Harpyja
DUST University Ivy League
57
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Posted - 2013.05.27 13:18:00 -
[2] - Quote
Zeylon Rho wrote:Harpyja wrote:I'll be fine with either of these three things:
- Reduce AV grenade damage. I don't see how they do a substantial amount of damage compared to locus grenades. Even if they are more 'special,' in the real world an explosion outside an object loses a substantial amount of energy away from the object. This is still deadly to infantry but tanks can withstand grenades.
- Remove homing ability of AV grenades. It's stupid how they home in on vehicles if there's another structure closer to the player, such as a supply depot. Why don't they home in on that instead? It's closer and sufficiently big enough.
- Increase acceleration of tanks. I swear that infantry can beat my HAV in a 50 meter race. At least give us the ability to run away from people who set up nanohives right next to us and spam AV grenades to kingdom come.
- The point of the homing is that the explosion is happening flush with the vehicle armor
- The homing trait is to make them viable - the way hit detection is in this game, it would be nigh-impossible to hit a fast LAV without homing. Also, tracking anti-armor munitions exist now. I'd assume vehicles and supply depots are pretty disparate in their mode of functioning - the grenades are specific - probably tracking engines.
- Learn to have infantry supporting your infantry support vehicle. If you're caught without a crew or infantry support, then you're playing the game wrong. If you get wiped by one guy with grenades while having infantry support, then your team needs to practice more.
- Only if the grenade gets bolted down to the armor, which it is not and its highly doubtful magnetism can ever be that strong. Even if it is, then it should get attracted to your dropsuit the moment you throw it.
- Homing trait makes AV grenades skill-less weapons. It's a simple throw and forget and also involves no specialization. I'd be happy if there's a skill that grants and increases homing ability, but has something like 5x training multiplier and requires Grenadier 5 (or whatever the skill is that unlocks grenades).
- It's called using the HAV against you / as a wall. My team I'm supporting is to my right, you come to the left and pop down a nanohive next to me and spam AV grenades until I finally uncover you to my team.
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