iceyburnz
Crux Special Tasks Group Gallente Federation
731
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Posted - 2013.06.14 12:11:00 -
[1] - Quote
CCP FoxFour wrote:
As much as possible we would like to keep the extraction of resources an active experience. Not something you click go on, come back to later, and $$$$. We would like to see the things you get from SI be things that encourage fighting and that sort of thing.
(I know this is an old post Im answering but ever time I hear a dust dev back pedal a little in previous alleged features it makes my blood fizzle a little)
Isn't that exactly what PC has become?
If dust players extract resources there is a whole other area of infrastructure to fight over. Yes I know thats sort of what you said. In many ways, aside from moon mining, Eve has better resource obtaining mechanics, because the end results is player verses player interaction.
Conflict.
FPS mechanics and resource extraction are not mutually exclusive. They can be intergrated. But not by having "harvesters" running about a live battlefield, thats kitten rediculious. Resource extraction should be handled like trying to extract oil in Lybia. Mostly a sedate scietific experience puntuated by the terror of extraction teams coming up against raiders.
Thats being said, in the end its doesn't really matter if, players call down extractor installations or set up abstract database labels entited "extractor" or "production plant". If we fight over it, sabtage it, raid it, get eve players to nuke the site from orbit or we take the district and the extractors all flip owner. What does it matter?
Increasingly it appears the Dust design team is getting more and more restrained by this "FPS shooter" definition, and its stopping you from doing anything innovative.
Not allowing players to craft in a self reported mmofps, is a seriously big mistake. There are people who would play dust just for the industry side of the game. There are FPS players who would forgive dusts shortcoming just for something different, being able to craft thier guns and think, I made these (something you guys actually promised with your "how we see it" statement that used to be on the website). There is a whole mess of hardcore science fiction fans who don't care about either fps or crafting who would come just because you can run about on an empty "unexplored world" and call in mineral extractors on deposits.
Sometimes I think you guys are your own worst enemy. Or maybe the frustrations on the forum are somhow infectious. |