Maken Tosch
DUST University Ivy League
2593
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Posted - 2013.06.07 18:01:00 -
[1] - Quote
CCP FoxFour wrote:Sorry, I did read your post but my response was not very clear as I was in a bit of a rush. That is my fault, sorry.
As much as possible we would like to keep the extraction of resources an active experience. Not something you click go on, come back to later, and $$$$. We would like to see the things you get from SI be things that encourage fighting and that sort of thing.
DUST is very much about being an FPS as well, not manufacturing things. EVE players who want the resources should maybe pay DUST players to fight to get them, but I just don't see DUST players being the ones to collect resources that EVE players already have access to. That does not mean no never, just... well there is so much other things to do first. I would however like to see clones used in EVE.
One way to go about this is to look at the Planetary Interaction feature from Eve Online. Eve players currently have the capacity to harvest P0 materials that are needed to make P4 materials which are critical for the construction of POSes. As it stands, planets are the only sources for such materials needed for POS construction which is also the same stuff used for making POCOs and POS modules.
This is where the interaction can flourish the most. Allow Dust mercenaries to go to the planetary colonies established by the Eve players and allow the Eve players to benefit from this. One way of doing this is by implementing bonuses of sorts. For example:
1. Capsuleer A owns several colonies within high-sec and a couple in low-sec.
2. Mercenary A's corp comes across a PI colony in high-sec and asks Capsuleer A to allow him to live in there and defend the colony from the infestation. In return, Mercenary A's corp has a home and can benefit from increased ISK income when dealing with rogue drone infestations and possibly Sansha's Nation incursions.
3. Capsuleer A in return sees an increase in the yield of materials.
4. All of a sudden, Mercenary A's Corp wants to move in low-sec and asks Capsuleer A if they can let them in order to deal with an even larger and more powerful rogue drone infestation or perhaps help provide a better defense against other NPCs like pirate factions such as Mordu's Legion.
5. Out of nowhere, Capsuleer B discovers that Capsuleer A has a lucrative colony on the low-sec planet and wants to extort Capsuleer A for the profits by jacking up the tax imposed via the POCO he controls.
6. Capsuleer A doesn't like this at all and asks Mercenary A's Corp to infiltrate the POCO and help Capsuleer A's corp to reduce the amount of damage needed to put the POCO into reinforced mode.
7. Capsuleer B responds by hiring Mercenary B's corp to get into the POCO he controls and try to delay the reinforcement timer and deal with the enemy mercs until backup arrives to deal with Capsuleer A's fleet that is bombarding the POCO.
Or something to that effect. I'll let CCP decide which approach is best but I do believe that the PI colonies owned by the Eve players provide a good medium for this. |