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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4014
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Posted - 2013.05.27 04:18:00 -
[1] - Quote
This is probably coming anyway since this was talked about in interviews during the earlier days of Dust, but we need to be able to harvest resources from planetary districts. Allow the corps to sell their harvested resources (like ores) to other cops and EVE players for profit. Until the EVE-Dust economic link is fully there, we can sell the resources to an NPC corp.
Here are 3 reasons why this is needed:
[1. Lore]: There is no reason why we should need planets to produce clones, we could just have the installations on a space station. There needs to be a reason in the lore why we would need planets instead of just using space stations, and it makes sense for that reason to be the planetary resources on the planet.
[2. Economic interactions]: It would allow for greater economic interaction between EVE and Dust when they become economically linked. From what understand, EVE players need certain resources to do manufacturing, and having Dust players provide those resources will encourage more interaction between mercenaries and capsuleers.
[2. Reason for MORE GAME MODES]: This could lead to raiding corp battles where the goal is to steal the extracted resources from a defender's district. These game modes could involve attackers destroying initial defense systems, hacking to open storage facilities, and RDVs stealing crates of resources.
Surface infrastructures would be needed for the harvesting, the storage, and possibly the refining of the resources.
Thanks for reading. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4082
|
Posted - 2013.05.30 06:25:00 -
[2] - Quote
Django Quik wrote:This has given me a great idea for PVE and Raiding mechanics in PC:
A district owning corp can do PVE missions on their districts in order to gather resources, etc. When these missions are underway, the status of the district shows as such. Other corps can see the status of the district from the starmap (nowhere else, so you'd have to be actively searching) and can launch a raiding attack with no warning. The raid cannot deplete the clone count of the district but can halt clone production and steal some/all of the resources gathered by the owner during their PVE mission.
The rewards for PVE would have to be great enough for corps to feel the risk of being raided is worth it but I really like the idea so far. What do you guys think? Would be a bit odd if PVE is the only way to extract resources. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4158
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Posted - 2013.05.31 17:42:00 -
[3] - Quote
I don't play EVE, so anyone with EVE knowledge relevant to this is welcomed to provide their input. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4240
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Posted - 2013.06.07 14:53:00 -
[4] - Quote
Would love a response from FoxFour |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4240
|
Posted - 2013.06.07 15:04:00 -
[5] - Quote
CCP FoxFour wrote:I hear there are other teams working on PvE game modes... This isn't about PVE. I want SI on districts that extract/store resources from the planet instead of making clones. I want PVP game modes centered around stealing those resources.
I actually got excited when I saw you comment, but it seems like you didn't even read the OP |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4242
|
Posted - 2013.06.07 15:38:00 -
[6] - Quote
Draco Cerberus wrote:PVE to get resources is better than going and swinging a pickaxe to extract minerals. If I want to do that I'd put that dusty game called Skyrim back into my PS3. I do enjoy the idea that we could extract resources from the planet. PI is still around in EVE, perhaps we could run the harvesters for the Eve pilots, at a cost of course but defending their PI installations should be a valid excuse to be on a planet laying the smack down on some Rogue Drones or adjusting where the harvesters are harvesting because efficiency is down. Just to clarify, I was not suggesting that mercs go on the ground and manually swing axes and mine. I was suggesting we have surface infrastructure on the districts that do it automatically, kind of like how the surface infrastructure we have right now automatically produce clones. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4243
|
Posted - 2013.06.07 16:00:00 -
[7] - Quote
CCP FoxFour wrote:Sorry, I did read your post but my response was not very clear as I was in a bit of a rush. That is my fault, sorry.
As much as possible we would like to keep the extraction of resources an active experience. Not something you click go on, come back to later, and $$$$. We would like to see the things you get from SI be things that encourage fighting and that sort of thing.
DUST is very much about being an FPS as well, not manufacturing things. EVE players who want the resources should maybe pay DUST players to fight to get them, but I just don't see DUST players being the ones to collect resources that EVE players already have access to. That does not mean no never, just... well there is so much other things to do first. I would however like to see clones used in EVE. Alright, thank you. Could we see a PVP game mode where Dust players can steal resources from other Dust players though? Fits with the encouraging of fighting. |
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