Jason Punk
DUST University Ivy League
119
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Posted - 2013.06.10 18:49:00 -
[1] - Quote
CCP FoxFour wrote:Sorry, I did read your post but my response was not very clear as I was in a bit of a rush. That is my fault, sorry.
As much as possible we would like to keep the extraction of resources an active experience. Not something you click go on, come back to later, and $$$$. We would like to see the things you get from SI be things that encourage fighting and that sort of thing.
DUST is very much about being an FPS as well, not manufacturing things. EVE players who want the resources should maybe pay DUST players to fight to get them, but I just don't see DUST players being the ones to collect resources that EVE players already have access to. That does not mean no never, just... well there is so much other things to do first. I would however like to see clones used in EVE.
In almost every way I agree with this a hell of a lot. Why would mercenary interstellar marines/shocktroops be interested in producing grind of resource collection and large scale industry?
However, the desire to actually create and craft things for yourself or to sell on a market must not be ignored. It's important both as it gives value when considering a market and as such also creates empowerment of the player (very important)
Maybe you're not the greatest at PvP...but maybe you can lead a squad, have the charisma for diplomacy, or the focus to organize large groups or operations. New Eden is about unity in a sea of great diversity...that's what makes it so beautiful, so let people do just that.
Maybe we're not talking full construction ques (let people just make some friends...or just buy an Eve Account if they are that serious), but Dust Corps need to be able to fund their own battles against each other on a reasonable scale. This is a concern primarily for the ability to be, on a small scale, independent of Eve Players, or rather not relying on them to make the market for us if things get sour. What is the point of a secondary market exactly if we can't really offer anything in return? No industry, no market power...and so Dust 514 becomes the 3rd world.
Personally I would like Dust Mercs to be able to simply loot and salvage from each other and essentially have the ability to craft their own weapons and armor of war to a degree that personally benefits them and if they are really good they could find a way to bring it to the market. (Similar to the Fallout series crafting mechanics). The other direction would be to essentially allow for a T2 or T3 market that is incredibly modular, but limited by the need to go and find the materials yourself, creating a PvE or Exploration market [for further disscussion of PvEvP: https://forums.dust514.com/default.aspx?g=posts&t=49714&find=unread]
Either or both ways, I believe this is an important feature for players in and the future of an open market. |