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Schalac 17
Isuuaya Tactical Caldari State
172
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Posted - 2013.05.27 02:30:00 -
[1] - Quote
This just supports my claim that the TAR is not the problem. It is the amount of tank that can be fitted on suits. There were multiple times that he should of died but because he has 700+ HPs he was able to go into ridiculous situations and win out. Nerf the tank not the weapon. |
Schalac 17
Isuuaya Tactical Caldari State
172
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Posted - 2013.05.27 06:47:00 -
[2] - Quote
137H4RGIC wrote:Schalac 17 wrote:This just supports my claim that the TAR is not the problem. It is the amount of tank that can be fitted on suits. There were multiple times that he should of died but because he has 700+ HPs he was able to go into ridiculous situations and win out. Nerf the tank not the weapon. Nah, the TAR is broken too. I mean, if there are entire teams of TARs winning matches, there's something to be said about it. That they would probably win anyway. Tank is the problem here not the weapon. Next time you see a group of people all using TARs, check their suits and the amount of HP they have. I personally know lots of people that don't even fit damage mods because in a gun battle DPS is secondary to bobbing and weaving with 800 HPs on your suit. That is what allows them to make the TAR seem OP. Because you do a sizable amount of damage to them but they end up winning out because of the HP pools that are possible on assault/logi suits. Dial back the tank and then it becomes more balanced.
Also, I have killed people with my GLU or Duv TAR and on my screen they were behind cover. I would even say to myself and squadmates that I have no idea how that happened. So stop complaining about the TAR and start looking deeper into what the real problems are. Tank, latency and crappy controls are what I come up with.
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Schalac 17
Isuuaya Tactical Caldari State
173
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Posted - 2013.05.27 07:01:00 -
[3] - Quote
lowratehitman wrote:
I disagree, shields are not the problem. If mark would have stacked 3 dmg mods in the place of shields, he would have done just as well, he would have just killed the enemy faster. The tar needs to be buffed in a maor such as last buils lr functioned. Horriple up close. Soso medium range and on spot at distances. There is no reason for a breach ar when the tar functions better at qcq.
Except, in many points in the video he was into armor as he was taking on entire groups shooting at him and he would of been dead had he not had the amount of HP that he had. The weapon did not allow him to do this, it was his huge buffer for staying on target longer knowing that he had the HP buffer he did. Watch the video. He should of died a lot more and complex damage mods would not of allowed him to do what he did.
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Schalac 17
Isuuaya Tactical Caldari State
173
|
Posted - 2013.05.27 07:12:00 -
[4] - Quote
lowratehitman wrote:Schalac 17 wrote:lowratehitman wrote:
I disagree, shields are not the problem. If mark would have stacked 3 dmg mods in the place of shields, he would have done just as well, he would have just killed the enemy faster. The tar needs to be buffed in a maor such as last buils lr functioned. Horriple up close. Soso medium range and on spot at distances. There is no reason for a breach ar when the tar functions better at qcq.
Except, in many points in the video he was into armor as he was taking on entire groups shooting at him and he would of been dead had he not had the amount of HP that he had. The weapon did not allow him to do this, it was his huge buffer for staying on target longer knowing that he had the HP buffer he did. Watch the video. He should of died a lot more and complex damage mods would not of allowed him to do what he did. If the wepon worked as it should and be bad in qcq situations than you can blame the shields...this is not the case There were like 3 kills he had that were CQC. The rest were well placed grenades, ADS shots at range and his OB that wiped out 9 people. Quit being so blind. |
Schalac 17
Isuuaya Tactical Caldari State
173
|
Posted - 2013.05.27 07:31:00 -
[5] - Quote
lowratehitman wrote:Schalac 17 wrote:lowratehitman wrote:Schalac 17 wrote:lowratehitman wrote:
I disagree, shields are not the problem. If mark would have stacked 3 dmg mods in the place of shields, he would have done just as well, he would have just killed the enemy faster. The tar needs to be buffed in a maor such as last buils lr functioned. Horriple up close. Soso medium range and on spot at distances. There is no reason for a breach ar when the tar functions better at qcq.
Except, in many points in the video he was into armor as he was taking on entire groups shooting at him and he would of been dead had he not had the amount of HP that he had. The weapon did not allow him to do this, it was his huge buffer for staying on target longer knowing that he had the HP buffer he did. Watch the video. He should of died a lot more and complex damage mods would not of allowed him to do what he did. If the wepon worked as it should and be bad in qcq situations than you can blame the shields...this is not the case There were like 3 kills he had that were CQC. The rest were well placed grenades, ADS shots at range and his OB that wiped out 9 people. Quit being so blind. Only 3 kills, as if one was not enough...this is way worse balance than last builds LR...thats for sure. So you don't find the fact that he was in a gun battle with someone, and instead of reloading and killing them, he said screw it. I'm going to pull out my remote charges and nuke an LAV because I have enough HP to get away with it disturbing. Instead you focus primarily on the gun he is using, very proficiently I might add, and say that his weapon is the thing that is OP in the video. Blind hate is bad for everyone. What if FGs had a scope and zoom.... What if GEKs got a CCO. The TARS are not OP. I use them and I die to lots of guns. I use lots of guns and TARs die to me. Tank is the problem, HITPOINTS. Some suits that are not heavies have way too many of them. I would bet, if you removed the light weapon capability from the logi suits so they can only carry sidearms, and put a slight nerf on the assault suit tanks then things like this wouldn't happen very often.
And last builds LR were just silly strong. The TAR is not even close to that amount of broken. LRs in the last build would of destroyed that heavy that he only took down to half armor with half of his clip and then killed two more people before overheating. |
Schalac 17
Isuuaya Tactical Caldari State
173
|
Posted - 2013.05.27 08:19:00 -
[6] - Quote
lowratehitman wrote:And last builds LR was silly strong.......but only at a DISTANCE....unlike the weapon you are defending. I hit the problem on the head with the TAR...... So he would go 22/4 if it was balanced the way you want the TAR to be nerfed, instead of 25/1. What I saw in the video was a skilled player using an average weapon with a massive room for error due to a massive HP pool. Flux grenades aside, if his suit wouldn't furnish such a massive tank his run would of been cut short much sooner. And if you feel that the suit is balanced because of flux then fine. His entire fit is balanced and nothing in it needs a nerf. The people he was playing against just need to get good. So where is the problem? |
Schalac 17
Isuuaya Tactical Caldari State
175
|
Posted - 2013.05.27 22:17:00 -
[7] - Quote
lowratehitman wrote:Schalac 17 wrote:lowratehitman wrote:And last builds LR was silly strong.......but only at a DISTANCE....unlike the weapon you are defending. I hit the problem on the head with the TAR...... So he would go 22/4 if it was balanced the way you want the TAR to be nerfed, instead of 25/1. What I saw in the video was a skilled player using an average weapon with a massive room for error due to a massive HP pool. Flux grenades aside, if his suit wouldn't furnish such a massive tank his run would of been cut short much sooner. And if you feel that the suit is balanced because of flux then fine. His entire fit is balanced and nothing in it needs a nerf. The people he was playing against just need to get good. So where is the problem? I think you are in serious denial about the balance of the TAR. If you havent noticed, the standard AR is supposed to be the all around balanced for instance the GEk is more balanced for all around use vs. The glu which is for distance and the gb9 breach variation is for qcq. The TAR on all levels has only one down fall which is semi automatic fire, which is no big deal at all. And to say what he might of went as far as K/D with another rifle is pure speculation. I think you redditors should stick to the cesspool you came from where you counter facts with cat pictures and switching lotions is akin to getting a new girlfriend. I'm done with you second hand preachtards that think you are somehow so knowledgeable while spitting bile and quarter truths all over the place. Quit filling these forums with your ****. The TAR is balanced and just because people use it doesn't mean that all other weapons aren't any good. NERF NERF NERF. That is all you say. A FG killed me it must be OP nerf it. A GLU killed me it must be OP nerf it. A SG killed me it must be OP nerf it. The ground killed me it must be OP nerf it. STFU. It is getting annoying. |
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