Severance Pay
Purgatorium of the Damned League of Infamy
249
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Posted - 2013.05.27 18:59:00 -
[1] - Quote
KingBabar wrote:So with the official launch we got?
Fixed/Improved:
- Spawning is better. - More fancy graphics - A lot better sound - More stuff - Active scanners! - Vehicle controls finally got normal, (gass/brake buttons - Squad invites are easier - Mova nives is viable
Broken/worse:
- Even chunkyer, which is impressive - Framerate issues - Hit detection issues - Aiming got wonky - Input lag as bad as 1o months ago - Terrain interraction is worse - The laser got a huge nerf instead of a slight tune - very pleased with this, thx ccp no sarcasm. - Same goes for the MD - Tanks/AV balance is off - all weapons got a 25%dmg nerf and vehicles got a 25% hp buff and people still complain. - Having 10 LAVs bussing around is already getting old - please increase cost or nerf - Weapon range, huge open maps and such a short range? Come on! - Shotgun broken? - a result of 3 items on the list, which adds fun redundancy. - Tac AR broken - a 50% range advantage combined with its excellent CQC performance is too much - The fatsuit is well, mostly not here anymore - Scout is still weak - it is supposed to be weak, it is a scout. - Balance is "more off" in general - your opinion - Very odd, borderlining moronic racial bonuses for many of the suits - your opinion - We have less weapon diversity leading to a blander game - your opinion - Don't even get me started on the medkits - rephrase to "nanoinjectors still broken despite attempts to fix" - PC performance is an insult - and thats with only 16 vs 16 players, somebody should hang their heads in shame. -rephrase to "PC lag takes sometimes unbearable"
So please, help me add to the Fixed/Improved list, I'm sure I forgot something.
In addition to that and the fixes I made. There are a huge number of bugs that need to be addressed. - The misfire bug, which causes guns to misfire and I think this has been mistaken for poor hitdetection. - Disconnection in loading screen. - ninja grenades bug - no pve or faction war standing.
The improvements that I am enjoying are as follows. - new weapons, suits, and vehicles - new colors for vehicles and suits - new game mode - mercenary tab with more frequent battles and the opportunity to pick the side I fight for in faction warfare. |
Severance Pay
Purgatorium of the Damned League of Infamy
252
|
Posted - 2013.05.27 19:25:00 -
[2] - Quote
KingBabar wrote:We don't have new game modes, they just have a new name.
We'we had "keep the letters blue" AKA a map control game mode and,
we'we also had "kill all the reddots" AKA classic team death match.
The difference between skirmish/domination and ambush/oms is not big enough to call them seperate game modes.
We can only hope that a progressive variant is in the making, like Skirmish 1.0 or any variant of capture the flag....
You are arguing symantics to make me agree. I will not. |