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Thread Statistics | Show CCP posts - 0 post(s) |
D legendary hero
One-Armed Bandits Unclaimed.
7
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Posted - 2013.05.26 05:28:00 -
[1] - Quote
its hard to this with this and its got the blast radius of abaloon filled with rocks |
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
106
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Posted - 2013.05.26 05:39:00 -
[2] - Quote
jump and shoot the ground. i seen a dude do this all match long he was pretty beasty |
Full Metal Kitten
Chatelain Rapid Response Gallente Federation
556
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Posted - 2013.05.26 05:40:00 -
[3] - Quote
Yes, it takes patience and skill. It gets better. Trust me.
Pro Tip: Do not immediately unload on bunny hoppers. Make sure you lead your shots to connect as they hit the ground. |
DeadlyAztec11
One-Armed Bandits Unclaimed.
354
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Posted - 2013.05.26 05:49:00 -
[4] - Quote
Treat it like a mini MD with no arc. |
Taskmaster Acedia
N0 H0N0R
5
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Posted - 2013.05.26 05:50:00 -
[5] - Quote
Upgrade to ADV, the .5m radius makes all the difference. |
XXfootnoteXX
DUST University Ivy League
320
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Posted - 2013.05.26 06:09:00 -
[6] - Quote
This just means its balanced.
That and the above advice is good. |
TEBOW BAGGINS
GHETTOSTAR GALACTICA
570
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Posted - 2013.05.26 06:26:00 -
[7] - Quote
Darken-Sol wrote:jump and shoot the ground. i seen a dude do this all match long he was pretty beasty
we best get it nerfed then
|
Darken-Sol
BIG BAD W0LVES Eternal Syndicate
107
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Posted - 2013.05.26 06:30:00 -
[8] - Quote
TEBOW BAGGINS wrote:Darken-Sol wrote:jump and shoot the ground. i seen a dude do this all match long he was pretty beasty we best get it nerfed then
and the ground too. |
Iron Wolf Saber
Den of Swords
4657
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Posted - 2013.05.26 06:37:00 -
[9] - Quote
Increased blast radius per skill level + the metas probably have higher blast radius than standards may be an attributing factor. |
TEBOW BAGGINS
GHETTOSTAR GALACTICA
570
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Posted - 2013.05.26 07:13:00 -
[10] - Quote
Darken-Sol wrote:TEBOW BAGGINS wrote:Darken-Sol wrote:jump and shoot the ground. i seen a dude do this all match long he was pretty beasty we best get it nerfed then and the ground too.
i watched a guy squirm like he was running in concrete as my scattered neutron blaster took him down.. if it wasnt for the ground terrain bug i'd never get a kill |
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D legendary hero
One-Armed Bandits Unclaimed.
9
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Posted - 2013.05.26 14:46:00 -
[11] - Quote
DeadlyAztec11 wrote:Treat it like a mini MD with no arc.
hey i know you. whats up man? |
Jin Robot
Foxhound Corporation General Tso's Alliance
629
|
Posted - 2013.05.26 14:49:00 -
[12] - Quote
standard flaylock with minimal flaylock operation skill blast radius is tiny. |
D legendary hero
One-Armed Bandits Unclaimed.
9
|
Posted - 2013.05.26 14:50:00 -
[13] - Quote
Iron Wolf Saber wrote:Increased blast radius per skill level + the metas probably have higher blast radius than standards may be an attributing factor.
what im saying is the basic level of all the other side arms are great. i have owned dudes with militia pistols and submachine guns. and i only need side arms at lvl 2 to get them.
the flaylock i side arms at lvl 3 and you have to have an advanced one to hit anything. maybe its just the hit detection thats so poor. because when i do hit people, they cease to be. but when i miss, well, then everyone is bunny hopping... except me im a heavy so i dnt hop i just do the sumo stomp
(and by miss, i mean i shoot at their feet it explodes and does nothing)
the skill increases blast radius by 3%per lvl. for a total of 15%. 1m * 1.15 on gives .15 more of a meter. for 600,000 sp doesnt sound worth it. |
Infekti0n
One-Armed Bandits Unclaimed.
47
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Posted - 2013.05.26 14:51:00 -
[14] - Quote
Taskmaster Acedia wrote:Upgrade to ADV, the .5m radius makes all the difference.
This boy knows his Flaylocks. I went from the STD to the ADV, and its night and day. Its so much better then the STD one, its crazy. |
J Falcs
Bojo's School of the Trades
58
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Posted - 2013.05.26 15:01:00 -
[15] - Quote
What is the max distance of the flaylock?
And what is it's "effective" range, i.e., where do most kills occur? |
Needless Sacermendor
Red Fox Brigade
266
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Posted - 2013.05.27 00:23:00 -
[16] - Quote
Anyone figured out the point to the Flaylocks fitting optimization skill ... 3% reduction to PG of a weapon that only 3 version use ANY PG and those only use 1 or 2 PG at most ... you wanna talk about wasted sp I bet that trumps your 600k for 150cm blast radius ! |
Delirium Inferno
Edoras Corporation
442
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Posted - 2013.05.27 00:32:00 -
[17] - Quote
Not really a learning curve, but quite the tier curve.
Standard = Near Worthless Advanced = Great Prototype = Beastly
I run a scout build and use the flaylock as my main weapon. |
Scheneighnay McBob
Bojo's School of the Trades
1362
|
Posted - 2013.05.27 00:33:00 -
[18] - Quote
Anyone know if breach flaylocks are more accurate than regular? Can't seem to get a direct hit in with them. |
Mac Dac
Wraith Shadow Guards
47
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Posted - 2013.05.27 00:44:00 -
[19] - Quote
SHHHHH!!!!!! you mad we cant let this blast radius thing get out or CCP will nerf us for sure. if any QQs find out that flaylock isnt as useless as they seem they'll be all over us... NOTHING TO READ HERE JUST SOME NOOB WHO CANT SHOOT (whislewhislewinkwhisle) |
Delirium Inferno
Edoras Corporation
444
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Posted - 2013.05.27 01:10:00 -
[20] - Quote
Mac Dac wrote:SHHHHH!!!!!! you mad we cant let this blast radius thing get out or CCP will nerf us for sure. if any QQs find out that flaylock isnt as useless as they seem they'll be all over us... NOTHING TO READ HERE JUST SOME NOOB WHO CANT SHOOT (whislewhislewinkwhisle) The first time I tried flaylocks was on my alt and I went straight for the prototype. First match went 25-2 with just the flaylock. Man I thought they were going to get nerfed so hard so fast. Go to the forums and most people complain that they suck. Don't think we got much to worry about here. |
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