D legendary hero wrote:Alaika Arbosa wrote:Master Jaraiya wrote:drake sadani wrote:+1
i wanted to try heavy this new build . but seeing all junk that has been done to them . ehh no.
i would even go so far as to say make them useful . or get rid of them CCP
maybe even give them a skill to harden defenses but it should slow them down more.
but really they have no reason to be here anymore unless they get a level shake
Slow them down more? That's crazy talk bro! Heavies are slow enough trust me.
The medium and light classes can walk backwards faster than heavies can sprint! Making us any slower would only further gimp us as a class!
I agree that Heavies could use a boost to EHP, though I also agree that they should be slowed down more.
I think that Heavies should have as much EHP as MLT HAVs though to compensate for this, they need to be as fast as a tree stump. They should be a situational suit that gets dropped off at the point where they are going to be defending and they're not going anywhere else fast without a ride from a blue LAV. I've seen people using Heavies as slightly slower Assault suits and this isn't what they were intended for (IMHO).
Heavies should be the bridge between dropsuits and MTACs and until they have their EHP buffed, they will not properly represent this.
again that is a description of a blaster turret. if its only to be a situational st. i should have to spec over 6 million SP into it. only to use every 5 matches, and get pwnd in my assault set up that has no points in it.
When are blaster turrets in interior places? Plus, I feel that you should be able to easily facerape the assault given the right circumstances.
If you want to have more EHP, you NEED to have a drawback added/increased to compensate. You can't have your cake and eat it too, no one should (IDK why CCP is letting the TAR scrubs eat it). I really think that the heavy is best off in CQC areas where there is no escaping them despite the fact that they move slower than tectonic plates (which they are much faster than currently and shouldn't be).
Also, I never said it should only be used once every 5 matches, it should be used every match, it is just that you're obviously not seeing the situations which are conducive to having a 2500 EHP (roughly where I think they should be) dropsuit with an HMG at.
It should take an entire squad to take down a heavy, though they should be slow enough that they shouldn't be a viable sole composition for a squad.
Personally, I think it would be cool if we had an option for heavies to "Anchor" similar to POS guns/mods in Eve. Make it so that they are immobile, though they get increases to their turn speed.
As it is now, scrubs still run around in Heavies like they are Assault suits, they shouldn't even have that thought due to the ridiculously slow speed.
Buff Heavy EHP, Nerf Heavy Speed.