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Xocoyol Zaraoul
Zumari Force Projection Caldari State
267
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Posted - 2013.05.23 16:33:00 -
[1] - Quote
Please clarify what you mean by "spaces?"
Are there empty spaces in your weapon list, or do you mean the empty spaces in your suit when editing it?
I'm going to assume the latter, in that case...
H: Fill this with a heavy weapon module (Can also use L or S modules in this slot). L: Fill this with a light weapon module (Can also use S modules in this slot). S: Fill this with a sidearm weapon module.
The slots on the very left are your high module slots, these are typically shield related allowing you to recharge shields faster or have more shield points etc, you can also fit nifty things that boost damage, and a whole bunch of other things too, typically you should think of this as your "Extra Offense/Shield-Defense booster slots."
The slots on the very right are your low module slots and are typically orientated for armor repairers, more armor, and utility such as faster hacking/faster running/more sprinting/etc, as well as inserting modules that increase your CPU or PG (Power grid).
The grenade slot you should fill with grenades, AV grenades may seem to have high damage but it is practically impossible to kill infantry with them unless it literally is at their feet and is intended for vehicles, you also have normal grenades for anti-infantry and flux grenades which eat away shields.
Last, you have the Utility slots, to the right of your grenades and to the left of your low slots. These are your equipment slots, fill these with stuff like nanohives (Regenerates ammo/grenades within close proximity for ALL friendlies, higher level ones even regen armor), using rep tools to heal other vehicles/dropsuits damaged armor (NOT shields), Droplinks (creates spawn points), and other nifty stuff like remote explosives or the ability to bring your teammates back from the dead! Using the reppers/nanohives/droplinks will add warpoints when used btw.
There you go.
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Xocoyol Zaraoul
Zumari Force Projection Caldari State
268
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Posted - 2013.05.23 16:38:00 -
[2] - Quote
Sonicshadow006 wrote:
Oh I see now, but if a suit has low GP/CPU how would you equip them?
Add in the low slots modules that increase CPU or PG. There are also skills that lower the CPU or PG of certain modules. I reccomend browsing the skill tree. Alternatively, use a better suit (will have some kind of trade-off such as more ISK cost or higher Skill Point requirement).
Also note that some modules that require more SP/isk then normal (skill points) will require less CPU or PG, while others will require more. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
268
|
Posted - 2013.05.23 16:45:00 -
[3] - Quote
Sonicshadow006 wrote:Zekain K wrote:Op is so ********, he deserves all the likes! Uhm, was that meant to be a compliment or an insult, I can't tell because it's filtered. Anyways, Thanks guys, now I know.
Likely mere commentary on you being completely new and needing all the help you can get.
A word of advice, don't spend your Skill Points on anything until you get a feel for the game, for now just buy the militia stuff in the market as that requires zero SP investment and see what you gravitate towards. |
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