Vaux Karn
The Mercenary Collective
5
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Posted - 2013.05.23 12:37:00 -
[1] - Quote
Ok...time to address these one by one...
1. Getting stuck on stuff is irritating but it is not caused by level design, that would be a problem within the engine itself. More maps is good, variety is always good in games.
2. No, just no. Heavy suits move slower, turning around is moving. If you disagree with that logic, try turning around 360-¦ without moving your feet.
3. The Academy solves this for new players. Once you advance far enough, the training wheels come off. There is no easy mode, so use the Academy as a learning experience.
4. Again, no. There was a reset shortly before the game went to open beta. When it did go to open beta, it was free (just like now) and we had daily skill point caps for about a month (which were much more limiting) before we got weekly caps (just like now) forthe remaining 2 months. Anyone could have been playing during the past 3 months. This is no different than people playing for the first time 6 months from now. The only reason most betas reset at release is because you have to buy the game.
5. If something 5 times your size hits you at high speed, you go crunch. The shield and armor arguement is irrelevant when said larger object has higher shields and armor. To combat the LAVs, try AV grenades, proximity remote explosives, or just specializing in AV altogether. An AV specialist always has targets in this game, and is useful on any team.
6. It is a free game, that stuff is optional. New maps, game modes, equipment types, weapon types, and so on are also free. If you are too cheap, too bad. At least it isn't like CoD, $100 every year to get the new game and all the map packs.
7. I have no problem seeing a black dropsuit in a shadow and I have my brightness set to minimum. So maybe tweak your tv settings or the in game settings.
8. If you are only AFKing anyway, you are hurting yourself in the long run. Two fold if CCP decides to do something that they have actually discussed as an option and retroactively remove all SP gained by AFKing.
So...in conclusion, I concede to half of one of your points. Terrain hang ups suck. As far as everything else goes, I have presented valid points to against your complaints and/or offered advice on how to adapt to the problem. Hopefully you can open mindedly consider my feedback to your post. If not, no skin off my back. |