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Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
102
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Posted - 2013.05.22 18:17:00 -
[1] - Quote
I realise why CCP did the frames like this. It's because they get branches. Each branch is similar to the original tree, and one of those is just a upgrade.
Let's take the medium frame for example. You have the Logistics and then Assault. Assault is basically the medium frame, but it gets bonuses from skills. Therefore, it's just a upgraded suit. Logistics, however, is different in their playstyle, in which is more for supporting than attacking. Both under the same tree.
So, everyone's looking at the suits wrong, thinking the suits should be very different. The skills are what give the main suits a different look on how they are used.
Peace, Godin |
Malkai Inos
The Vanguardians Orion Empire
119
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Posted - 2013.05.22 18:27:00 -
[2] - Quote
Godin Thekiller wrote:I realise why CCP did the frames like this. It's because they get branches. Each branch is similar to the original tree, and one of those is just a upgrade. Let's take the medium frame for example. You have the Logistics and then Assault. Assault is basically the medium frame, but it gets bonuses from skills. Therefore, it's just a upgraded suit. Logistics, however, is different in their playstyle, in which is more for supporting than attacking. Both under the same tree. So, everyone's looking at the suits wrong, thinking the suits should be very different. The skills are what give the main suits a different look on how they are used. Peace, Godin Why is the assault frame basically a basic frame with added skill bonuses? Why do aspiring logis have to work with what is basically weaker assault frame while soon to be assaults get no improvements to their role besides, in the case of armor tanks, unhelpfull skill bonuses?
Basic frames should be an unspecialized hybrid class that branch out in two different directions with stronger defined roles. As of now logistics have to use a frame that was never designed to suit their playstyle and from what little i've seen from the other sizes, they have the same issue (basic suits that are not exacly basic by all means).
So no i am not looking at the suits wrong. I point out what i see a significant flaw in suit progresion.
If done right the basic suits should be viable for interesting hybrid roles, way beyond the point of having access to specialization. As it stands they are no more than a transition to something usefull for one playstyle and provide no real progress for the other. |
Godin Thekiller
Ghost Wolf Industries Alpha Wolf Pack
102
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Posted - 2013.05.22 18:50:00 -
[3] - Quote
They made it like that on purpose. You're not supposed to have a extreme versatile suit that can be a logi and assault at the same time. And like I said, Logistics is a branching frame. Therefore, it won't be like the basic frame. Same for the light, scout, and Pilot. |
Malkai Inos
The Vanguardians Orion Empire
119
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Posted - 2013.05.22 19:10:00 -
[4] - Quote
Godin Thekiller wrote:They made it like that on purpose. You're not supposed to have a extreme versatile suit that can be a logi and assault at the same time. And like I said, Logistics is a branching frame. Therefore, it won't be like the basic frame. Same for the light, scout, and Pilot. I refuse to believe that as i think it's bad progression philosophy. What's the issue with a basic suit that is a little better at logistics than an assault and a little bit better at combat than a logi but does not compete with either in their respective fields.
They nailed this concept in EVE and pretty much and allow T1 stuff to be usefull way beyond the point where T2 gets available because specialization always means bigger drawbacks aswell as more power. No class gets completely useless ever and this gives more choice, more variety on the field and most importantly gives new players a chance to compete with veterans while at the same time getting experience in both playstyles to choose their own path later on.
The current concept makes (sticking with mediums here) basic suits useless as soon the specialized roles are available. No assault will pay more for a basic suit that is identical to the assault version sans skill bonus they are outright incompatible with the logis playstyle so logis won't even burn through their stock before changing.
I am absolutely convinced that this is bad design and really hope it's just a temporary situation. |
Azri Sarum
DUST University Ivy League
17
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Posted - 2013.05.22 19:56:00 -
[5] - Quote
What EVE did so well was create specializations WITHIN the basic tier (T1). This created the structure of combat and gave people early choice on what role they wanted to play.
Once you have a solid foundation with basic suits that cover the different specialities you can create an upgrade path into various T2 specializations.
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Maken Tosch
DUST University Ivy League
2392
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Posted - 2013.05.22 20:03:00 -
[6] - Quote
Azri Sarum wrote:What EVE did so well was create specializations WITHIN the basic tier (T1). This created the structure of combat and gave people early choice on what role they wanted to play.
Once you have a solid foundation with basic suits that cover the different specialities you can create an upgrade path into various T2 specializations.
Case in point, the nemesis and the Tristen. |
Malkai Inos
The Vanguardians Orion Empire
120
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Posted - 2013.05.22 20:12:00 -
[7] - Quote
Maken Tosch wrote:Azri Sarum wrote:What EVE did so well was create specializations WITHIN the basic tier (T1). This created the structure of combat and gave people early choice on what role they wanted to play.
Once you have a solid foundation with basic suits that cover the different specialities you can create an upgrade path into various T2 specializations.
Case in point, the nemesis and the Tristen. Exacly, this can be easily achieved by giving them enough slots to work in both specilizations, but limiting their cpu/pg so they can either focus on better shields and guns for slayers or more equipment for logis so they can do either but not both, without beeing subpar. There are fitting mods for a reason, after all. |
RKKR
The Southern Legion RISE of LEGION
28
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Posted - 2013.05.22 20:18:00 -
[8] - Quote
Then why don't we have SMALL/MEDIUM/HEAVY vehicles skills? There goed your theory. I'm with Malkai Inos and his bad progression philosophy.
Logistics suit are medium, but is it really necessary that we need to skill up the medium-suit-skill first before we can play that role? What is the dropsuit command skill for then? Did our clones become dumber so that they required more learning in the use of different suits? Atleast it maked more sense in the previous build...
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