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Thread Statistics | Show CCP posts - 1 post(s) |
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CCP Eterne
C C P C C P Alliance
1696
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Posted - 2013.05.22 15:12:00 -
[1] - Quote
This thread is for specific feedback on any Spine Crescent map in the Domination game mode. Please post any issues you have with the map in this thread. If addressing a specific section of the map, please include the grid coordinates included in the image above for easier verification. |
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From Costa Rica
Grupo de Asalto Chacal CRONOS.
88
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Posted - 2013.05.23 02:58:00 -
[2] - Quote
Can we have a variation where the cannon is inside the facility, on F-G 4?
Nothing more, i am a sniper, and for me this is balanced. i don-Št know about the guys doing the hacking. |
Jade Tech
Nox Aeterna Security
1
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Posted - 2013.05.23 05:22:00 -
[3] - Quote
From Costa Rica wrote:Can we have a variation where the cannon is inside the facility, on F-G 4?
Nothing more, i am a sniper, and for me this is balanced. i don-Št know about the guys doing the hacking.
I don't know why you would want the objective to be more concealed when you're a sniper. Where the objective is right now, can be pretty well reached by sniper fire. I, from experience as a sniper and turret sniper, would recommend you to set up point at:
Red Team: D-6 or D-10, or the rooftops of the buildings. These have a good view of the bridges occupants and can get somewhat of a clear shot through the metal pipes and boxes.
Blue Team: I-6 or I-7, or the rooftops of the buildings. The turrets on the mountains are excellent makeshift snipers. They do major damage, and their shots can reach all the way across the map. Other than that, set up a point in those mountains and you'll have a clear shot on half the bridge, and most of red's territory.
Hope this helped. Great work CCP, introducing Domination. Snipers are frantic about the enemy lining up in their scopes. |
Howling Witch
Planetary Response Organization
6
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Posted - 2013.05.24 03:59:00 -
[4] - Quote
Gun Turret in E-7 is in a bad spot. Can not use the damn thing. |
Mikael Murray
Kameira Lodge Amarr Empire
1
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Posted - 2013.06.21 01:36:00 -
[5] - Quote
This map has too many high points surrounding the objective.
Lower the backdrop |
dman the great
OSG Planetary Operations Covert Intervention
10
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Posted - 2013.07.03 23:08:00 -
[6] - Quote
So the city/complex north of the Alpha bridge at E-7 is not actually a city/complex its really one of those storage are things can you guys please update that? |
Haron Vathek
Urban Mining Corp Gentlemen's.Club
13
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Posted - 2013.07.06 13:46:00 -
[7] - Quote
Hi there.
I feel this map is far too big in its current state as a domination map. Having to run / drive over 400m from the MCC makes it superhard to actually do anything if you get pushed back to the red line.
- Haron Vathek |
TunRa
The Vanguardians
3
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Posted - 2013.07.17 21:57:00 -
[8] - Quote
Is this map even in the rotation? I have never seen the variation of it with 2 citys. Only the one with teh big rectangular ones. |
KalOfTheRathi
Nec Tributis
761
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Posted - 2013.09.27 01:23:00 -
[9] - Quote
If one stands directly under the Defender's MCC and requests a vehicle (HAV in this case) it can spawn Inside The MCC. The squad mate I was with that had it happen suicided to gain access to the MCC. When he did that the Bolas was Inside the MCC. It then exploded, killing him again.
It was a mistake, in my opinion to ask for a drop there and is not something I would do. However, two deaths and the loss of a Tank does seem a little harsh for allowing the RDV to spawn inside the MCC. Somehow I think this might not be limited to this particular MCC but you Devs know better than I do.
Good Luck. Should be a fun one to test and solve. |
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