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OZAROW
WarRavens
13
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Posted - 2013.05.22 03:18:00 -
[1] - Quote
I may not be the best fps player in the world but why is a direct shot so impossible? Mind you the circle for a shot is big and wit operation to five the spread is minimal ( more like a slug I imagine) Then shouldn't the Aimer be smaller as operation goes up? I couldn't hit a drop uplink point blank for the life of me, since the uprising why is this? If the circle is a fraction off I'm dying even if I'm chasing a damaged clone point blank in the circle I'm missing. Please fix the aim |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1090
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Posted - 2013.05.22 03:50:00 -
[2] - Quote
OZAROW wrote:I may not be the best fps player in the world but why is a direct shot so impossible? Mind you the circle for a shot is big and wit operation to five the spread is minimal ( more like a slug I imagine) Then shouldn't the Aimer be smaller as operation goes up? I couldn't hit a drop uplink point blank for the life of me, since the uprising why is this? If the circle is a fraction off I'm dying even if I'm chasing a damaged clone point blank in the circle I'm missing. Please fix the aim The more of a person's body is in the circle, the more damage you do. But why are you still using a SG? Nova knives completely dominate now. |
Battle Android Trooper
Kameira Lodge Amarr Empire
0
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Posted - 2013.05.22 04:21:00 -
[3] - Quote
The aim is all messed up now and not to mention the damage. I got behind an assault sniper with a K5 shotty and had to put two shots in him for him to go down....I mean shot to the back of the damn head and I needed 2 shots! |
Synthetic Surrogate
Venilen Eugenics Agency
51
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Posted - 2013.05.22 04:27:00 -
[4] - Quote
I am pretty sure something is "off" with the hit detection.
25% of the time on a perfect shot no damage gets registered at all.
For instance..
Redberry hacking objective and doesnt notice me.. I creep up behind him and holding the shotty up against his skin, proceed to unload 2 shots center mass.
No damage. LOL
Hopefully it has been brought to attention of "someone", but I figured all guns are having this problem and the shotty just makes it more noticable. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
474
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Posted - 2013.05.22 04:28:00 -
[5] - Quote
The aim isn't nearly as bad as people are saying. It just requires more accuracy than most games.
That said they have said they are working on it. All games have a bit of aim assist working in the background, and DUST just has far less of it. |
Rusty Shallows
Black Jackals
80
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Posted - 2013.05.22 04:34:00 -
[6] - Quote
Cosgar wrote:OZAROW wrote:I may not be the best fps player in the world but why is a direct shot so impossible? Mind you the circle for a shot is big and wit operation to five the spread is minimal ( more like a slug I imagine) Then shouldn't the Aimer be smaller as operation goes up? I couldn't hit a drop uplink point blank for the life of me, since the uprising why is this? If the circle is a fraction off I'm dying even if I'm chasing a damaged clone point blank in the circle I'm missing. Please fix the aim The more of a person's body is in the circle, the more damage you do. But why are you still using a SG? Nova knives completely dominate now. Quiet fool! Do you want the Devs to hear you. The Nerf bat hungers for our dreams and thirsts for tears.
On topic the submachine gun up close even with perfect 5s will miss allot if not aiming.
I wouldn't dismiss this being a hit detection issue. A stationary inactive HAV took five Assault Forge shots close up to the rear armor last week. The bugs are may be stronger than we realize in this build. |
Battle Android Trooper
Kameira Lodge Amarr Empire
0
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Posted - 2013.05.22 04:37:00 -
[7] - Quote
Synthetic Surrogate wrote:I am pretty sure something is "off" with the hit detection.
25% of the time on a perfect shot no damage gets registered at all.
For instance..
Redberry hacking objective and doesnt notice me.. I creep up behind him and holding the shotty up against his skin, proceed to unload 2 shots center mass.
No damage. LOL
Hopefully it has been brought to attention of "someone", but I figured all guns are having this problem and the shotty just makes it more noticable.
QFT
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OZAROW
WarRavens
14
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Posted - 2013.05.22 20:34:00 -
[8] - Quote
Cosgar wrote:OZAROW wrote:I may not be the best fps player in the world but why is a direct shot so impossible? Mind you the circle for a shot is big and wit operation to five the spread is minimal ( more like a slug I imagine) Then shouldn't the Aimer be smaller as operation goes up? I couldn't hit a drop uplink point blank for the life of me, since the uprising why is this? If the circle is a fraction off I'm dying even if I'm chasing a damaged clone point blank in the circle I'm missing. Please fix the aim The more of a person's body is in the circle, the more damage you do. But why are you still using a SG? Nova knives completely dominate now. Trust me I'm rocking proto knives side arm but if u chase a guy down an he turns last second ur praying ur sg works! I ve shot the wall before right through a guy with no damage pb an still got killed, BRUTAL |
OZAROW
WarRavens
14
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Posted - 2013.05.22 20:38:00 -
[9] - Quote
I have the re spec on the way so I want that shotty fixed instead of spec n into something else then low a behold they fix the sg after I spend my points , Murphy's law I reckon |
Atikali Havendoorr
HERBGROWERS
13
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Posted - 2013.05.22 22:15:00 -
[10] - Quote
I thought the controllers were bad before. Now it's even worse. I can't play it anymore. I used to run around with a shotgun and scout on an alt, and still do sometimes, just to once again see that it is just frustrating. Even on the few occasions where I win, I don't feel satisfied at all. It feels so off and random. It don't win because I'm good or had any sort of skill, but because my opponent aimed even worse than me.
Lack of content is nothing compared to this. I can take that. But if the gameplay is bad, it's simply unplayable, no matter how awesome graphics they would trow in, or how many cool features would pop up. I'll check back sometimes to see if they fix it. |
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xLTShinySidesx
UNOBTANIUM INC General Tso's Alliance
353
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Posted - 2013.05.22 22:30:00 -
[11] - Quote
I've had the "blank" in the shotgun issue happen to me a few times, it is pretty annoying flanking someone and getting up right behind them just to pull the trigger point blank to the head and have no damage registered.
There is also the issue of if the whole circle isn't on the enemy it does minor damage but that goes for everyone so it's not really an issue.
It is funny battling someone CQ though, you know it's bad when both you and an enemy unload 3 clips trying to hit each other.
Anyone else feel like the turning motion is slippery? Or is it just me? With the ps controller it feels like there's only one turning mode, lightning fast...no matter how little you move the left joystick it seems like you're looking the opposite direction, this makes CQC a pain in the ass, especially if they're strafing, he moves left so you aim left but it doesn't just go left, it goes halfway across the screen :/ |
OZAROW
WarRavens
17
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Posted - 2013.05.23 03:58:00 -
[12] - Quote
xLTShinySidesx wrote:I've had the "blank" in the shotgun issue happen to me a few times, it is pretty annoying flanking someone and getting up right behind them just to pull the trigger point blank to the head and have no damage registered.
There is also the issue of if the whole circle isn't on the enemy it does minor damage but that goes for everyone so it's not really an issue.
It is funny battling someone CQ though, you know it's bad when both you and an enemy unload 3 clips trying to hit each other.
Anyone else feel like the turning motion is slippery? Or is it just me? With the ps controller it feels like there's only one turning mode, lightning fast...no matter how little you move the left joystick it seems like you're looking the opposite direction, this makes CQC a pain in the ass, especially if they're strafing, he moves left so you aim left but it doesn't just go left, it goes halfway across the screen :/ Ya I find that half the time I find me an another player. Are doing the " 3 clip who gets the lucky shot first dance" an my scouts not big on shields so we dance for two minutes dumping clips praying the oppositon doesn't make it a three way gun orgy! I hate being so close to killing a guy then his buddy has better aim then both of us! My favorite is when I flank go to get him in the back of the head an my full clip gun decides to do a friggen ghost reload when I pull the trigger an he spins around to let his assault tactical eat me alive, I mean REALLY........ A ghost reload... Makes me wanna flush my controller down the crapper |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
151
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Posted - 2013.05.23 04:02:00 -
[13] - Quote
SILENTSAM 69 wrote:The aim isn't nearly as bad as people are saying. It just requires more accuracy than most games.
That said they have said they are working on it. All games have a bit of aim assist working in the background, and DUST just has far less of it.
I'm thankful for that. Won't be one-shoting Swarmers in this game with my Javelin, no sir. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
71
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Posted - 2013.07.06 07:50:00 -
[14] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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