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Gunner Nightingale
Internal Error. Negative-Feedback
566
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Posted - 2013.05.21 09:07:00 -
[1] - Quote
Whoa i can blow up tanks with a TAR who knew
Scrambler rifles and SMG user here so yea come at me bro about my TAR abuse. |
Gunner Nightingale
Internal Error. Negative-Feedback
566
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Posted - 2013.05.21 09:23:00 -
[2] - Quote
Exmaple Core wrote:Nariec wrote:Stacking 4-5 damage mod might look good, but doing that decrease your chances of survival in the battlefield, and there is also a stacking penalty, the more mods of the same type you put, the less it becomes effective. If you see those players doing 20-30 kills per match, it's not because of stacking damage mods (unless their snipers), it's because they have 1 complex damage mod, 2-4 complex shield extender, (one shield regulator for Caldaris if they feel like it), and a plate repair. They focus on surviving against close up gunfights, TAR is good enough with just one damage mod. Slaping on 2 to 4 damage mods on a suit is perfectly viable if you play it right. I sometimes run a standard assult caldari suit with a standard assult rifile and roll proto gear face with godly scores. Yes, it is because i am more skilled than the average blue berry but the point is, ANYTHING is effective in pubs and 95% of dust players do not play pc ( i will show the math if you think im kidding). They do not enjoy pubs, and skilled players can run these kinds of builds in PC. The TAC is more than overpowered and its MORE than a portable blaster weapon. At this point, It is an exploit
QQ some more an exploit gtfo you still have to land your shots and in this regard the ROF of the blasters out DPS the rifles. You might have convinced me on a slight ROF reduction and a wider dispersion so hipfire wastn't as easy to use to get kills but honestly maple you just come off like a whiny child along with the rest of the TAR is OP crowd. The AR is a precision weapon so of course its DPS potential is amazing but you have to hit your shots and make them count.
Stacking damage mods is about risk reward. You reference 5 high slot suits which one minimatar assault or the caldari logi becuse the minimatar suit struggles on the CPU/PG end of things to create its balance.
So oh the caldari logi you mean the suit that almost all agree needs to lose its role bonus(some argue a low slot; i dont the role bonus is suffficient enough to bring it back in line). Well now you have whats known as a confounding variable. You cant measure the TAR on its own if its being used in conjuction with an unbalanced suit.
So yea throwing numbers at me doesnt do anything for me, next time try context and you may be able to convince me. |
Gunner Nightingale
Internal Error. Negative-Feedback
569
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Posted - 2013.05.21 12:51:00 -
[3] - Quote
Exmaple Core wrote: As zitro stated above you can add damage mods and skills to tanks so they can be made to do more damage. But this thing can be strikingly simular to some tanks damage output. Not a good tank, a gunlogi with a blaster and no damage mods
You sir are correct,
Buff tanks.
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Gunner Nightingale
Internal Error. Negative-Feedback
569
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Posted - 2013.05.21 13:16:00 -
[4] - Quote
Okay nerds let me explain the concept of a confounding variable.
A hidden unseen variable that masks the true effect of the desired variable.
The caldari logi suit and damage mod stacking are 2 of these in your justification maple.
Moreover to all you spreadsheet my MATH is MATH(numbers don't lie crowd) out there let me explain this in simple terms
FPS =\= MAGIC THE GATHERING ; i dont't simply turn my card and magically do full DPS on an enemy, there is a difference between theoretical DPS and actual/realized DPS.
Moreover DPS is meaningless because it operations under the assumption of continued un-interrupted fire over a 60s interval and yet people forget to factor in the clips of weapons, as well as recoil, weapon accuracy vs user accuracy, and the fact that you simply aren't outputting all that damage at once.
See this is why we can't have nice things in Dust, a bunch of pseudo-intellectuals who come in and say oh look at my numbers they are MATH so they MUST be correct, WRONG numbers can lie if you are operating under crap assumptions which is exactly what DPS is in an FPS a crap assumption.
Im not going to waste my time lecturing people on p values and the difference between Type I and Type II errors with regards to the null hypothesis i simply don't have the patience or the time. Suffice to say if CCP is going to be monitoring the TAR (as they should all weapons) they best be monitoring the most successful teams in PC and the not so successful teams in PC and see if it is just TAR or if there are other variable at play too.
That said the ONLY real issue on TAR is its hipfire dispersion and it being far too easy to kill while hipfiring the weapon and possibly its ROF in conjuction with hipfire but its hard to isolate the 2 from each other which is why CCP needs to tweak one and leave the other before they tweak both; confounding variable this is how they work and you control for one to test the other that is what is known as multivariate analysis
Professor Nightingale out,
Class dismissed |
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