Oxskull Duncarino
Shadow Company HQ
190
|
Posted - 2013.05.21 09:16:00 -
[1] - Quote
Medic 1879 wrote:Well a bit lore nerdy but here goes, In templar 1 when one of the dudes goes all crackers they simply say do not reanimate, So I think a platoon leader shouability to give roles is a must, and kicking from a game has to be one of those potential rokes able to place a DNR order on players meaning if a sabotuer is spotted they have one life to do as much damage as possible and it stops them from just spawn suiciding which just seems bloody silly surely a corp should have a safeguard against that kind of thing. Plus it means spys will actually be rewarded for being stealth and trying to sabotage a match in creative ways without being detected rather than the current look at me I am a spy woot TK for life thing we have going on at the moment. The DNR could also be exploited by the PL but seing as that is easily spotted it would mean they would only do it in high priority situations or try and do it and get away with it by talking their way out of it.
Or when an attack is launched or a defensive battle organised the CEO makes up a passcode for entry into the battle that way they can control who enter the battle but only if they have good operational security which would also mean spys would have to be more than just pressing X really fast which is a good thing.
Bottom line spying is a very valid tactic but it shouldn't be so blooming easy it should be difficult but rewarding when pulled off right. +1 Medic. The ability to kick can be a roll given to the battle commander, withh all kicks logged in the notifications tab that both CEOs and directors can see. Designated squad can be the only ones to draw squads in to PC. Now any spy worth their salt will slip around the battlefield destroying uplinks, nanohives, explosives, installations, etc. Even time some sneaky forgegun strikes against their own tank while an enemy tank engages and takes the kill, covering the spy's tracks. This has to all be done under the possibility of discovery and being shot on the spot while not being allowed to reclone.
Kicking a mechanic that is abused in so many other games, but Dust is not any other game. Spying andsabotage is just as integral to Dust as is the downfall of discovery. The abili |