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Rachoi
HavoK Core RISE of LEGION
62
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Posted - 2013.05.21 23:41:00 -
[1] - Quote
sigh... please stop warring over a purpose built peice of harware.
if you think about it, you're an idiot if you run your tank without infantry fire support, because without that fire support those AV grenadiers will just sit there and make a mess of you. any good tank unit has a few infantrymen there to hit what the tank cant, or atleast drive them out of cover for your blaster to cause some pain.
only the tanks that run around alone are the ones i see that have trouble with AV grenades |
Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 00:00:00 -
[2] - Quote
Psychotic Shooter wrote:Fighter4all wrote:A/V is to strong and I'll tell you why. Let's just say in that Swarm launchers are 100% Balanced. One thing the swarm launcher has is a charge up time or a Lock on time a time before it shoots which is about 2 seconds, then it has a time before it can lock on and shoot again which is about 4 seconds, then it has a reload time of about 6 seconds and in all it would take about. 4 lock ons 2 Time in between shots and 1 reload to shot 4 shots. Time to shoot 4 swarms (2X4) + (4X2) + (6X1)= 24 Second (this isn't accurate but it's an estimate)
Now AV nades have no charge up time, do roughly the same damage as swarms, no wait time in between shots, time to get another grenade to throw 2 seconds. Time to throw 4 A/V grenades 4X2=8 seconds
Now the perk of Swarms Long distance.
Perks of A/V thrown fairly far for a granade. Thrown around corners/ Over walls Virtually inexhaustible when you have a nano hive Fast fire rate High Damage per second Granade slot so you can run a light weapon stays on the ground for 5 second until ran over So much more but i'm sure you've seen enough to know there's a problem with them. then what is even the point of that button you press on top for the arming action? seriously, i know people want to balance everything...but come on, if you're having AV issues, stick with your infantry support CCP to Balance this weapon you should put a 3 sec Arming timer on so yes you can throw grenade over and over again but you should have to arm it so it take longer so you can fire at the same speed of forge and swarms how about you guys stop worrying about the Av grenades, and worry more about keeping infantry support?, seriously man |
Rachoi
HavoK Core RISE of LEGION
62
|
Posted - 2013.05.22 00:09:00 -
[3] - Quote
Tera, you have it entirely right, its rolling up alone into a furball and expecting to roll out of it without a scratch is what most tankers do. in all truth, that isnt going to happen, because without infantry support you are easily flanked, and left surrounded by explosions, AV grenades work as intended, and should be left as is, Tank drivers need to have more than the 'rofl i'm in a metal box and should be invincible' mentality, and realize that when rolling into it all, you WILL die |
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