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Konohamaru Sarutobi
Ahrendee Mercenaries
204
|
Posted - 2013.05.21 01:47:00 -
[1] - Quote
http://www.youtube.com/watch?v=fmJJzkzMMW4
There is not much to say. I don't think all the people can enjoy Planetary Conquest if they are raped from behind all the time.
I don't play EVE but I think there is some kind of "safe zone" for new players or something like that. I really don't know.
I hope CCP notice this kind of "difference" between corporations.
Yes, there is alternatives for new corporations like join into an alliance and start to grow, but anyways.
Of course some people enjoy this kind of games, some people don't, and some people just don't care about it.
For me, this is kinda sad.
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Buster Friently
Rosen Association
466
|
Posted - 2013.05.21 01:51:00 -
[2] - Quote
There has been some speculation about different sizes of districts, and this size limiting the number of players in a PC battle, but other than that, well, PC is Dust's sovereignty mechanic. If you get stomped, you shouldn't own territory. That's about all I can say on the matter.
Faction Warfare will likely be the place that smaller or less experienced Corps can shine. PC is going to be primarily for the big and powerful corps. Frankly, that's the way is should be for the most part. Make room for smaller corps if they can hang, but if you're outclassed, you're outclassed.
BTW - have not watched the video because the Eve in-game browser doesn't allow it. |
Medic 1879
The Tritan Industries RISE of LEGION
367
|
Posted - 2013.05.21 02:24:00 -
[3] - Quote
I am sorry I may be being dense or it may just be that its late here but I really dont get what you mean PC matchmaking? Like what you click to attack a district and you get a popup saying "nope dont do it they would beat you." or defending you just get a mail saying something like "a corp wanted to attack you but we wont let them launch the attack becuase they would win." Or do you mean something like the game picks your targets for you by measuring corps against one another?
Again apologies if I have missed the point here but I am stumped. |
Val'herik Dorn
SyNergy Gaming EoN.
595
|
Posted - 2013.05.21 02:45:00 -
[4] - Quote
Pc currently takes place in lowsec the first part of death that new eden has.
There are no concordokkens here just those that can and those that die.
In eve highsec you don't get sov in low sec you can build pos (player owend stations... more like little bubbles of influence)
Then in nullsec you can if you have the friends and resources own entire systems or regions.
But highsec is pretty much the kiddie pool sure a bully could come along but the lifeguards gonna kick him out. That would be instant battles bland and boring safe for those that just want to play casually this is where matchmaking MUST be introduced.
Pc is the first real taste of new eden. The backstabbing and intrigue that keeps me coming back to EVE where even someone you know could blow you up for giggles.
Basically if peoe are getting stomped... they better get gud or lose. Its just the circle of life in new eden. |
NAV HIV
The Generals EoN.
220
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Posted - 2013.05.21 13:38:00 -
[5] - Quote
Matchmaking - No More Districts - Yes |
Django Quik
R.I.f.t Orion Empire
558
|
Posted - 2013.05.21 13:41:00 -
[6] - Quote
You clearly have no concept of what PC is. It is endgame, hardcore stuff.
You have your 'safe place' - it's called instant battles.
You want a bit more than that? You have faction warfare.
And that video you linked shows no reason why matchmaking is needed in PC - all it shows is a match where one team outclassed the other. |
Aighun
Zumari Force Projection Caldari State
849
|
Posted - 2013.05.21 14:06:00 -
[7] - Quote
Konohamaru Sarutobi wrote:http://www.youtube.com/watch?v=fmJJzkzMMW4
There is not much to say. I don't think all the people can enjoy Planetary Conquest if they are raped from behind all the time.
I don't play EVE but I think there is some kind of "safe zone" for new players or something like that. I really don't know.
I hope CCP notice this kind of "difference" between corporations.
Yes, there is alternatives for new corporations like join into an alliance and start to grow, but anyways.
Of course some people enjoy this kind of games, some people don't, and some people just don't care about it.
For me, this is kinda sad.
This post makes me sad. This kind of attitude leads to the death of gaming. Where all you get are drawn out narratives with tacked on and obligatory interludes of "gameplay" with easy mode and a hard mode that isn't any better just more annoying and a few quick time movies. That is the end result of games that are designed so that everyone must enjoy the whole game all the time.
Also, no.
Also, there is a safe zone for new players.
Also, are you suggestion something as patronizing as certain corporations should not be able to even try Planetary conquest? How does that work? Does the game tell you , "There there. You aren't allowed on that planet. That is a big boy planet." Shouldn't all players have the chance to at least attempt something challenging? Isn't it much better to give the players themselves the ability to decide if they are ready for the big time or not?
Also, maybe these losses will make that corporation stronger. They might regroup, find some friends, and take back their districts. |
Sgt Buttscratch
G I A N T EoN.
68
|
Posted - 2013.05.21 14:11:00 -
[8] - Quote
so...punish big corps for building up a strong army...
The idea is for wars over surface districts, not charity and giving. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
104
|
Posted - 2013.05.21 14:18:00 -
[9] - Quote
It will get evened out when they open up more districts later on. They first need to make sure it works right.
Also, there will be more for lower corps to do if CCP ever decides to put PVE into the mix |
Guinevere Bravo
SVER True Blood Unclaimed.
216
|
Posted - 2013.05.21 14:43:00 -
[10] - Quote
The corps and guys who are too lazy to play the 'meta' game shouldn't be aloowed districts, DUST is not point and shoot unless you have a good corp, a decent leadership and a desire to imporve your self.
ALl the small corps whom are crying about not having a planet to farm then TALK TO PEOPLE, instead of running your mouths and QQ here. |
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Banned From Forums
Shining Flame Amarr Empire
78
|
Posted - 2013.05.21 14:46:00 -
[11] - Quote
Konohamaru Sarutobi wrote:http://www.youtube.com/watch?v=fmJJzkzMMW4
There is not much to say. I don't think all the people can enjoy Planetary Conquest if they are raped from behind all the time.
I don't play EVE but I think there is some kind of "safe zone" for new players or something like that. I really don't know.
I hope CCP notice this kind of "difference" between corporations.
Yes, there is alternatives for new corporations like join into an alliance and start to grow, but anyways.
Of course some people enjoy this kind of games, some people don't, and some people just don't care about it.
For me, this is kinda sad.
Sorry dude! When I comes to small corps I am all about reduced clone costs, reduced attack windows etc. But If you guys wanna own space you better be ready to defend it. No safe zones.
Dislike! |
Django Quik
R.I.f.t Orion Empire
562
|
Posted - 2013.05.21 14:52:00 -
[12] - Quote
Banned From Forums wrote:When I comes to small corps I am all about reduced clone costs, reduced attack windows etc.Dislike! This sort of thing was discussed at length in the old PC megathread pre-fanfest/Uprising but is a bad idea - anything that gives smaller corps any kind of advantage would just result in bigger corps splitting into multiple small corps in alliance just to take advantage of the difference. Small corps would still be at exactly the same level as the big ones once again. |
Buster Friently
Rosen Association
470
|
Posted - 2013.05.21 15:01:00 -
[13] - Quote
Django Quik wrote:Banned From Forums wrote:When I comes to small corps I am all about reduced clone costs, reduced attack windows etc.Dislike! This sort of thing was discussed at length in the old PC megathread pre-fanfest/Uprising but is a bad idea - anything that gives smaller corps any kind of advantage would just result in bigger corps splitting into multiple small corps in alliance just to take advantage of the difference. Small corps would still be at exactly the same level as the big ones once again.
This simply isn't true. As an example, district size could restrict the size of teams allowed to battle. Say, district size, the smallest, allows only one squad on each side to battle for it as an extreme example . Now large alliances and corps can split up all they want, but that wouldn't get them a combat advantage. They could probably have an endurance advantage because the small district would produce proportionally less clones, etc.
So, if the small corp can stand against another squad from a big corp in combat then fine. This sort of concept makes sense to me and seems reasonable.
Some kind of matchmaker that evens out players by skill, so less skilled and organized teams can compete against better teams (as opposed to simply larger teams) I do not support at all. |
Laheon
Osmon Surveillance Caldari State
585
|
Posted - 2013.05.21 15:14:00 -
[14] - Quote
Buster Friently wrote:This simply isn't true. As an example, district size could restrict the size of teams allowed to battle. Say, district size, the smallest, allows only one squad on each side to battle for it as an extreme example . Now large alliances and corps can split up all they want, but that wouldn't get them a combat advantage. They could probably have an endurance advantage because the small district would produce proportionally less clones, etc.
So, if the small corp can stand against another squad from a big corp in combat then fine. This sort of concept makes sense to me and seems reasonable.
Some kind of matchmaker that evens out players by skill, so less skilled and organized teams can compete against better teams (as opposed to simply larger teams) I do not support at all.
He was referring to a clone discount for smaller corps, as opposed to bigger corps, to allow the smaller corps to viably be in PC. |
Buster Friently
Rosen Association
470
|
Posted - 2013.05.21 15:18:00 -
[15] - Quote
Laheon wrote:Buster Friently wrote:This simply isn't true. As an example, district size could restrict the size of teams allowed to battle. Say, district size, the smallest, allows only one squad on each side to battle for it as an extreme example . Now large alliances and corps can split up all they want, but that wouldn't get them a combat advantage. They could probably have an endurance advantage because the small district would produce proportionally less clones, etc.
So, if the small corp can stand against another squad from a big corp in combat then fine. This sort of concept makes sense to me and seems reasonable.
Some kind of matchmaker that evens out players by skill, so less skilled and organized teams can compete against better teams (as opposed to simply larger teams) I do not support at all. He was referring to a clone discount for smaller corps, as opposed to bigger corps, to allow the smaller corps to viably be in PC.
Understood. As I said, I don't support concepts like the OP's. PC is essentially Dust's endgame and should be unrestricted as much as possible. Personally, I like the idea of district sizes which is why I brought it up, and CCP has mentioned considering it. I don't think it's a good idea to have something like the OP suggests though, and I think something like that would be exploited by splitting up larger corps/alliances. |
Blamejudg3s KEQ
KILL-EM-QUICK RISE of LEGION
33
|
Posted - 2013.05.21 15:24:00 -
[16] - Quote
Best troll of the month |
Laheon
Osmon Surveillance Caldari State
586
|
Posted - 2013.05.21 15:26:00 -
[17] - Quote
Buster Friently wrote:Understood. As I said, I don't support concepts like the OP's. PC is essentially Dust's endgame and should be unrestricted as much as possible. Personally, I like the idea of district sizes which is why I brought it up, and CCP has mentioned considering it. I don't think it's a good idea to have something like the OP suggests though, and I think something like that would be exploited by splitting up larger corps/alliances.
Agreed, smaller districts means smaller corps with a small core of key players can withstand a larger corp. These, of course, will be less profitable than larger districts, to keep them balanced. |
Django Quik
R.I.f.t Orion Empire
563
|
Posted - 2013.05.21 15:32:00 -
[18] - Quote
Buster Friently wrote:Django Quik wrote:Banned From Forums wrote:When I comes to small corps I am all about reduced clone costs, reduced attack windows etc.Dislike! This sort of thing was discussed at length in the old PC megathread pre-fanfest/Uprising but is a bad idea - anything that gives smaller corps any kind of advantage would just result in bigger corps splitting into multiple small corps in alliance just to take advantage of the difference. Small corps would still be at exactly the same level as the big ones once again. This simply isn't true. As an example, district size could restrict the size of teams allowed to battle. Say, district size, the smallest, allows only one squad on each side to battle for it as an extreme example . Now large alliances and corps can split up all they want, but that wouldn't get them a combat advantage. They could probably have an endurance advantage because the small district would produce proportionally less clones, etc. So, if the small corp can stand against another squad from a big corp in combat then fine. This sort of concept makes sense to me and seems reasonable. Some kind of matchmaker that evens out players by skill, so less skilled and organized teams can compete against better teams (as opposed to simply larger teams) I do not support at all. Okay, I concede the differently sized districts point - actually that is an idea I promoted previously too and makes a lot of sense. But things like different clone costs or attack windows and that sort of malarky is a big no no.
And glad you also do not support matchmaking in PC. In PC you do your own matchmaking by picking your opponents yourself. |
Medic 1879
The Tritan Industries RISE of LEGION
373
|
Posted - 2013.05.21 16:02:00 -
[19] - Quote
Django Quik wrote:
And that video you linked shows no reason why matchmaking is needed in PC - all it shows is a match where one team outclassed the other.
Thank you |
Ralek Shepard
The Tritan Industries RISE of LEGION
3
|
Posted - 2013.05.21 17:03:00 -
[20] - Quote
What? Did you think you could just plop your rear end on a planet and no one would take it from you?
Get real. If you're looking for safe and zero risk combat then head to instant battle or Faction Warfare, cause theres none to be had in PC. |
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Konohamaru Sarutobi
Ahrendee Mercenaries
205
|
Posted - 2013.05.21 17:12:00 -
[21] - Quote
Don't get mad guys. I have nothing against big and pro corps like yours. And I think, smaller corps will have more changes to enjoy PC after CCP open more planets, etc. But even so, what's the point to take a planet/district, if 1 minute after that, an epic big corp, super trooper pro corp like yours, **** those guys and take that land.
I mean, yes, they have instant battles (kinda boring after hit the sp cap), Faction Warfare (I have not idea what's that), and they can join to some alliance, etc.
But, what are the possibilites for a corp to keep their players if that corp can't "offer" a pretty important part of the game. Players will look for another corp. Big epic corps won't take a lot of "random" players and big alliances won't take a lot of smallers corps.
I don't know. It looks like new corps will have a very much "hard road" to succeed in the game, because they have not much to offer, since they can't compite in PC (right now).
I was thinking in something more like normals RPGs. If you're lvl 70 for example, and you go to farm to a "newbie" place, you get nothing but a waste of time. No exp, no money, etc.
There can be some "planets" where big corps get nothing but a waste of ISK or clones to defend them. Something like that, I don't know.
If new corps have nothing to offer but "instant battles". It will be pratically impossible to grow in the game.
I wasn't talking about balance big/pro corps with new corps. Just talking about some galaxy to them, where big corps/alliances have nothing to win but waste of time.
Sorry for the english. See you.
|
Medic 1879
The Tritan Industries RISE of LEGION
373
|
Posted - 2013.05.21 17:22:00 -
[22] - Quote
Konohamaru Sarutobi wrote:Don't get mad guys. I have nothing against big and pro corps like yours. And I think, smaller corps will have more changes to enjoy PC after CCP open more planets, etc. But even so, what's the point to take a planet/district, if 1 minute after that, an epic big corp, super trooper pro corp like yours, **** those guys and take that land.
I mean, yes, they have instant battles (kinda boring after hit the sp cap), Faction Warfare (I have not idea what's that), and they can join to some alliance, etc.
But, what are the possibilites for a corp to keep their players if that corp can't "offer" a pretty important part of the game. Players will look for another corp. Big epic corps won't take a lot of "random" players and big alliances won't take a lot of smallers corps.
I don't know. It looks like new corps will have a very much "hard road" to succeed in the game, because they have not much to offer, since they can't compite in PC (right now).
I was thinking in something more like normals RPGs. If you're lvl 70 for example, and you go to farm to a "newbie" place, you get nothing but a waste of time. No exp, no money, etc.
There can be some "planets" where big corps get nothing but a waste of ISK or clones to defend them. Something like that, I don't know.
If new corps have nothing to offer but "instant battles". It will be pratically impossible to grow in the game.
I wasn't talking about balance big/pro corps with new corps. Just talking about some galaxy to them, where big corps/alliances have nothing to win but waste of time.
Sorry for the english. See you.
We were the defenders in that situation so we didn't pick the fight. |
Konohamaru Sarutobi
Ahrendee Mercenaries
206
|
Posted - 2013.05.21 17:44:00 -
[23] - Quote
Medic 1879 wrote:Konohamaru Sarutobi wrote:Don't get mad guys. I have nothing against big and pro corps like yours. And I think, smaller corps will have more changes to enjoy PC after CCP open more planets, etc. But even so, what's the point to take a planet/district, if 1 minute after that, an epic big corp, super trooper pro corp like yours, **** those guys and take that land.
I mean, yes, they have instant battles (kinda boring after hit the sp cap), Faction Warfare (I have not idea what's that), and they can join to some alliance, etc.
But, what are the possibilites for a corp to keep their players if that corp can't "offer" a pretty important part of the game. Players will look for another corp. Big epic corps won't take a lot of "random" players and big alliances won't take a lot of smallers corps.
I don't know. It looks like new corps will have a very much "hard road" to succeed in the game, because they have not much to offer, since they can't compite in PC (right now).
I was thinking in something more like normals RPGs. If you're lvl 70 for example, and you go to farm to a "newbie" place, you get nothing but a waste of time. No exp, no money, etc.
There can be some "planets" where big corps get nothing but a waste of ISK or clones to defend them. Something like that, I don't know.
If new corps have nothing to offer but "instant battles". It will be pratically impossible to grow in the game.
I wasn't talking about balance big/pro corps with new corps. Just talking about some galaxy to them, where big corps/alliances have nothing to win but waste of time.
Sorry for the english. See you.
We were the defenders in that situation so we didn't pick the fight.
I'm not talking about your case. Just in general. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
519
|
Posted - 2013.05.21 17:50:00 -
[24] - Quote
@OP I think the problem you are trying to describe is that large corporations will dominate New Eden and all the small guys won't be able to take districts and therefore quit from boredom or frustration. You are concerned new players won't be able to break through into PC.
This is partially true in our current situation as we are fighting over very few districts in proportion to the number of large corporations and players. The current environment is very volatile and if you don't have skill, money and numbers you're ruined.
Once we have access to more districts this will change as there will be more territory than corps are able to manage given the current player count. You will be able to own your very own back-water planet because large corps won't want the headache of defending that sh!thole.
Of course, this doesn't mean you will be safe. When some larger corp comes along and decides they want your planet for it's abundant natural resources of tears you will be more or less doomed but that's just how things go on here. |
Konohamaru Sarutobi
Ahrendee Mercenaries
206
|
Posted - 2013.05.21 19:44:00 -
[25] - Quote
Iskandar Zul Karnain wrote:@OP I think the problem you are trying to describe is that large corporations will dominate New Eden and all the small guys won't be able to take districts and therefore quit from boredom or frustration. You are concerned new players won't be able to break through into PC.
This is partially true in our current situation as we are fighting over very few districts in proportion to the number of large corporations and players. The current environment is very volatile and if you don't have skill, money and numbers you're ruined.
Once we have access to more districts this will change as there will be more territory than corps are able to manage given the current player count. You will be able to own your very own back-water planet because large corps won't want the headache of defending that sh!thole.
Of course, this doesn't mean you will be safe. When some larger corp comes along and decides they want your planet for it's abundant natural resources of tears you will be more or less doomed but that's just how things go on here.
You clearly have a point here. |
Buster Friently
Rosen Association
476
|
Posted - 2013.05.21 20:04:00 -
[26] - Quote
Konohamaru Sarutobi wrote:Iskandar Zul Karnain wrote:@OP I think the problem you are trying to describe is that large corporations will dominate New Eden and all the small guys won't be able to take districts and therefore quit from boredom or frustration. You are concerned new players won't be able to break through into PC.
This is partially true in our current situation as we are fighting over very few districts in proportion to the number of large corporations and players. The current environment is very volatile and if you don't have skill, money and numbers you're ruined.
Once we have access to more districts this will change as there will be more territory than corps are able to manage given the current player count. You will be able to own your very own back-water planet because large corps won't want the headache of defending that sh!thole.
Of course, this doesn't mean you will be safe. When some larger corp comes along and decides they want your planet for it's abundant natural resources of tears you will be more or less doomed but that's just how things go on here. You clearly have a point here.
Actually, no, unfortunately, the size of the space available will make no difference at all. Well actually, it will make the larger corps even more powerful relative to the smaller corps.
If you want the amount of districts available to somehow help small corps, then you need to have a diminishing return on wealth from subsequent districts. This hasn't been implemented in Eve yet despite a lot of evidence that it would make nullsec more diverse and active.
Just addign districts isn't going to do anything except make the bigger corps bigger. |
Kazio De Vihura
Rave Technologies Inc. C0VEN
29
|
Posted - 2013.05.21 20:13:00 -
[27] - Quote
9/10 Troll. 9 for so many serious response and -1 because look like dust forum is easy to troll. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
64
|
Posted - 2013.05.21 21:02:00 -
[28] - Quote
I think many people don't understand that in the EVE universe there are winners and there is the rest. If the rest wants to win too, they have to step their game up, but either A. get bigger or B. get better.
If your corp can't make it in PC, do some FW and get better or bigger or often both. It's a dog eat dog universe out there.
When you don't try both and just whine on the forums, you missed the point of PC. |
Iskandar Zul Karnain
Hellstorm Inc League of Infamy
526
|
Posted - 2013.05.22 14:07:00 -
[29] - Quote
Buster Friently wrote:Actually, no, unfortunately, the size of the space available will make no difference at all. Well actually, it will make the larger corps even more powerful relative to the smaller corps.
If you want the amount of districts available to somehow help small corps, then you need to have a diminishing return on wealth from subsequent districts. This hasn't been implemented in Eve yet despite a lot of evidence that it would make nullsec more diverse and active.
Just adding districts isn't going to do anything except make the bigger corps bigger.
Are you sure? The player base isn't growing proportionally to the number of districts were supposed to get.
Large alliances may be able to take more land, but they won't be able to to field enough players to effectively defend their own territories and take districts from others. I know lots of corps are burning out just weathering the beating their districts are taking. How could they effectively hold even more districts when it's already a full time job maintaining status quo in only Molden Heath? |
Zahle Undt
The Tritan Industries RISE of LEGION
105
|
Posted - 2013.05.23 00:08:00 -
[30] - Quote
If I was a smaller corp looking to own a district in PC at the moment I would either seek out an established alliance, or form my own with other such "smaller" corps. |
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