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SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.20 20:45:00 -
[1] - Quote
Here's my take on this subject...
I'm a console gamer, never really got into being "A PC ELITIST". I have played every FPS known on consoles. Dust is doing what Halo did for FPS, and that is redefine how we play them and innovate on the game play. That is why I play dust now, It's different. Planetary Conquest makes things matter, and no other FPS has done something like this. But wait, It's not just PC. It's the skill system, the lore, the meta game, the connection to EVE online and the community. I wanted change from the mindless run & gun gameplay where the only thing that mattered was your K/D ratio. Winning matters in Dust514, not only for you but also for your corpsmates.
To be honest, this is the only game where going all solo Rambo will only take you to the spawn screen. Tactics with your squad is the name of the game. Dust514 is the only FPS that does team play wright. Not even BF3 could focus on squad play because of being dumbed down CODized. But Halo will always be the benchmark to what we play today( every dev took some idea's from halo in one way or another), but it lacks in squad play. Yes BF3 was made into an Arcade shooter but still had some type of team play when you found a good squad, but I can think of no other. Oh yea, I forgot about MAG.
All I'm saying is the FPS market needed change, and Dust achieved this change.
The only fundamental thing a FPS has to have is good controls, Aiming is one of if not the most important thing in a FPS, and CCP falls kind of short in that aspect. Everything else is great about this game considering the bugs and glitches will get fixed
Just fix the most valuable thing in the game CCP: AIMING.(Speaking as a Duelshock user, I hate K&M so wouldn't know how it feels for those users). |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.20 21:27:00 -
[2] - Quote
Crash Monster wrote:For all you blowhards that somehow know what CCP should do... perhaps you should apply for a job. What? CCP doesn't have a position open for your expertise?
I wonder why.
How bout you blow that comment out your @$$. I never said what CCP should do. I said the most important aspect of a FPS is the controls. I can deal with everything else. Every FPS player knows this, and if you think that's not important, you probably think a light gun game is just the same as a FPS. Anyone who is new to this genre really has no say.
Who do you think CCP's going to listen to? Eve players who are noobs to this kind of gameplay, or the COD, BF, Halo crowd that they themselves said are trying to bring into this universe.
Well they're bringing us in and we as FPS players are letting them know what we think needs tweaking.
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SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.20 21:42:00 -
[3] - Quote
Jaron Pollard wrote:Quote:They know that Dust 514 is an FPS game before they play it, and they're going to hold it to the standard of other games like Call of Duty and Battlefield the first time they play it whether you like it or not. And frankly, that's their right. It's also entirely their loss. And the game is better for it, to be honest. It's meant to be different, not your ordinary BF3 or COD, whether it rises above or simply stands alone in the sea of generic FPS games that are available, it was never meant to emulate any of them. It is a companion for EVE first, a shooter second. Quote:Keep in mind that we're competing for the attention of FPS players against the heaviest hitters in the industry. Unless we make sure they have fun from the start, we'll lose them. When choosing the direction of Dust 514, everything takes a back seat to gameplay controls, game balance, and new player accessibility. I tend to find that gamers claim they are looking for something different, but what they are actually looking for is an emulation of something they are good at with different content to make it feel more "new" without actually having to do something new. These are the kind of gamers that DUST can do without, and not something CCP should be sacrificing their vision of the game in order to pander to a gaming audience that can't get over the fact that this shooter is actually different.
That is the most hypocritical statement I have ever read.
Gamers are looking for something different, but what they're really looking for is emulation of something they already play but CCP doesn't need those kind of people(who want change in their shooter). So CCP made a different type of shooter...
Huh? WHAT!!!
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SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.20 22:26:00 -
[4] - Quote
RoTTeN-1 wrote:Matakage wrote:SERPENT-Adamapple wrote: The only fundamental thing a FPS has to have is good controls, Aiming is one of if not the most important thing in a FPS, and CCP falls kind of short in that aspect. Everything else is great about this game considering the bugs and glitches will get fixed.
THIS. You found the entire point of my topic. An FPS has to have good controls. This is the first priority, and CCP needs to recognize this. Dust 514 will always have the extra stuff and will always be unique, but you've got to nail down the basics or else new players won't stay long enough to enjoy the unique experience that Dust 514 provides. Matakage, You see these morons dont even get what your saying. If you want good controls and game play your a Cod fanboi. These derps dont relize many of us here hate and dont play Cod or BF. We want a game with all the depth that Dust has to offer. But we also need the game shoot and play well. Dust right now is nowhere near other AAA games.
Case in point.
Controls- Aim mechanics
Balance- You will eventually get there, just gotta grind to get proto/complex- everything. PC has balance because everyone is using their best fits. IB and FW- that's reserved for stomping.
Accessibility- How much content is in the game to keep me going.
If none of these matter to the rest of you in dust besides all the bells and whistles, then maybe you shouldn't even be playing dust let alone a FPS. These are the core mechanics that make or break this genre. I really do like what CCP is doing with this game. But if any of these 3 mechanics turn off a CASUAL/HARDCORE FPS player then they will leave not even giving a hoot that there will be improvements. |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.20 23:28:00 -
[5] - Quote
Dust is, I repeat IS at its core a FPS with an MMO influence.
Your telling me if they had made dust into RTS game like starcraft, it wouldn't be a REAL RTS because of the extra features.
When are you eve players going to realize Dust is a DIFFERENT kind of shooter. Some may like it for its features, some may find it too complicated to play. But in the end the game is an FPS with MMO mechanics thrown in(FPSMMO). I'm not playing this game thinking wow this game cool but I wish I can throw a haduoken. Or how come there's no big boss battle at the end of a match. Or why can't I control all the troops and vehicle with one click of a button. How about why isn't this a TPS since I can see my clone in the quarters/warbarge.
Like I said, Eve players should not dictate what this game is about when CCP stated they made a FIRST PERSON SHOOTER for people ( like me ) who simply can't get into the slow pace of eve. CCP wants the FPS crowd to play and enjoy the game. That is what they're aiming for with dust. They are not saying " Hey console guys, we have this great game that's different from what you play, its called Eve online". Nooooo, that is not their plan. They want to bring a new type of player into their community and they chose A FPS genre to bring in those type of players. CCP is basically saying "Hey we have this new type of competitive shooter that not only is it like your run of the mill FPS like Halo, COD, BF, but there's more to it then shooting. There's also an MMO aspect to it. So if anyone is looking for a different kind of shooter, give Dust a try, It's free, and you might not be disappointed. |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.20 23:45:00 -
[6] - Quote
Laheon wrote:Unfortunately, for once, I agee with Panther Alpha. This game isn't for "smart people". It's for those who are dedicated enough to put time into the game to fully understand the ins and outs, or even the basic SP system. You don't need to be an "honors student" to play the game. I disagree with him on the metagaming part, though, you need to do something in a very well-thought out manner to get anywhere in this game. Panther, try to get an alt into a big corp and to sabotage their match. Double dog dare ya.
Dust 514= Thinking man's shooter
Halo, COD, Unreal/Quake= Mindless shooter
BF-BF3= Went from thinking man's shooter to mindless shooter. |
SERPENT-Adamapple
Royal Uhlans Amarr Empire
42
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Posted - 2013.05.21 04:25:00 -
[7] - Quote
hooc order wrote:SERPENT-Adamapple wrote:Laheon wrote:Unfortunately, for once, I agee with Panther Alpha. This game isn't for "smart people". It's for those who are dedicated enough to put time into the game to fully understand the ins and outs, or even the basic SP system. You don't need to be an "honors student" to play the game. I disagree with him on the metagaming part, though, you need to do something in a very well-thought out manner to get anywhere in this game. Panther, try to get an alt into a big corp and to sabotage their match. Double dog dare ya. Dust 514= Thinking man's shooter Halo, COD, Unreal/Quake= Mindless shooter BF-BF3= Went from thinking man's shooter to mindless shooter. People keep saying it is thinking man's shooter. What are you thinking about that is so unique in Dust? I sure hope you are not thinking that you are thinking when you spend Skill points in the skill tree....Tweeking numbers on a spread sheet in a computer in a computer simulation is not thinking...in fact the whole reason the universe invented spread sheets is because everyone wanted to not think about that garbage. WTF are you even talking about when you say crap like "thinking man's shooter"?
I see you took that literal. It means your average everyday casual COD run & gunner won't understand the concept of dust the first time he/she plays it. Hell, I had a hard time in the beginning figuring this game out. Then I started to understand with a little patience how it works.
That's WTF I'm talking about smart ass. Maybe if you step outside your elitist world, you would know some of these gaming terms. The universe would be much better without you thinking about what I thought about. |
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