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Jaron Pollard
Uitraan Diversified Holdings Incorporated
115
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Posted - 2013.05.20 21:29:00 -
[1] - Quote
Matakage wrote:When CCP created Dust 514, they stepped into the largest, highest earning, and most competitive genre in all of gaming: first-person shooter games.
When you get to know CCP a little better, you'll understand why that's wrong. Also, lol at "highest earning" in a free to play game.
Quote:Gone is the unique privilege of playing by your own rules and expecting everyone to accept it.
No, no it's not.
Quote:And if you think I'm dead wrong about not being held to your own standard, let me remind you who decides. Here's a hint: It's not you.
It's everyone who plays, actually, and the server records that CCP keep that indicate activity on the game. If you think the qq'ing on the forums is an indication of the game's popularity, you're dead wrong
Quote:This game will live or die by the experience of players within the first 30-45 minutes of playing.
Can't be all bad then since there are so many people playing it long than 30-45 minutes.
Quote:I'm an incredibly patient gamer, which is why I'm still here. (400-lap races in Gran Turismo, anyone?)
Try 24 hours straight on Le Mans, Forza, for a Le Mans special event hosted by Turn 10.
Quote:Unfortunately, most players are not very patient.
They're not the ones this game is focused on then, and they'll move on regardless of the quality of the game. Also... most? You need figures to back up this claim.
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Jaron Pollard
Uitraan Diversified Holdings Incorporated
115
|
Posted - 2013.05.20 21:29:00 -
[2] - Quote
Quote:They know that Dust 514 is an FPS game before they play it, and they're going to hold it to the standard of other games like Call of Duty and Battlefield the first time they play it whether you like it or not. And frankly, that's their right.
It's also entirely their loss. And the game is better for it, to be honest. It's meant to be different, not your ordinary BF3 or COD, whether it rises above or simply stands alone in the sea of generic FPS games that are available, it was never meant to emulate any of them. It is a companion for EVE first, a shooter second.
Quote:Keep in mind that we're competing for the attention of FPS players against the heaviest hitters in the industry. Unless we make sure they have fun from the start, we'll lose them. When choosing the direction of Dust 514, everything takes a back seat to gameplay controls, game balance, and new player accessibility.
I tend to find that gamers claim they are looking for something different, but what they are actually looking for is an emulation of something they are good at with different content to make it feel more "new" without actually having to do something new. These are the kind of gamers that DUST can do without, and not something CCP should be sacrificing their vision of the game in order to pander to a gaming audience that can't get over the fact that this shooter is actually different. |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
115
|
Posted - 2013.05.20 21:48:00 -
[3] - Quote
Deluxe Edition wrote:
I think the point the OP is trying to make is if the game mechanics are not sound then everything else doesn't matter. Take planetary Conquest for example, currently TeamPlayers has been fighting Seraphim Initiative for control of a district however because they are a Euro corp the winner of each match has gone to whoever got the server (SI won on Euro Server, TeamP on U.S.). The framerates regularly drop below 10fps and players are constantly yoyoing across the map. In short, its a terrible shooter experience. Victories are cheapened because they aren't earned from greater strategy or skill, but rather ther region the server is located. Defeat leaves you with a sense of "whats the point? the battles are just a toss up of who gets the server so why put in the effort of corming corporations, farming isk, and taking planets?". In short it's a terrible shooter experience.
If these issue's are not hammered out first then what is the point of owning districts? At it's core Dust is slated to be a very unique and special FPS game, but it's still an FPS.
Yes, agreed, frame rates can be terrible. I have experienced this, and it is not an illegitimate issue with the game at all. But then again, why does it have to be an FPS where frame rates matter? They matter in every game, don't they? Imagine if we had that in EVE, where 2000+ ship battles ran like a slide show.
So yeah, they need to fix that. But I don't think that was the core of his complaint, only part of it. |
Jaron Pollard
Uitraan Diversified Holdings Incorporated
115
|
Posted - 2013.05.20 21:49:00 -
[4] - Quote
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Jaron Pollard
Uitraan Diversified Holdings Incorporated
115
|
Posted - 2013.05.20 21:50:00 -
[5] - Quote
SERPENT-Adamapple wrote: That is the most hypocritical statement I have ever read.
Then you obviously haven't read much by Ken Ham lately.
How can you call something hypocritical if you don't even understand it? |
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