
Arkena Wyrnspire
Turalyon Plus
343
 |
Posted - 2013.05.19 22:20:00 -
[1] - Quote
I've been mucking about with these lately, but I've noticed that the damage and blast radius stats are missing from the description. Does anyone know these stats? I want to know if they're worth upgrading, or if the basics are fine. The graphics seem to indicate they're less effective than grenades, and I want to know if that's the case.
Do they deactivate when you die? Or do they persist? Are they capable of taking out LAVs, if multiple are detonated underneath one? How hard do they tax nanohives? Will just a few deplete a standard one?
If I have a few down across a small area, like the area around a supply depot, will it cover the area? This mostly comes down to blast radius. |

Arkena Wyrnspire
Turalyon Plus
353
 |
Posted - 2013.05.20 21:27:00 -
[3] - Quote
Thanks for additional information! I tried them out a bit more today and loved them. I killed two HAVs with them today, and it was pretty brilliant fun. Against infantry i haven't had a huge amount of luck, though when it works pushing a death button is hilarious. They're pretty fantastic for blowing up turrets and armour though. I also had the oppurtunity to lay down a field around a supply depot in an ambush - later in the match, the enemy had taken it, and were clustered around it. 4 kills! Holding objectives also works very well with them, as you guys have noted. It's annoying when they get shot, but fun when they work. Another favourite use of mine is putting them at the top of stairs. I have tendency to blow all mine at once, this way, but I got double and triple kills a couple times with this.
Killar-12: If 6 proto ones can blow a supply depot, I might well spec into them. Blowing up a CRU or supply depot that easily could well be gamechanging, not to mention the potential for carnage around a CRU.
Artificer Ghost: I like walls of text, thanks!  So you can lay down more with higher levels? Do you know what the cap is for the ADV and PRO ones? I know it's also unlikely to do serious damage to installations, but if I can use a bunch of proto ones to do it, as Killar-12 noted, I would see that as worth it. |