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![Duran Lex Duran Lex](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Duran Lex
Silver Talon Corporation
22
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Posted - 2013.06.24 13:27:00 -
[1] - Quote
People seem to be a bit confused on this thread, and as i stopped reading after page 4, this might have been answered. (if so, my apologies)
The thread asks whats the purpose of the HMG is, not the heavy dropsuit. So half the posts i read didn't even understand the question to begin with.
The HMG has massive amounts of ammo and insane RoF which makes it particularly effective at suppression.
An HMG itself has limited range (even when they fix the dispersion for it, it will still be limited) so it will excel in CQC areas, such as cities.
The turning speed with an HMG is also slow, so firing down long hallways are murder holes(hallways??) when an HMG is concerned.
Taking all this into consideration, the HMG seems far more effective at point defense then anything else you can use it for.
Does that stop it from being effective at throwing suppression fire onto enemies at an objective, while your squad picks em off? No. Does it prevent your ability to hop in an LAV, ride up to raspberries and proceed to jump out and shred their suits to pieces? No.
But clearly, the role the HMG excels at over anything else ; point defense.
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![Duran Lex Duran Lex](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Duran Lex
Silver Talon Corporation
24
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Posted - 2013.06.24 14:45:00 -
[2] - Quote
Tectonious Falcon wrote:
Heavies and HMG's go hand in hand.
HMG's aren not good for suppression as they lack the range to suppress anyone more than 10 meters away.
HMG may seem like a good CQC weapon, but the terrible turning speed means a scout with a shotgun can just run circles around you.
If a weapon is only good at one thing (and that thing almost never happens - no one is stupid enough to go down corridors these days) something has gone wrong.
True, they go hand in hand. But the thread clearly says HMG. Bringing up advantages and disadvantages of the suit are an entirely different topic, considering that the heavy suit does not have a prerequisite of using a HMG.
Either you have never played using an HMG effectively, or you don't quite understand what "suppression" means. I can walk near any objective then start unloading, and watch as they either try to shoot me and die...or hide behind cover until a chance presents itself where they think they can retaliate against me. Sometimes, rarely, they flat out run.
Seems you have a problem with rock-paper-scissors. The "terrible" turning speed has given scouts a chance to actually kill a heavy using an HMG. And they still have to work for it (at least with me). I'm perfectly fine with dominating in CQC as rock, while being aware that paper could start shooting me in the back.
Weapons excelling in one area, doesn't mean that's the only way you can effectively use the weapon. I use the HMG for many of my skirmish situations. I jump in LAV's, head to sparsely protected null cannons, kill the 1-3 raspberries there and hack it. I act as the wall in my squad, soaking up the bullets to protect my squad with me firing into the enemy crowd ,as we push from cover cover towards the objective as a logistics keeps me alive. Sometimes i even feel the need to rambo, which will usually yield positive results.
You have a very skewed perception of the HMG.
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![Duran Lex Duran Lex](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Duran Lex
Silver Talon Corporation
24
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Posted - 2013.06.24 15:07:00 -
[3] - Quote
Himiko Kuronaga wrote:I don't buy this suppression line at all, honestly.
It only looks like it has a lot of ammo on paper. You burn through it fast thanks to that RoF. And then you don't have your own nanohives to replace it.
Who in their right mind is gonna bother "suppressing" a hallway, just so they can run out of ammo and then get caught with their pants down as they attempt to reload for the next 8 seconds? Right...
Depends on the reason for suppressing the hallway. As of right now, i can't think of any map that has a hallway near any objective that would make suppressing it worthwhile so, i guess no one in their right mind would do it.
And it IS a lot of ammo, if you have good aim. The only situation i run completely out of ammo, are point defending null cannons near the redline that doesn't have a supply depot. Otherwise theres usually nano-hives in the area im in, the area im heading to, or anywhere in between. if not, ill take a detour to a supply depot. |
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