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ReGnUM Public Relations
Imperfects Public Relations
246
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Posted - 2013.05.18 13:43:00 -
[1] - Quote
Will it be done through a hotfix?
or something that needs to be downloaded?
When will it be fixed ?
Is it even being fixed?
What is the ETA?
CCP do you even consider it an issue?
Do you even care?
Is no one else seeing this big elephant in the room. Aiming is bad and it needs to be fixed ASAP. I personally, thought I was adjusting, but then I 1v1 God Nova and our battle lasted about 2 minutes with no winner. I should not have to adjust to bad mechanics, and I find aiming game breakingly bad
I just saying that this issue seems to have gone quite, when it really should be a priority.
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Jayquan18
The Southern Legion RISE of LEGION
81
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Posted - 2013.05.18 13:59:00 -
[2] - Quote
I agree ,It shouldn't take long to apply the old aiming structure they had. CCP at this point is just ignoring us. |
Harkon Vysarii
Dead Six Initiative Lokun Listamenn
299
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Posted - 2013.05.18 14:01:00 -
[3] - Quote
You still bitching about this? |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
2
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Posted - 2013.05.18 14:01:00 -
[4] - Quote
I hear it will be a fix in the form of micro transaction. |
Rynoceros
One-Armed Bandits Unclaimed.
59
|
Posted - 2013.05.18 14:02:00 -
[5] - Quote
"Everything works as it should."
OR
"SOONGäó"
Pick your favorite CCP quote. |
ReGnUM Public Relations
Imperfects Public Relations
249
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Posted - 2013.05.18 14:04:00 -
[6] - Quote
Harkon Vysarii wrote:You still bitching about this?
Who is John Galt? |
Switchback Dawn
Storm Wind Strikeforce Caldari State
4
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Posted - 2013.05.18 14:05:00 -
[7] - Quote
ETA - SOONGäó |
Himiko Kuronaga
SyNergy Gaming EoN.
445
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Posted - 2013.05.18 14:07:00 -
[8] - Quote
I feel like they are taking the "if we stop talking about it, maybe they will too" approach to the situation. |
Sephirian Fair
Defensores Doctrina
58
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Posted - 2013.05.18 14:08:00 -
[9] - Quote
Regnum's completely right. Aiming is trash right now. It needs to be fixed or at least give us some sort of information that CCP knows about the problem and is working to correct it. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
412
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Posted - 2013.05.18 14:08:00 -
[10] - Quote
Harkon Vysarii wrote:You still bitching about this?
Yes he is. I and hundreds of others are also bitching. This is a serious issue that need to be addressed asap. Aiming is horrible anyone who says different needs a reality check.
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BASSMEANT
ZionTCD Unclaimed.
243
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Posted - 2013.05.18 14:13:00 -
[11] - Quote
fix the gun ranges and bring back medium range gun game.
Peace B |
David Spd
Isuuaya Tactical Caldari State
20
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Posted - 2013.05.18 14:14:00 -
[12] - Quote
First-person-shooter with terrible aiming and a drunken, half-******** aim-assist. I'm not talking Forrest Gump ******** either. I'm talking cover your ears and shout LUHLUHLUHLUH because you like the way it sounds ********. |
Darkstar Militarius
The Southern Legion RISE of LEGION
7
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Posted - 2013.05.18 14:21:00 -
[13] - Quote
They've said it a few times now. It is coming. It is a Code Fix, so not something they can just hotfix. It will have to be a PSN Update, albeit a small one. Which likely means it has to go to Sony first.
A cursory search on the matter will reveal all of this information, and more.
I also hardly see how they are ignoring the issue, with the big bloody sticky that was up the top with constant dev interaction in it. One of the places the info about the fix was posted, funnily enough. |
bolsh lee
Ahrendee Mercenaries
152
|
Posted - 2013.05.18 14:25:00 -
[14] - Quote
ReGnUM Public Relations wrote:
Is no one else seeing this big elephant in the room. Aiming is bad and it needs to be fixed ASAP. I personally, thought I was adjusting, but then I 1v1 God Nova and our battle lasted about 2 minutes with no winner. I should not have to adjust to bad mechanics, and I find aiming game breakingly bad
I just saying that this issue seems to have gone quite, when it really should be a priority.
Exactly some days I think im adjusting but then i run into a 1v1 or 1v2 and we end up spinning circles with each party members hipfire spinning out of control because it has a mind of its own...
According to this thread "They are happy that people are seeing an improvement......... Dafuq ?
So because a Dozen people said its fine CCP seems to be ok with the current direction... But applying "Minor" adjustments over the next "few weeks"... I'm no professional but this **** needs more then "Minor Adjustments" ...
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Spaceman-Rob
Resheph Interstellar Strategy Gallente Federation
76
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Posted - 2013.05.18 14:33:00 -
[15] - Quote
I think the case may be to put up or shut up. Take your pick. |
CrotchGrab 360
Better Hide R Die D.E.F.I.A.N.C.E
52
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Posted - 2013.05.18 14:38:00 -
[16] - Quote
ReGnUM Public Relations wrote:Will it be done through a hotfix?
or something that needs to be downloaded?
When will it be fixed ?
Is it even being fixed?
What is the ETA?
CCP do you even consider it an issue?
Do you even care?
Is no one else seeing this big elephant in the room. Aiming is bad and it needs to be fixed ASAP. I personally, thought I was adjusting, but then I 1v1 God Nova and our battle lasted about 2 minutes with no winner. I should not have to adjust to bad mechanics, and I find aiming game breakingly bad
I just saying that this issue seems to have gone quite, when it really should be a priority.
lol i 1v1'd godnova, i had no ammo so I called in a free LAV. our matchup lasted less than 5 seconds so I think you just suck. |
Sephirian Fair
Defensores Doctrina
59
|
Posted - 2013.05.18 14:44:00 -
[17] - Quote
Darkstar Militarius wrote:They've said it a few times now. It is coming. It is a Code Fix, so not something they can just hotfix. It will have to be a PSN Update, albeit a small one. Which likely means it has to go to Sony first.
A cursory search on the matter will reveal all of this information, and more.
I also hardly see how they are ignoring the issue, with the big bloody sticky that was up the top with constant dev interaction in it. One of the places the info about the fix was posted, funnily enough.
And they claimed to have "fixed" the issues in a recent hotfix. We're making sure they know it sure as hell wasn't fix and there is a lot more work needed to correct these aiming controls. I know about the sticky that came our shortly after Uprising, but they have claimed to have made fixes since then. We want to make sure they know none of it worked and they need to try again, not sit on it. |
Telcontar Dunedain
Imperfects Negative-Feedback
405
|
Posted - 2013.05.18 14:51:00 -
[18] - Quote
Game is bad, ccp should feel bad. |
Darkstar Militarius
The Southern Legion RISE of LEGION
7
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Posted - 2013.05.18 14:51:00 -
[19] - Quote
Sephirian Fair wrote:Darkstar Militarius wrote:They've said it a few times now. It is coming. It is a Code Fix, so not something they can just hotfix. It will have to be a PSN Update, albeit a small one. Which likely means it has to go to Sony first.
A cursory search on the matter will reveal all of this information, and more.
I also hardly see how they are ignoring the issue, with the big bloody sticky that was up the top with constant dev interaction in it. One of the places the info about the fix was posted, funnily enough. And they claimed to have "fixed" the issues in a recent hotfix. We're making sure they know it sure as hell wasn't fix and there is a lot more work needed to correct these aiming controls. I know about the sticky that came our shortly after Uprising, but they have claimed to have made fixes since then. We want to make sure they know none of it worked and they need to try again, not sit on it.
I really don't know how much clearer I can be....
They said, in that thread, that there were some tweaks made, but that the real issue was a code fix, and no tweaks would fix that. They said the code fix will be out ASAP. It is *not* something they can fix in a hotfix/tweak, they said so themselves. I believe it was CCP Wolfman who said it, *may* have been Cmdr Wang. It was also confirmed to me on IRC by CCP Blam! and CCP Nothin, but that is neither here nor there.
The only assuming I am doing, is that the code fix has to go through Sony first, as with all Engine Updates. This, honestly, is probably what is taking the longest, and is not really in CCP's hands how long that takes. Though they can bug Sony about it, which I am sure they are doing anyway. |
JL3Eleven
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
414
|
Posted - 2013.05.18 14:56:00 -
[20] - Quote
CrotchGrab 360 wrote:ReGnUM Public Relations wrote:Will it be done through a hotfix?
or something that needs to be downloaded?
When will it be fixed ?
Is it even being fixed?
What is the ETA?
CCP do you even consider it an issue?
Do you even care?
Is no one else seeing this big elephant in the room. Aiming is bad and it needs to be fixed ASAP. I personally, thought I was adjusting, but then I 1v1 God Nova and our battle lasted about 2 minutes with no winner. I should not have to adjust to bad mechanics, and I find aiming game breakingly bad
I just saying that this issue seems to have gone quite, when it really should be a priority.
lol i 1v1'd godnova, i had no ammo so I called in a free LAV. our matchup lasted less than 5 seconds so I think you just suck.
Just what BHD is known for.... running. |
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Sephirian Fair
Defensores Doctrina
59
|
Posted - 2013.05.18 15:03:00 -
[21] - Quote
Darkstar Militarius wrote:Sephirian Fair wrote:Darkstar Militarius wrote:They've said it a few times now. It is coming. It is a Code Fix, so not something they can just hotfix. It will have to be a PSN Update, albeit a small one. Which likely means it has to go to Sony first.
A cursory search on the matter will reveal all of this information, and more.
I also hardly see how they are ignoring the issue, with the big bloody sticky that was up the top with constant dev interaction in it. One of the places the info about the fix was posted, funnily enough. And they claimed to have "fixed" the issues in a recent hotfix. We're making sure they know it sure as hell wasn't fix and there is a lot more work needed to correct these aiming controls. I know about the sticky that came our shortly after Uprising, but they have claimed to have made fixes since then. We want to make sure they know none of it worked and they need to try again, not sit on it. I really don't know how much clearer I can be.... They said, in that thread, that there were some tweaks made, but that the real issue was a code fix, and no tweaks would fix that. They said the code fix will be out ASAP. It is *not* something they can fix in a hotfix/tweak, they said so themselves. I believe it was CCP Wolfman who said it, *may* have been Cmdr Wang. It was also confirmed to me on IRC by CCP Blam! and CCP Nothin, but that is neither here nor there. The only assuming I am doing, is that the code fix has to go through Sony first, as with all Engine Updates. This, honestly, is probably what is taking the longest, and is not really in CCP's hands how long that takes. Though they can bug Sony about it, which I am sure they are doing anyway.
I don't mean to argue with you, but CCP has not stated such information in any area that is openly available and easily accessible. Anything stated from IRC is taken with a grain of salt and as such isn't a reliable source of information to go on. There also isn't anything code specific mentioned in the Aiming Stick in the feedback/requests forum.
If you have a link to the source of the code fix, please post it hear. Either way, I believe we are being fair in our irritation towards CCP concerning this issue. |
Darkstar Militarius
The Southern Legion RISE of LEGION
7
|
Posted - 2013.05.18 15:13:00 -
[22] - Quote
Sephirian Fair wrote:I don't mean to argue with you, but CCP has not stated such information in any area that is openly available and easily accessible. Anything stated from IRC is taken with a grain of salt and as such isn't a reliable source of information to go on. There also isn't anything code specific mentioned in the Aiming Stick in the feedback/requests forum.
If you have a link to the source of the code fix, please post it hear. Either way, I believe we are being fair in our irritation towards CCP concerning this issue.
I am not trying to argue either, I am simply stating fact. They really have, in that exact thread. Twice infact.
Source 1
CCP Wolfman wrote:* After some investigation we discovered that the sensitivity input curve being used by the mouse was incorrect. Despite new settings being present they were not being used. This issue requires a code update to fix and that is something we are working on as we speak. We will let you know when that is ready (this issue does not effect DS3 users).
* Related to that we found a bug with the mouse sensitivity input curve that is being used which resulted in some weird spikes when changing sensitivity. This occurs at settings of 20 and 100 and will be fixed once the above issue has been.
Source 2
CCP Wolfman wrote:*We are currently tuning the input curve giving you a greater degree of control over fine aiming with the DS3. We will be testing this internally and if we feel it is successful we will roll it out to you as soon as we can. More news on that when we have it.
*We know that some of you donGÇÖt like full input acceleration on the DS3, then again some players do. ItGÇÖs tricky to make everyone happy! We will look in to adding the option to disable it in a future update but that isnGÇÖt something we can add right now. Also, to clear up any misunderstanding, full input acceleration is not something weGÇÖve added this release, it was also present in the last build.
*We found the DS3 full input acceleration was being effected by the sensitivity settings meaning higher sensitivities would reach max rotation speed faster. This should not be the case now, it was fixed in the last update.
*We have a fix for a bug that prevented updated MKB sensitivity settings being read by the game. This means (once fixed) that the sensitivity spikes you have been experiencing on certain settings will be gone. It also means you will be playing with the correct settings which you have not been up until this point due to the bug. We hope to get this update to you in around a week. We will continue to make further improvements after that point and we will be looking forward to getting more feedback (and acting on it) once the update is out. In the meantime we will continue internal testing and let you know when you can expect us to roll out any new updates.
I did say which thread, and who posted it. They both came up from a simple search for CCP Wolfman. It is not exactly hidden information, and definitely *is* openly available and easily accessible. I only mentioned IRC as an additional, I did say it was really neither here nor there, and agree with the *grain of salt* on information coming from there alone, for sure. However, when they told me there, then it was posted by Wolfman not long after, I figured that was good enough for a cursory mention at least. |
Sephirian Fair
Defensores Doctrina
59
|
Posted - 2013.05.18 15:47:00 -
[23] - Quote
Ah, you are correct. I looked over that first source a couple times and for come reason I didn't see the word code. My mistake. ^_^ However, I do not see anything in the second source concerning code update, outside of more control personalization in his second point.
Something I do want to point out though, I am a DS3 user and they have claimed to have fixed some issues for it, but the issues they have claimed to have fixed, have not been. I perhaps missed the mention of coding in the first source purely because it mentioned Mouse, which I do not use.
"We found the DS3 full input acceleration was being effected by the sensitivity settings meaning higher sensitivities would reach max rotation speed faster. This should not be the case now, it was fixed in the last update."
In particular, this is what they have claimed to have fixed, but has not been. Or at least is hasn't been fixed to an acceptable level. |
ReGnUM Public Relations
Imperfects Public Relations
259
|
Posted - 2013.05.18 16:03:00 -
[24] - Quote
double post |
ReGnUM Public Relations
Imperfects Public Relations
259
|
Posted - 2013.05.18 16:06:00 -
[25] - Quote
Darkstar Militarius wrote:Sephirian Fair wrote:Darkstar Militarius wrote:They've said it a few times now. It is coming. It is a Code Fix, so not something they can just hotfix. It will have to be a PSN Update, albeit a small one. Which likely means it has to go to Sony first.
A cursory search on the matter will reveal all of this information, and more.
I also hardly see how they are ignoring the issue, with the big bloody sticky that was up the top with constant dev interaction in it. One of the places the info about the fix was posted, funnily enough. And they claimed to have "fixed" the issues in a recent hotfix. We're making sure they know it sure as hell wasn't fix and there is a lot more work needed to correct these aiming controls. I know about the sticky that came our shortly after Uprising, but they have claimed to have made fixes since then. We want to make sure they know none of it worked and they need to try again, not sit on it. I really don't know how much clearer I can be.... It was also confirmed to me on IRC by CCP Blam! and CCP Nothin, but that is neither here nor there.
Good to see That IRC is still getting more information then the forums
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54rffv
Resheph Interstellar Strategy Gallente Federation
5
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Posted - 2013.05.19 00:47:00 -
[26] - Quote
Cleaning of code takes ALOT of time. Remember bf3 ps3 input lag fix took like 4 months or more before they actually said they had a patch for input lag. Which was the code being re written!
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Mobias Wyvern
Crux Special Tasks Group Gallente Federation
61
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Posted - 2013.07.06 05:09:00 -
[27] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
204
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Posted - 2013.07.06 05:30:00 -
[28] - Quote
Mobias Wyvern wrote:Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2
Coming to PS4 this year DUST |
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