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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
ShakeMS
Red and Silver Hand Amarr Empire
0
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Posted - 2013.05.27 22:14:00 -
[1] - Quote
Monsku Kifini wrote:XeroTheBigBoss wrote: I am talking like stop what you are working on and work on this problem 100% serious. +1 I would like to remind that there are also other hit-detection issues, that are unrelated to aiming, (at least I'm experiencing serious issues in some matches) where enemies, that are just standing still, wont take any dmg. Other people are also complaining about firing "duds" with several weapons, so I know that I'm not the only one having these issues.
I think that issue is connection related. That is what the problem is 9/10. Poor server or connection to server. LAG. |
ShakeMS
Red and Silver Hand Amarr Empire
0
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Posted - 2013.05.27 22:18:00 -
[2] - Quote
Zyethorn wrote:100% honest question. Do CCP even PLAY their own game? Honestly. What is up with all these "can you send video or explain the situation so we can try to reproduce the problem" crap.
Play the game for a match or two and don't tell me it feels like a smooth FPS. Seriously?
Just go play. That is all.
+1 Lol! |
ShakeMS
Red and Silver Hand Amarr Empire
0
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Posted - 2013.05.27 22:57:00 -
[3] - Quote
RoTTeN-1 wrote:Scouts are extremely fast and hard to hit, You have to leed your target. How much depends on how fast there moving and how much lag is in the game. The problem is its hard to get any DPS on them. You can hit them a few times then there gone behinde cover. For some reason i cant post link but take a look at this video>>> http://www.youtube.com/watch?v=W9IRzWgzArM <<< @ 1:12 or so you see the guy ADS then jump/fall on a hill. Watch how the gun moves, His body goes onway his gun the other. Best is @2:42 when he spawns in on the hill and ADS. He jumps in ADS and his body goes oneway and his gun sites go the other. Im long time gamer and back in the day with no crosshairs we would put a little dot of whiteout in center of screen. Try it and you will see how much your gun site floats. Now Is This 'Working as intended' I hope not.
In this video go to 3:50 He shoots a laser guy up with a whole clip and I think out of 60 bullets I think 3 of them found it's target. |
ShakeMS
Red and Silver Hand Amarr Empire
1
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Posted - 2013.05.29 04:52:00 -
[4] - Quote
RoTTeN-1 wrote:I never said the guy was good, I just want people and CCP to see what happens when you ADS. See @2:40 Where the gun moves opposite of the players body.
No it's not me saying the guy isn't good. If you look he's clearly shooting dead on the guy but not hitting him. It is the whole point of this thread. (least that is what I think.) The whole thing is the guys aren't where you see them on the screen. @ 3:50 it clearly shows it the main guy of the video is shooting the dude up but only gets 3 hit marks out of 60 shots. I noticed at least 20 bullets should of hit. |
ShakeMS
Red and Silver Hand Amarr Empire
3
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Posted - 2013.05.30 13:11:00 -
[5] - Quote
CrotchGrab 360 wrote:the aiming, hit detection, lag and frame rate are all awful.
Last night I had to quit playing because of the frame rate was so bad.
That is happening to other people, eventually everybody will leave.
There was a Dust review by IGN. They pretty much hit the problem dead on accuracy.
BTW Here's ya video proof CCP
Proof of the shooting problem :)
Watch from 1:50. That is where it get's to the point. |
ShakeMS
Red and Silver Hand Amarr Empire
15
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Posted - 2013.05.31 11:50:00 -
[6] - Quote
DaOpa Magi wrote:I keep running into this issue all the time.. Here is a good example, a small clip http://www.twitch.tv/daopa/c/2353374First shot appears to be center body - nothing registerd. Second Shot Looked like a Head Shot - Nothing happened Third Shot looks like i missed, Boom Headshot?
It's real bad with the shotgun. I shoot people dead on and the damn lag just does no damage. |
ShakeMS
Red and Silver Hand Amarr Empire
41
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Posted - 2013.06.02 08:32:00 -
[7] - Quote
low genius wrote:CCP LaFerrari wrote:XeroTheBigBoss wrote:I have recently submitted a ticket about this issue as well. This problem has to get fixed CCP it's a very serious issue in a shooter. I am talking like stop what you are working on and work on this problem 100% serious. Aim is extremely critical in a shooter. We have programmers dedicated to fixing this, this thread will be updated once there's any progress. BTW, it'll be very nice to have a video demonstrating the problem. can we get a corp room where we can shoot one another to demonstrate this problem as we record it?
Of course not, that would be productive. |
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