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Southpaw Gamer
The Tritan Industries RISE of LEGION
3
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Posted - 2013.05.17 02:29:00 -
[1] - Quote
Greetings,
I have not been a prominent member of this community despite being part of the Beta for a very long time. The following suggestion comes from many years of experience as a competitive gamerGǪ and nearly a year as a game design student @ Full Sail University.
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For those of you who enjoy a short & sweet message / suggestion here it isGǪ
DUST 514 requires more COMPETITIVE options for players with a competitive mindset.
For those of you who can read more than a paragraph without getting bored here is my reasoningGǪ
DUST 514 is a GREAT game. I say that mostly as a gamer because as a game design student I know it has some big performance issues at the moment that can ruin the fun to be had. The problem is that despite the game being GREAT the game can get redundant quickly if you are playing with a proper squad / corporation and just face rolling 95% of the matches you join. I of course am referring to the problem known asGǪ
PUB Stomping GÇô GÇ£The act of playing with a group of people with proper communication & tactics against people that that are not fortunate enough to have the same level of communication & tactics.GÇ¥
PUB Stomping is an issue in most any FPS title. It isnGÇÖt fun for those getting stomped nor is it fun for those doing the stomping (In most cases). The results of PUB Stomping are as followsGǪ
#1. Casual players leave the game out of frustration #2. Competitive players get bored... frustrated from that boredom & possibly leave due to lack of a challenge.
You and I both know the solution to people always losing is to start playing with friends (squads)GǪ however many people do not do this either because they donGÇÖt want to or because they are new and donGÇÖt understand the game.
PUB Stomping will never be eliminatedGǪ BUT it can be partially controlled.
How?
Introduce a new match making system. One that places full squads against each other so that there are no random players involved. Every squad would in most cases contain people with proper communication. The end result would be a challenging match for both sides; each knowing the enemy is as organized as they are. This is turn creates a more satisfying experience for every single one of the players involved.
In creating a system of this nature CCP would be giving competitive players a place to play and feel challenged while also elevating some of the frustrations of more casually minded players in regular match making.
Corporation BattlesGǪ
What it sounds like in your head is exactly what it is. Make a match making system dedicated to Corp VS Corp battles. THIS IS DIFFERENT THAN PLANETRY CONQUEST.
PC is greatGǪ however it does not happen often nor does it allow many people at once to participate. Having a built in system allowing Corporations to face off would be a HUGE addition to the game. Imagine three bracketsGǪ
6v6 / 12v12 / 16v16
Each one individually RANKED. Yeah I said it. Ranking system for the Corporations doing the battles. Who would become the top dog? Only one way to find out CCP ;)
I would suggest however making it necessary for the Corp CEO to approve people for this type of match making. I donGÇÖt know how you would do that CCP I leave that up to you. DonGÇÖt need every Corp member with the ability to participate possibly ruining the Corps rank in the system.
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Thanks for taking the time to read my suggestion(s). For those interested in more of my ideas just get in touch with me. One of my goals upon getting into the game industry is to get involved with the E-Sport side of things. IGÇÖve always loved competitive gaming.
Best regards,
Kevin (Southpaw) Lee |
Southpaw Gamer
The Tritan Industries RISE of LEGION
3
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Posted - 2013.05.17 02:52:00 -
[2] - Quote
JustEnjoy This Shlt wrote:You get spawned right in front of enemies in tdm, I like Skirmish better even though my team always loses and I have to hack turrets myself, which is a pain because I'm a sniper. The mercenary server browser only has one or two servers It let's ke join and when I click on join, it never actually pits me in the game once it starts. Also, anyone looking for a Sniper to join their whatever clan are called in this game? I'm pretty descent, I don't wanna sound like an arrogant ***, but only one with good player in because I hate losing. Ps: don't care if it's just one or two players in it, that's all you need in publics to win anyway. Thanks in advance.
Here is an example of what I am speaking of. |
Rannici
Internal Error. Negative-Feedback
45
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Posted - 2013.05.17 03:02:00 -
[3] - Quote
yes. higher rewards for however many more people are in your squad. let's get all diablo 3 up in this *****!
I APPROVE OF THIS MESSAGE. |
jenza aranda
BetaMax. CRONOS.
1330
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Posted - 2013.05.17 03:05:00 -
[4] - Quote
there is a feedback and suggestions board that would be better suited for this thread
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Southpaw Gamer
The Tritan Industries RISE of LEGION
4
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Posted - 2013.05.17 03:07:00 -
[5] - Quote
Rannici wrote:yes. higher rewards for however many more people are in your squad. let's get all diablo 3 up in this *****!
I APPROVE OF THIS MESSAGE.
Doing this type of system would be difficult for varying amounts of people in a squad. Best to stick to a FULL SQAUD system leaving the squads not filled out completely in the normal match making system.
Adding greater EXP / ISK rewards to the competitive system should be enough for Corps to want to partake and not PUB Stomp regular matches with smaller squad sizes. I realize some people will always keep their squad -1 so that they can PUB Stomp... however the added rewards system in place should be enough to make MOST players realize they are better off taking the better challenge.
The greater rewards system should also apply to Corporation Battles. |
Southpaw Gamer
The Tritan Industries RISE of LEGION
4
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Posted - 2013.05.17 03:08:00 -
[6] - Quote
jenza aranda wrote:there is a feedback and suggestions board that would be better suited for this thread
I placed it there as well, I did not notice that section at first.
I feel as though more people browse this section anyways thus getting the topic more exposure. |
Dante Dragonsguard
The Tritan Industries RISE of LEGION
27
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Posted - 2013.05.17 03:21:00 -
[7] - Quote
In the last build there where Corp Battles. One Corp would put up a Contract and another corp would accept it and they would fight. the thing about that though was that there would be no sp rewards from it. It's good in a way because that way corps cant abuse sp like that.
Faction warfare battles allow you to fight against better teams or even your own corp. The squads just have to join at the same time and choose to fight for opposite sides.
Boring game modes will always happen every now and then but hopefully CCP will improve things and make more fun game modes. |
Icy Xenosmilus
Eyniletti Rangers Minmatar Republic
273
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Posted - 2013.05.17 03:24:00 -
[8] - Quote
Great thread +1.
Lots of good feedback. |
Southpaw Gamer
The Tritan Industries RISE of LEGION
5
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Posted - 2013.05.17 03:25:00 -
[9] - Quote
Dante Dragonsguard wrote:In the last build there where Corp Battles. One Corp would put up a Contract and another corp would accept it and they would fight. the thing about that though was that there would be no sp rewards from it. It's good in a way because that way corps cant abuse sp like that.
Faction warfare battles allow you to fight against better teams or even your own corp. The squads just have to join at the same time and choose to fight for opposite sides.
Boring game modes will always happen every now and then but hopefully CCP will improve things and make more fun game modes.
If the system is designed well enough Corps would not be able to abuse the system for SP they don't earn / deserve. In my vision of the system Corps would not put up a contract. They would que up for a match just like the regular system and be placed against a random team close to their skill level.
Skill level would of course be determined by RANK. Possibly creating different ranking tiers similar to that of League Of Legend so that Corps are always facing similar in skill level opponents. |
Southpaw Gamer
The Tritan Industries RISE of LEGION
6
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Posted - 2013.05.17 03:38:00 -
[10] - Quote
Deadeye Dic wrote:PTFO.
Why are blueberries so damn dense? What is so hard about PTFO? Why must I always enter a pub with the dumbest bunch or people I have ever seen? I mean sure some parts of this game can be difficult, but my 10 year daughter understands the concept of turning an objective?
I really don't think CCP needs to make a tutorial for this particular concept of the game.
Yet another example... |
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Southpaw Gamer
The Tritan Industries RISE of LEGION
10
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Posted - 2013.05.17 11:55:00 -
[11] - Quote
I'm quite surprised this is not getting more people to comment on the subject. |
Acezero 44
Ill Omens EoN.
10
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Posted - 2013.05.17 12:06:00 -
[12] - Quote
ELO ranked solo que ambush,..
yep I said it. |
Southpaw Gamer
The Tritan Industries RISE of LEGION
15
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Posted - 2013.05.17 17:53:00 -
[13] - Quote
Acezero 44 wrote: ELO ranked solo que ambush,..
yep I said it.
There is no reason this cannot become a possibility. |
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