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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Django Quik
R.I.f.t Orion Empire
511
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Posted - 2013.05.16 18:17:00 -
[1] - Quote
Heh, yeah it was a very close match. In the end both MCCs showed no bars on the HP meter but each needed one more hit from a null cannon to finish it off - it just so happened that our null cannon fired first and we won.
It was a very close match though, so congrats on the good game. |
Django Quik
R.I.f.t Orion Empire
514
|
Posted - 2013.05.16 19:40:00 -
[2] - Quote
The null cannons don't all fire at the same time. We had 3 bars and you had 1, then all 3 of your null cannnons fired one by one and took us down to 0. Then one of our null cannons fired and took you down to 0 and then our other cannon fired finishing you off.
It's not a bug or a glitch - it's just the order that the cannons fire in. |
Django Quik
R.I.f.t Orion Empire
514
|
Posted - 2013.05.16 19:47:00 -
[3] - Quote
Well that's my memory and I was dead at the end watching and counting. I saw your null cannons all fire one by one and not quite finish us off. Then ours fired and finished you off. Both MCCs showed no bars at the same time but either one of our cannons or our MCC go the next shot in first.
I'm not trying to BS you or lie or anything - that's just the way it happens in any skirmish match. |
Django Quik
R.I.f.t Orion Empire
517
|
Posted - 2013.05.17 08:17:00 -
[4] - Quote
I think you guys have the facts a bit the wrong way around on the MCC healths at the end of the battle. Ours was the one with 3 bars and yours had 1. I was watching on the overhead map at the time. Then both went down to zero.
When the MCC health bars go down to zero, there's still a little health left. Our cannons didn't fire more frequently; they fired after yours.
Please can a dev confirm that this is the way the null cannons work. |
Django Quik
R.I.f.t Orion Empire
528
|
Posted - 2013.05.18 12:22:00 -
[5] - Quote
Purple Creeper wrote:Zero and a little bit are not the same. You can't have nothing and something at the same time. The holes in your logic are enough to show you don't have your facts straight or you're lying.
I think the devs are prioritizing the new frozen screen bug over an established mechanic that's been in working condition for a long time.
We should have our loss reversed to a win or a rematch that is free for Onslaught Inc, at the very least. MCCs have thousands, if not millions of eHP (don't know the exact amount) - when this gets down to the small numbers, the health bars will not be visible even though the MCC might still have a few hundred armor left. Face it, you lost fair and square, just like you did today, only this one was a little less close.
We just need a dev to confirm that all of what I've said about the mechanics is true. Because I know it is but apparently you need further proof. |
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