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DarthJT5
12th Shadow Legion
0
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Posted - 2013.08.05 04:49:00 -
[1] - Quote
I use a missle Falchion and keep the range at about 300M. It is extremely effective once you get used to the tank and can aim a missle turret. Ive killed infantry in one burst consistently at about 350M, it gets a little harder after that. But i can destroy installations and Somas in two bursts, and i dont even have an ADV large missle.(im about to tho ) I just use the standard Accelerated missle for now. |
DarthJT5
12th Shadow Legion
0
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Posted - 2013.08.05 04:51:00 -
[2] - Quote
Has anyone even TRIED to missle snipe? It actually very effective..... |
DarthJT5
12th Shadow Legion
2
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Posted - 2013.08.07 23:35:00 -
[3] - Quote
I have a Logi LAV friend that makes my tanks nigh indestructable. He runs two remote sheild reppers on it and the other day we took two proto forges hitting us over and over. Never hit half shields. |
DarthJT5
12th Shadow Legion
3
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Posted - 2013.08.09 04:28:00 -
[4] - Quote
IF you get the Enforcer skill to the max(which i will NOT be doing. 3.7 mill SP? Hell no) you get 15% extra damage and range for the missles(Caldari) or blasters(Gallente). If you got that maxed, ADV turrets would be doing more damage than proto turrets, not counting turret skills or damage mods. Plus that extra zoom. I run the Falchion(i named it Snow White lolz) with the ADV large missles, and its already a force to be reckoned with. Im getting better and better at missle sniping infantry, and i can put out 2700 damage to armor in 1 burst. With one 7% damage mod. Thats alot. Now, dont get me wrong, it is HARD to use the Enforcer over the Standard, its slower, and its funny, pull one Falchion and all the AV in the map gravitates towards you... but, its very rewarding once you get good at it. I run 5100 shield with 30% passive reduction(dont have wards yet) large ADV accelerated missles, a ADV cyled missle in the bottom and an ADV scattered blaster on top, with 2 PG mods and and a damage mod. I love this tank. The Vayu? I see no advantage in using it over the Maddy. Seriously. What does that 3rd high slot do?! Not to mention the 200 less PG compared to 10 less Cpu on the Falchion...... that just gives no benefit. I can get 2500 PG on a Falchion, almost 2600. Because that 3rd low slot is very useful. |
DarthJT5
12th Shadow Legion
3
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Posted - 2013.08.09 15:04:00 -
[5] - Quote
Tebu Gan wrote:DarthJT5 wrote:IF you get the Enforcer skill to the max(which i will NOT be doing. 3.7 mill SP? Hell no) you get 15% extra damage and range for the missles(Caldari) or blasters(Gallente). If you got that maxed, ADV turrets would be doing more damage than proto turrets, not counting turret skills or damage mods. Plus that extra zoom. I run the Falchion(i named it Snow White lolz) with the ADV large missles, and its already a force to be reckoned with. Im getting better and better at missle sniping infantry, and i can put out 2700 damage to armor in 1 burst. With one 7% damage mod. Thats alot. Now, dont get me wrong, it is HARD to use the Enforcer over the Standard, its slower, and its funny, pull one Falchion and all the AV in the map gravitates towards you... but, its very rewarding once you get good at it. I run 5100 shield with 30% passive reduction(dont have wards yet) large ADV accelerated missles, a ADV cyled missle in the bottom and an ADV scattered blaster on top, with 2 PG mods and and a damage mod. I love this tank. The Vayu? I see no advantage in using it over the Maddy. Seriously. What does that 3rd high slot do?! Not to mention the 200 less PG compared to 10 less Cpu on the Falchion...... that just gives no benefit. I can get 2500 PG on a Falchion, almost 2600. Because that 3rd low slot is very useful. Sounds like you don't have the skills to use all the module's yet. I would suggest maxing those skills out before using the enforcer class on the field. And a good fit maddy will blow that tank of yours to bits, sorry. Your numbers are wrong, 10% extra damage with the skill maxed. 10% extra zoom, nothing in there about the RANGE of you TURRET. No since in putting a damage mod on there, just put on another pg booster (x2 15% boosters, and one 7/7/7% booster). Another thing to note, my gunnlogi would eat that thing for breakfast with blasters fitted on. You are clearly a new tanker so a word of advice, your luck will run out. Fit that thing with a rail so when things do get rough, you can call in your missile version and move on to sniping. I don't know if maybe you won these from the event, but they are crap all around if you have to buy them. That being said though, I do see some usefulness in that low slot, but the COST. It isn't worth it to me just to gain a low slot. My missile fit -Speed booster (For the enforcer version, the extra pg would allow me to equip another heal here, maybe a large but I haven't done the numbers on that yet, even another light extender, the speed is a huge asset though.) -Best extender (2100 hp) -x2 ward amplifier -Biggest large heal - x2 15% pg boosters (on yours I would put the 7/7/7%, the one that bumps up shield hp and regen along with pg.) -Frag or Accelerated missiles - small standard missiles(cheapest on pg, once you unlock all the modules you would understand.) Then you could bump that HP to 5600 with a heavy heal and 34%resist or so. When you fit up a tank for close engagements, putting out the most damage isn't going to do you any good, especially when that tank is an enforcer. Your mitigation is the most important part of frontline tanking. If you want to do damage, then pull out a rail tank. If I ever see you, I'm blowing that shiny enforcer of yours to pieces. Holy **** bro, go read the stats. The enforcer skills give 3% to damage and range per level. You know what 3 times 5 equals? 15. Why would i run std small stuff when i always have two good gunners. If you run an Enforcer without a squad, your just plain dumb. Also, the largest heal is just a waste of PG/CPU. Go with the Heavy Converse. Its a minimal difference in terms of the hp regen. I dont do frontline with an Enforcer. Hence the missle turret. Btw, the ONLY reason i dont blow up every single maddy i see is their either redline rail fags, and/or the armor rep bug. I could blow a well fit maddy from a good distance in about 10 seconds, if they couldnt regen 300-400 armor every second.
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DarthJT5
12th Shadow Legion
3
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Posted - 2013.08.10 05:44:00 -
[6] - Quote
Tebu Gan wrote:DarthJT5 wrote:[quote=Tebu Gan][quote=DarthJT5]IF you get the Enforcer skill to the max(which i will NOT be doing. 3.7 mill SP? Hell no) you get 15% extra damage and range for the missles(Caldari) or blasters(Gallente). If you got that maxed, ADV turrets would be doing more damage than proto turrets, not counting turret skills or damage mods. Plus that extra zoom. I run the Falchion(i named it Snow White lolz) with the ADV large missles, and its already a force to be reckoned with. Im getting better and better at missle sniping infantry, and i can put out 2700 damage to armor in 1 burst. With one 7% damage mod. Thats alot. Now, dont get me wrong, it is HARD to use the Enforcer over the Standard, its slower, and its funny, pull one Falchion and all the AV in the map gravitates towards you... but, its very rewarding once you get good at it. I run 5100 shield with 30% passive reduction(dont have wards yet) large ADV accelerated missles, a ADV cyled missle in the bottom and an ADV scattered
Sounds like you don't have the skills to use all the module's yet. I would suggest maxing those skills out before using the enforcer class on the field. And a good fit maddy will blow that tank of yours to bits, sorry.
Your numbers are wrong, 10% extra damage with the skill maxed. 10% extra zoom, nothing in there about the RANGE of you TURRET. No since in putting a damage mod on there, just put on another pg booster (x2 15% boosters, and one 7/7/7% booster). Another thing to note, my gunnlogi would eat that thing for breakfast with blasters fitted on.
You are clearly a new tanker so a word of advice, your luck will run out. Fit that thing with a rail so when things do get rough, you can call in your missile version and move on to sniping. I don't know if maybe you won these from the event, but they are crap all around if you have to buy them.
That being said though, I do see some usefulness in that low slot, but the COST. It isn't worth it to me just to gain a low slot.
My missile fit -Speed booster (For the enforcer version, the extra pg would allow me to equip another heal here, maybe a large but I haven't done the numbers on that yet, even another light extender, the speed is a huge asset though.) -Best extender (2100 hp) -x2 ward amplifier -Biggest large heal
- x2 15% pg boosters (on yours I would put the 7/7/7%, the one that bumps up shield hp and regen along with pg.)
-Frag or Accelerated missiles - small standard missiles(cheapest on pg, once you unlock all the modules you would understand.)
Then you could bump that HP to 5600 with a heavy heal and 34%resist or so. When you fit up a tank for close engagements, putting out the most damage isn't going to do you any good, especially when that tank is an enforcer. Your mitigation is the most important part of frontline tanking. If you want to do damage, then pull out a rail tank.
If I ever see you, I'm blowing that shiny enforcer of yours to pieces. Holy **** bro, go read the stats. The enforcer skills give 3% to damage and range per level. You know what 3 times 5 equals? 15. Why would i run std small stuff when i always have two good gunners. If you run an Enforcer without a squad, your just plain dumb. Also, the largest heal is just a waste of PG/CPU. Go with the Heavy Converse. Its a minimal difference in terms of the hp regen. I dont do frontline with an Enforcer. Hence the missle turret. Btw, the ONLY reason i dont blow up every single maddy i see is their either redline rail fags, and/or the armor rep bug. I could blow a well fit maddy from a good distance in about 10 seconds, if they couldnt regen 300-400 armor every second. [/quote I'm sorry, It seems I have offended you. Perhaps I was wrong on the stats, will check later. I must say I fully disagree with most everything said here. The converse heal ticks for 271, the biggest 325, so the difference is worth it. Clearly you do not have all your skills to a point where you can use them, that is all. Missiles are not a super long range weapon, therefore you are within the area I define as front line. In your previous post you mentioned being a tank buster, yet now you tell me you won't blow up maddys, ok bro. I do blow maddys up or at least push them off the field. I run 3 tanks, missile, blaster and a rails all shield spec. And redline fags as you call them are typically making money to run the frontline fit, so quit the hating and pull out your own rail. Tell ya what, post your fit up here for the other tankers to see, because you already stated that you aren't running ward amplifiers, this tells me you don't have your skills up to a reasonable level to actually utilize the modules available. EDIT: when I run blasters, I do fit the converse heal because of the lack of PG, but missiles use far less pg, so when you use them as your main gun, the possibilities for tank fits really opens up. I never said i wont blow up Maddys.... i said that i would blow up every maddy i see if it wernt for the rep bug and redline rail fags. I dont have a problem with rails, i run them too. But, the redliners are fags. Just my opinion. Lets do some math for the boosters. A 50 hp difference between the best and the converse, times 5 for the five pulses. Thats a 250 total rep difference. Thats not even half a swarm. Or an AV grenade. 2 shots differnce from a large blaster. So yes, its a waste of cpu and PG, to me atleast. Wanna know my fit? Alright. The turret info is above this, i run a Heavy extender, Heavy Converse Booster, and 3 supplememtal amps, two 12% PG mods(i do have the 15% but i dont need them on my Missle fits yet, not untill i have proto large missles) and a large missle damage mod. All im missing from my fit is the Ward extender and the ward amps. Ill jave ot this week. |
DarthJT5
12th Shadow Legion
3
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Posted - 2013.08.10 05:50:00 -
[7] - Quote
*ill have those by the end if the week. Sorry, my touchscreen sucks and it wouldnt let me edit. |
DarthJT5
12th Shadow Legion
6
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Posted - 2013.08.10 20:12:00 -
[8] - Quote
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