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Kaze Eyrou
ROGUE SPADES EoN.
205
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Posted - 2013.05.16 05:37:00 -
[1] - Quote
Thanks OP. Here's hoping CCP fixes our broken revive mechanic. |
Kaze Eyrou
ROGUE SPADES EoN.
252
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Posted - 2013.06.01 05:47:00 -
[2] - Quote
@greyarea67:
1) This may increase the visibility of seeing when blue dots need to revive. The only thing is I've seen the icon AS SOON as they "die" (when they get killed by the enemy and immediately during the "dead-body-fall" animation) meaning that it wasn't possible for them to have hit "Call For Help" as they haven't even gotten the Kill Report screen and thus the ability to Call For Help. And yet other times, I've seen people run around with the Swarm Launcher and the revive icon is hovering above them even though they are alive AND I don't even have a nanite injector (lolwut).
2) Yes, when you press O, your character will switch to the injector and attempt to revive and then switch back to your weapon/equipment item. The reason I say "attempt" is because I have pressed O while over a body and whipped out the nanite injector. However, I moved a slight bit too far and my character just stood there like an idiot for a little bit, eventually switching back to my weapon. This tells me that:
##Psudocode## If friendly_revivable_dead_body is "Nearby" Then [b]Start timer for x seconds[b/] Equip nanite_injector Use nanite_injector When timer = 0 Then Switch back to previous_item ##End Lousy Psudocode##
TL;DR: Basically, it's on a timer.
3) I am now using Proto Injectors and I'm not really seeing a difference between the Militia, Standard, Advanced or Prototypes. From my experience I would vouch to say better injectors are NOT in correlation to success rate. (Of course, it's hard to pinpoint the problem; refer to 1.)
Cheers and good luck! |
Kaze Eyrou
ROGUE SPADES EoN.
253
|
Posted - 2013.06.01 16:03:00 -
[3] - Quote
Dust Project 514 wrote:OR... CCP could just FIX IT.
Just saying. Oh trust me, I'm with you on that.
But for now, we'll have to find ways to make it work and if there is ways that make it work better, I'm all for that.
At least it seems they hotfixed the revive icon slightly. Still seeing it come up when people run Swarms, but overall the visibility of downed allies seems to have increased. |
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