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Malkai Inos
The Vanguardians Orion Empire
63
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Posted - 2013.05.15 15:23:00 -
[1] - Quote
LongLostLust wrote:Guinevere Bravo wrote:No bad idea.
I dont want people just spending money to spec into the FOTM (Flavour/fit you choose).
Makes the whole point of 'Your actions have consquences' go to waste. This is a game. Screw the whole "Your actions have consequences" arguement. That is for the real world not a fictional one being played for ENJOYMENT. Who cares if someone wants to spend cash to respec? What if they are bored? What's it to you? That part brings enjoyment for a portion of the playerbase, and i for one DO care if the skillsystem becomes obsolete because some people take issue with a designated core aspect of the game. Your views and opinions on that matter are as subjective as everyone else's. Please try not to reject the other side of the debate just because you feel like it,
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Malkai Inos
The Vanguardians Orion Empire
64
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Posted - 2013.05.15 18:04:00 -
[2] - Quote
Chinduko wrote: When players get bored of the same role, they'll eventually just quit. Then, you'll have less than a handful of players left. If a player doesn't want to respect, they don't have to. If a player does want to respect, they should have that choice. I wouldn't presume to be that selfish and deny another the ability to respect and try something new so they can keep the game fresh simply because I'm afraid they'd become OP. It sounds like a of players are simply afraid of others. Reject a readily available respec if you're afraid of others.
The "you're actions have consequences" statement from the Dust video are not about the positives and negatives of a respec, they were about how one person can change the EVE universe based on the decisions they make.
While in a more eloquent manner, you did the same thing i criticized the other poster for. Don't assume that everyone gets bored and automatically develops the need for a respec just because you can understand this notion. Don't assume that only a handfull of players embraces a "no respec" policy because you disagree with them. There are many minds here and not all of them are shaped like yours.
You imply that argueing against "free" (in terms of no extreme conditions required) respecs is "selfish". Maybe it is. But did you think about those who specifically like that aspect of the game? Aren't the promoters of "free" respecs the ones who want to change an important aspect of the game in a way that nullifies its sole purpose. How is the term "selfish" helpfull here?
Everyone can try everything for no/a pretty minor cost in SP. Use militia or put a single skill in whatever you want to try. By the time you're accostumed to it you'll have enough SP to improve on it. I did it numerous times and the few percent in effectiveness rarely make a noticeable impact.
Lastly what are you even trying to achieve with the OP argument? Some posters point out and object known consequences of "free" respecs. Calling it "fear" is a strawman until you prove that's the prime motivation, not just insinuate it. And even then it does nothing to the argument itself. |
Malkai Inos
The Vanguardians Orion Empire
64
|
Posted - 2013.05.15 18:10:00 -
[3] - Quote
Chinduko wrote:Since some people don't want respecs, I hope CCP changes their minds and doesn't offer the respec they mentioned to occur soon, no matter what. If people don't want others to be able to respec then no one should ever be able too, no matter if it's a mistake from CCP or if a player put skills into a useless weapon or suit not realizing it couldn't compete in the game.
Give players that want no respecs what they want, no respecs, including the upcoming.
I think they should just reset all the players. I would be fine with everyone getting a full reset. We won't have to worry about respecs for a while then. Nice direction we're going here. Have you had a chance to take a look at my rebuttal or is the above all you can bring to this discussion? |
Malkai Inos
The Vanguardians Orion Empire
66
|
Posted - 2013.05.15 18:35:00 -
[4] - Quote
Surt gods end wrote:Its BASSMENT. Doubt he's into the whole pay to win. One can say Boosters is "pay to win" Don't let me open that can of worms. But to string words together is still not explaining the negative of having optional respec. All it is and all I hear is "cause thats not the "core" of EVE... um dust." RIIIIIGHT... This place is divided as to what "Core" this game should have. So before any mmo grinding loving fanboys jump and speak for everyone, REMEMBER there are FPS Fan boys on here too. Let me see if i got this right, you're saying:
A: The other side has no argument, period. B: The other side fails to consider both sides of the argument.
Hmm, sounds legit. |
Malkai Inos
The Vanguardians Orion Empire
66
|
Posted - 2013.05.15 19:56:00 -
[5] - Quote
Chinduko wrote:Malkai Inos wrote:Chinduko wrote: When players get bored of the same role, they'll eventually just quit. Then, you'll have less than a handful of players left. If a player doesn't want to respect, they don't have to. If a player does want to respect, they should have that choice. I wouldn't presume to be that selfish and deny another the ability to respect and try something new so they can keep the game fresh simply because I'm afraid they'd become OP. It sounds like a of players are simply afraid of others. Reject a readily available respec if you're afraid of others.
The "you're actions have consequences" statement from the Dust video are not about the positives and negatives of a respec, they were about how one person can change the EVE universe based on the decisions they make.
While in a more eloquent manner, you did the same thing i criticized the other poster for. Don't assume that everyone gets bored and automatically develops the need for a respec just because you can understand this notion. Don't assume that only a handfull of players embraces a "no respec" policy because you disagree with them. There are many minds here and not all of them are shaped like yours. You imply that argueing against "free" (in terms of no extreme conditions required) respecs is "selfish". Maybe it is. But did you think about those who specifically like that aspect of the game? Aren't the promoters of "free" respecs the ones who want to change an important aspect of the game in a way that nullifies its sole purpose. How is the term "selfish" helpfull here? Everyone can try everything for no/a pretty minor cost in SP. Use militia or put a single skill in whatever you want to try. By the time you're accostumed to it you'll have enough SP to improve on it. I did it numerous times and the few percent in effectiveness rarely make a noticeable impact. Lastly what are you even trying to achieve with the OP argument? Some posters point out and object known consequences of "free" respecs. Calling it "fear" is a strawman until you prove that's the prime motivation, not just insinuate it. And even then it does nothing to the argument itself. Spending aurum for a respec is not "free" as you so put it. And, extreme is a subjective term. For some people, spending aurum is extreme. The important aspects of the game are also highly opinionated. Important aspects of the game change for players. For some of us the most important aspect is being able to fill a role and change that role when the team needs. For some the important aspects are different. Allowing respecs gives both sides the opportunity to play as they choose. I'd choose to allow them to make their own decision. Respec if you want to change roles, don't respec if you are content with your skill allocation. The statement of "flavor of the month" which is an argument common to respec threads be it a change in suits or equipment is an implication of fear as that is directly pointing to something that could be OP. This is fear of the possibility of a once not OP player becoming OP which leads to the possibility of a multitude of players becoming OP. Players will always find ways of being OP, respecs or not. To not mention the introduction of OP weapons or other equipment is to ignore others' concerns that have mentioned that they're worried others can respec into arguably OP weapons. Your assumption that I assume everybody gets bored is incorrect. My original statement was "when players get bored" not "all players get bored." There is a definite difference between those statements. Semantic arguments aren't important, however but since you misinterpreted my statement, I must clarify. Some players will get bored and they will quit. By stating that a handful remain is implication that not all players will bet bored and quit. I use "handful" as Dust has a small player base as it stands. I hope I didn't miss anything. I tried to touch on all your aforementioned concerns about respecs.
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