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Polish Hammer
Conspiratus Immortalis League of Infamy
404
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Posted - 2013.05.14 23:12:00 -
[1] - Quote
So....wait.....the real issues people keep creating are just about the AV nades? |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.14 23:17:00 -
[2] - Quote
TheAmazing FlyingPig wrote:Polish Hammer wrote:So....wait.....the real issues people keep creating are just about the AV nades? Not entirely, no. This is one thing I noticed about the AV profession as a whole that might help quell the derp that's flooding the forum. Believe me, i've been trying.
Since they buffed tanks, it would be ridiculous to nerf forge guns. I don't fully understand why all of a sudden forge guns are under the QQ scope..... |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.14 23:26:00 -
[3] - Quote
TheAmazing FlyingPig wrote:Polish Hammer wrote:TheAmazing FlyingPig wrote:Polish Hammer wrote:So....wait.....the real issues people keep creating are just about the AV nades? Not entirely, no. This is one thing I noticed about the AV profession as a whole that might help quell the derp that's flooding the forum. Believe me, i've been trying. Since they buffed tanks, it would be ridiculous to nerf forge guns. I don't fully understand why all of a sudden forge guns are under the QQ scope..... I can kinda see why, but I don't think it needs a nerf as badly as people say it does. It can pluck dropships out of the sky with little effort, and if you run militia, almost free. The guys that use proto guns I don't mind losing a tank to. These guys specced into my counter, and I respect that. The problem people are bringing up is that as soon as someone sees a dropship, people run to supply depots to switch to their militia forge fits, two-three shot the DS, then go about their business. As someone who, like you said, is planning on dedicating a lot of SP/ISK into proper AV fits, I'm fully in support of doing away with the Militia Forge Guns. They're the crappiest, most annoying forge guns to use and I can't stand to use them, so I don't.
See, THIS is what I was hoping to find, a reasonable thread regarding a compromise between AV/Vehicles, not another cry baby QQ thread. |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.14 23:29:00 -
[4] - Quote
CharCharOdell wrote:Polish Hammer wrote:TheAmazing FlyingPig wrote:Polish Hammer wrote:So....wait.....the real issues people keep creating are just about the AV nades? Not entirely, no. This is one thing I noticed about the AV profession as a whole that might help quell the derp that's flooding the forum. Believe me, i've been trying. Since they buffed tanks, it would be ridiculous to nerf forge guns. I don't fully understand why all of a sudden forge guns are under the QQ scope..... The buff we got was miniscule. We cannot fit our tanks like u fit our dropsuits. Y'all can run proto everything all day but we get ONE proto module or turret and everything else is the std variant. It ain't balanced. What would you say then is a reasonable, but still beneficial buff to your tanks then?
Numbers would be nice |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.14 23:36:00 -
[5] - Quote
TheAmazing FlyingPig wrote:As for militia forge guns, I wouldn't do away with them completely. I see militia gear as a way to try out another playstyle without devoting SP into it. Lets you get your feet wet.
That said, the militia forge is pretty beefy for the SP required to use it and could do with a bit of nerfing. Let the AV specialists keep their high-damage AV stuff since they've shown an interest in it, but still give newbies something to play with. I suppose you're right. I'd back this. Although if you fit everything as a militia level (dropsuits, modules, forge gun, etc etc) then it wouldn't require any SP (not to my knowledge at least). |
Polish Hammer
Conspiratus Immortalis League of Infamy
404
|
Posted - 2013.05.15 00:28:00 -
[6] - Quote
^I do enjoy a good dropship hunt. >:D |
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