Zeylon Rho wrote:ZDub 303 wrote:Zeylon Rho wrote:ZDub 303 wrote:The more I use the carthum assault variant... I feel like a 5% reduction to kick would really help, esp since the duvolle, at ARO5 feels like it has no kick compared to the carthum.
Charge time redux on semi auto and kick redux on auto variants... would really help.
Is it more "kick" or dispersion? I feel like the assault scramblers really toss shots all over in comparison to ARs.
The assault variant has a ton of dispersion too, but try to hold the assault SCR in one spot while firing... I've realized it's got a tn of kick, about as much as I had with ARO 0 and the exile.
I also support that we need a SCR sharpshooter skill too, otherwise AR will always be better, ESP with its higher optimal range.
I would've expected a "laser" weapon to be more accurate/longer range than a plasma to begin with. I dunno. I figured trying to get a topic to have them address the passive only impacting one variant was a cut and dry "Fix this" sort of premise - like the Flaylock Optimization skill reducing PG when Flaylocks aren't supposed to require any PG. If it seems like a straight problem, surely they'll address it, right?
I realize the "balance" arguments that get into range and dispersion attract more.. diverse opinions. I'd like it to have more range, a skill that reduces overheating, and less ridiculous dispersion. I'd hoped that a topic focused on what seems to be an obvious flaw would get that fixed if nothing else.
When does common sense and real world application come into these nerfs? A 10 dollar lazer from Amazon will easily reach SPACE...
Grenades that explode six inches in diameter... shot from a high velocity MD
AV weapons like Swarms that CANT harm tanks with decent SP's.. same with Dropships..
Plasma cannon? how do you introduce a new weapon that doesnt WORK?
Fflaylock.. once again..how to you offer a NEW weapon that doesnt work? wheres the "booom"
Mass Driver.. wheres the explosion? i missed it
Whatever railgun handheldforgotthe name gun... Wont kill any Vehicles
Heavies that can only shoot 15 meters
shotties that have spitting distance range..
Tanks that cant aim up
Snipers that can only shoot 50 yds..
AR's that 1 shot you..
list goes on and on....
Once again when does "real world" common sense play a factor here?
How can you just arbitrarily take all these weapons and just reduce range, accuracy, spread, etc etc.. by say 50% .. its laughable.. you broke the mechanics of the GAME.. please wake up b4 its too late