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Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
911
|
Posted - 2013.05.14 10:36:00 -
[1] - Quote
I've been sitting here arguing for 3 days about this gate issue and nobody listens, not the players, or even members of the CPM. Screw it! You want to nerf the entire logistics class because of one suit that doesn't have support bonuses like the others. I get spammed with hate mail for getting kills just because I'm a mellow fellow in yellow.
Fine I'm done trying to help this community. Not like it matters when an entire game mechanic can be changed based off of an office party and instead of 2 years of beta testing. Go ahead CCP, nerf me! Take my super OP 5% hacking bonus that's only arguably good in one game mode. Take my light weapon with the lack of a sidearm that was traded for more slots and equipment, I don't need it anymore. The assaults are so threatened by my tradeoffs for versatility at the cost of speed and want to keep their crappy 2% hybrid weapon reload speed bonuses when they don't even know what a damn hybrid weapon is, FINE!
I've defended tanks, heavies, scouts, heavies again, dropships, HAV, LAV, and this is the thanks I get? Keep the nerf witch hunt going, I don't think Dust 514 is ****ed up enough.
I'll be in game if anyone from here wants to talk to me, enjoying the game before you all kill it. |
kenderr cillo
Grupo de Asalto Chacal CRONOS.
9
|
Posted - 2013.05.14 10:49:00 -
[2] - Quote
What changes has been done to the logis? |
Piercing Serenity
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
316
|
Posted - 2013.05.14 10:49:00 -
[3] - Quote
This is... unfortunate. I've read all of your posts on balancing logistic suits, followed the links you provided to Logi Bro's (Much needed) changes to racial bonuses, and agreed with the notion that the whole class should not be changed. Although whether you give up or not is ultimately up to you, remember that there are always people like me - those who are content to listen an observe from the sidelines, not enjoying the drama the forums can be wrapped up in.
I personally enjoyed your passion to both fix this particular facet of the game, as well as your desire to help DUST grow into what it should really be. Hopefully I am not the only one who thinks this way, just the only one openly and specifically thanking you right now. Be well.
PS |
Panther Alpha
WarRavens
192
|
Posted - 2013.05.14 10:50:00 -
[4] - Quote
I don't think they going to nerfed at all. Let me explain ..
I give up with the Caldai Logi suit, no because i worrying about the nerf, but because the early ones are rubbish, and the normal Assault suit is much, much better. Only the Pro-logi one, give you a "small" advantage. But the Pro Assault suit is considerably all around better. |
Otoky
DIOS EX. Gentlemen's Agreement
76
|
Posted - 2013.05.14 10:50:00 -
[5] - Quote
Can I have your stuff? |
Jack McReady
DUST University Ivy League
186
|
Posted - 2013.05.14 10:51:00 -
[6] - Quote
yeah it is funny and pathetic at the same time.
I got a hatemails a la "l2p and get out of your OP noobsuit you scrub" and the irony is, this guy was in proto suit with duvolle tar and I killed this guy several times while I used the standard amarr logi suit with scrambler pistol
also the problem is not that all logis are too good (the amarr one is actually too weak, less slots, less PG/CP and does not get is major benefit before proto). the problem is that the assaults bonus is not good enough and they are marginally better than the medium frame. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
44
|
Posted - 2013.05.14 11:18:00 -
[7] - Quote
Panther Alpha wrote:I don't think they going to nerfed at all. Let me explain ..
I give up with the Caldai Logi suit, no because i worrying about the nerf, but because the early ones are rubbish, and the normal Assault suit is much, much better. Only the Pro-logi one, give you a "small" advantage. But the Pro Assault suit is considerably all around better.
I played both logi and assault in Chromosome and was supposed to go Caldari Logi this build but couldnt let go of the sidearm so I stuck it out with the basic medium frame.
Here's what went through my head when I wanted to go Proto Racial Caldari Logi
1) It had 5 Highs and 4 lows (1 slot more than the Gallente and Minmatar) 2) I can shield tank with the racial bonus and skills which would give me over 600+ shields and have enough CPU/PG for other low modules 3) I basically get a free Complex Armor Repair due to the Logi Bonus without using a slot 4) CPU/PG problems? With full Engineering, Electronics and Core Upgrades you get a nice 507 CPU and 91 PG --- still not enough? I've got 4 low slots to put CPU/PG module if need be. 5) 4 low slots --- I can either Armor tank/Speed tank or both and fit shield rechargers in there as well (or was it regulator i forget) 6) My sprint speed if I choose to speed tank can overcome a scouts if I put 2-3 complex kin cats in there. 7) id still have room for equipment which I have 3 of.
Now, before you go saying it's only caldari ---- yes it is the best dropsuit for all-around. Gallente and Minmatar doesnt have that much slots as Caldari but it is damn close to its efficiency depending on how you want to build your merc.
Now, let's compare it to the Assault Racial Suit (regardless of which race):
1) Assault bonus is 25% recharge rate which is basically the amount of shields you get per tick --- Is it good? Maybe for Caldari with bigger shield tanking but not for ALL suits. Honestly, as a caldari user --- its meh at best for me. Id rather have the Armor repair so I can ditch my complex one for some other module 2) Racial bonuses of all assault --- laughable only Gallente really has some meat into it due to the fact that that most skills which deduct cpu/pg usage were taken out. 3) The rest are already discussed by how logi's are more well-rounded and superior to the Assaults
Only good thing about Assaults? is the Sidearm --- Amarr Logi has it though.
So, what's the best way to fix this without really nerfing logis?
I dont have a clear cut solution but my contribution to this conundrum is this:
Switch out the Assault slots with the Logi slots.
Assault with more slots would be limited due to their base CPU / PG, while Logis with so much extra CPU/PG can still maintain their Proto weapons but will be forced to actually invest in better ADV/PROTO equipment (not gear) for support purposes.
Logis who want to be combat viable can still be while maintaining their support (equipment) role but will be limited in terms of their tanking (shield/armor) capabilities due to their limited slots.
The issue really is about how Logisitics can do a better job than the Assaults AND Scouts. If CCP wants a semi-role specific with the ability to be versatile, they need to balance the suits out that there is some limitation if they want to veer away from their "intended" role.
- Zarr |
Panther Alpha
WarRavens
192
|
Posted - 2013.05.14 11:24:00 -
[8] - Quote
Zarr Du'Kar wrote:Panther Alpha wrote:I don't think they going to nerfed at all. Let me explain ..
I give up with the Caldai Logi suit, no because i worrying about the nerf, but because the early ones are rubbish, and the normal Assault suit is much, much better. Only the Pro-logi one, give you a "small" advantage. But the Pro Assault suit is considerably all around better. I played both logi and assault in Chromosome and was supposed to go Caldari Logi this build but couldnt let go of the sidearm so I stuck it out with the basic medium frame. Here's what went through my head when I wanted to go Proto Racial Caldari Logi 1) It had 5 Highs and 4 lows (1 slot more than the Gallente and Minmatar) 2) I can shield tank with the racial bonus and skills which would give me over 600+ shields and have enough CPU/PG for other low modules 3) I basically get a free Complex Armor Repair due to the Logi Bonus without using a slot 4) CPU/PG problems? With full Engineering, Electronics and Core Upgrades you get a nice 507 CPU and 91 PG --- still not enough? I've got 4 low slots to put CPU/PG module if need be. 5) 4 low slots --- I can either Armor tank/Speed tank or both and fit shield rechargers in there as well (or was it regulator i forget) 6) My sprint speed if I choose to speed tank can overcome a scouts if I put 2-3 complex kin cats in there. 7) id still have room for equipment which I have 3 of. Now, before you go saying it's only caldari ---- yes it is the best dropsuit for all-around. Gallente and Minmatar doesnt have that much slots as Caldari but it is damn close to its efficiency depending on how you want to build your merc. Now, let's compare it to the Assault Racial Suit (regardless of which race): 1) Assault bonus is 25% recharge rate which is basically the amount of shields you get per tick --- Is it good? Maybe for Caldari with bigger shield tanking but not for ALL suits. Honestly, as a caldari user --- its meh at best for me. Id rather have the Armor repair so I can ditch my complex one for some other module 2) Racial bonuses of all assault --- laughable only Gallente really has some meat into it due to the fact that that most skills which deduct cpu/pg usage were taken out. 3) The rest are already discussed by how logi's are more well-rounded and superior to the Assaults Only good thing about Assaults? is the Sidearm --- Amarr Logi has it though. So, what's the best way to fix this without really nerfing logis? I dont have a clear cut solution but my contribution to this conundrum is this: Switch out the Assault slots with the Logi slots. Assault with more slots would be limited due to their base CPU / PG, while Logis with so much extra CPU/PG can still maintain their Proto weapons but will be forced to actually invest in better ADV/PROTO gear. Logis who want to be combat viable can still be while maintaining their support (equipment) role but will be limited in terms of their tanking (shield/armor) capabilities due to their limited slots. The issue really is about how Logisitics can do a better job than the Assaults AND Scouts. If CCP wants a semi-role specific with the ability to be versatile, they need to balance the suits out that there is some limitation if they want to veer away from their "intended" role. - Zarr
Actually.. i was talking more about armor ... considering that the "Amarr Scrambler Rifle " is coming soon, i can't see what the benefit of having lost of shields is. I prefer having a good "shield / armor" balance. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
44
|
Posted - 2013.05.14 11:31:00 -
[9] - Quote
Panther Alpha wrote:Zarr Du'Kar wrote:Panther Alpha wrote:I don't think they going to nerfed at all. Let me explain ..
I give up with the Caldai Logi suit, no because i worrying about the nerf, but because the early ones are rubbish, and the normal Assault suit is much, much better. Only the Pro-logi one, give you a "small" advantage. But the Pro Assault suit is considerably all around better. I played both logi and assault in Chromosome and was supposed to go Caldari Logi this build but couldnt let go of the sidearm so I stuck it out with the basic medium frame. Here's what went through my head when I wanted to go Proto Racial Caldari Logi 1) It had 5 Highs and 4 lows (1 slot more than the Gallente and Minmatar) 2) I can shield tank with the racial bonus and skills which would give me over 600+ shields and have enough CPU/PG for other low modules 3) I basically get a free Complex Armor Repair due to the Logi Bonus without using a slot 4) CPU/PG problems? With full Engineering, Electronics and Core Upgrades you get a nice 507 CPU and 91 PG --- still not enough? I've got 4 low slots to put CPU/PG module if need be. 5) 4 low slots --- I can either Armor tank/Speed tank or both and fit shield rechargers in there as well (or was it regulator i forget) 6) My sprint speed if I choose to speed tank can overcome a scouts if I put 2-3 complex kin cats in there. 7) id still have room for equipment which I have 3 of. Now, before you go saying it's only caldari ---- yes it is the best dropsuit for all-around. Gallente and Minmatar doesnt have that much slots as Caldari but it is damn close to its efficiency depending on how you want to build your merc. Now, let's compare it to the Assault Racial Suit (regardless of which race): 1) Assault bonus is 25% recharge rate which is basically the amount of shields you get per tick --- Is it good? Maybe for Caldari with bigger shield tanking but not for ALL suits. Honestly, as a caldari user --- its meh at best for me. Id rather have the Armor repair so I can ditch my complex one for some other module 2) Racial bonuses of all assault --- laughable only Gallente really has some meat into it due to the fact that that most skills which deduct cpu/pg usage were taken out. 3) The rest are already discussed by how logi's are more well-rounded and superior to the Assaults Only good thing about Assaults? is the Sidearm --- Amarr Logi has it though. So, what's the best way to fix this without really nerfing logis? I dont have a clear cut solution but my contribution to this conundrum is this: Switch out the Assault slots with the Logi slots. Assault with more slots would be limited due to their base CPU / PG, while Logis with so much extra CPU/PG can still maintain their Proto weapons but will be forced to actually invest in better ADV/PROTO gear. Logis who want to be combat viable can still be while maintaining their support (equipment) role but will be limited in terms of their tanking (shield/armor) capabilities due to their limited slots. The issue really is about how Logisitics can do a better job than the Assaults AND Scouts. If CCP wants a semi-role specific with the ability to be versatile, they need to balance the suits out that there is some limitation if they want to veer away from their "intended" role. - Zarr Actually.. i was talking more about armor ... considering that the "Amarr Scrambler Rifle " is coming soon, i can't see what the benefit of having lost of shields is. I prefer having a good "shield / armor" balance.
You know how much CPU and PG of a complex armor plate costs? I forget the numbers but its less than the complex shield extender. Around 40+ CPU and less than 10 PG.
4 low slots --- Caldari well, even any other race can BOTH shield and armor tank.
Sudden influx of scrambler rifles and flux grenades? No problem! 3 complex Armor Plates 1 Complex Armor Rep + logi bonus = +10 HP per second. Shield tank a bit put 2-3 Complex Shield Extenders and then 2 Complex Damage Mods. Who can outlast who in that scenario?
Anyway, I knew Caldari Logi was OP which is why I wanted to go that route. People can adapt against shield tanking but the dropsuit allows people to adjust to that as well. |
Medic 1879
The Tritan Industries RISE of LEGION
321
|
Posted - 2013.05.14 11:34:00 -
[10] - Quote
I got hatemail for using the Gal logi a guy complained I got and extra 5% PG/CPU per level of Gal logi, I did reply that its only a 5% reduction on equipment costs per level so you only get a bonus on equipment and even then only large bonus's on expensive equipment. To which his reply was "lier go back to hiding behind your shields." I have about 140 shields on my highest shielded logi suit so I assume this was just some guy who assumed all yellow guys stack shields. I gave up trying to convince him. |
|
kenderr cillo
Grupo de Asalto Chacal CRONOS.
10
|
Posted - 2013.05.14 11:42:00 -
[11] - Quote
Zarr Du'Kar wrote:Panther Alpha wrote:Zarr Du'Kar wrote:Panther Alpha wrote:I don't think they going to nerfed at all. Let me explain ..
I give up with the Caldai Logi suit, no because i worrying about the nerf, but because the early ones are rubbish, and the normal Assault suit is much, much better. Only the Pro-logi one, give you a "small" advantage. But the Pro Assault suit is considerably all around better. I played both logi and assault in Chromosome and was supposed to go Caldari Logi this build but couldnt let go of the sidearm so I stuck it out with the basic medium frame. Here's what went through my head when I wanted to go Proto Racial Caldari Logi 1) It had 5 Highs and 4 lows (1 slot more than the Gallente and Minmatar) 2) I can shield tank with the racial bonus and skills which would give me over 600+ shields and have enough CPU/PG for other low modules 3) I basically get a free Complex Armor Repair due to the Logi Bonus without using a slot 4) CPU/PG problems? With full Engineering, Electronics and Core Upgrades you get a nice 507 CPU and 91 PG --- still not enough? I've got 4 low slots to put CPU/PG module if need be. 5) 4 low slots --- I can either Armor tank/Speed tank or both and fit shield rechargers in there as well (or was it regulator i forget) 6) My sprint speed if I choose to speed tank can overcome a scouts if I put 2-3 complex kin cats in there. 7) id still have room for equipment which I have 3 of. Now, before you go saying it's only caldari ---- yes it is the best dropsuit for all-around. Gallente and Minmatar doesnt have that much slots as Caldari but it is damn close to its efficiency depending on how you want to build your merc. Now, let's compare it to the Assault Racial Suit (regardless of which race): 1) Assault bonus is 25% recharge rate which is basically the amount of shields you get per tick --- Is it good? Maybe for Caldari with bigger shield tanking but not for ALL suits. Honestly, as a caldari user --- its meh at best for me. Id rather have the Armor repair so I can ditch my complex one for some other module 2) Racial bonuses of all assault --- laughable only Gallente really has some meat into it due to the fact that that most skills which deduct cpu/pg usage were taken out. 3) The rest are already discussed by how logi's are more well-rounded and superior to the Assaults Only good thing about Assaults? is the Sidearm --- Amarr Logi has it though. So, what's the best way to fix this without really nerfing logis? I dont have a clear cut solution but my contribution to this conundrum is this: Switch out the Assault slots with the Logi slots. Assault with more slots would be limited due to their base CPU / PG, while Logis with so much extra CPU/PG can still maintain their Proto weapons but will be forced to actually invest in better ADV/PROTO gear. Logis who want to be combat viable can still be while maintaining their support (equipment) role but will be limited in terms of their tanking (shield/armor) capabilities due to their limited slots. The issue really is about how Logisitics can do a better job than the Assaults AND Scouts. If CCP wants a semi-role specific with the ability to be versatile, they need to balance the suits out that there is some limitation if they want to veer away from their "intended" role. - Zarr Actually.. i was talking more about armor ... considering that the "Amarr Scrambler Rifle " is coming soon, i can't see what the benefit of having lost of shields is. I prefer having a good "shield / armor" balance. You know how much CPU and PG of a complex armor plate costs? I forget the numbers but its less than the complex shield extender. Around 40+ CPU and less than 10 PG. 4 low slots --- Caldari well, even any other race can BOTH shield and armor tank. Sudden influx of scrambler rifles and flux grenades? No problem! 3 complex Armor Plates 1 Complex Armor Rep + logi bonus = +10 HP per second. Shield tank a bit put 2-3 Complex Shield Extenders and then 2 Complex Damage Mods. Who can outlast who in that scenario? Anyway, I knew Caldari Logi was OP which is why I wanted to go that route. People can adapt against shield tanking but the dropsuit allows people to adjust to that as well.
Lol, 3 complex plates... -30% of speed, moving slower than a heavy is going to help to survive.
|
Panther Alpha
WarRavens
192
|
Posted - 2013.05.14 11:46:00 -
[12] - Quote
kenderr cillo wrote:Zarr Du'Kar wrote:Panther Alpha wrote:Zarr Du'Kar wrote:Panther Alpha wrote:I don't think they going to nerfed at all. Let me explain ..
I give up with the Caldai Logi suit, no because i worrying about the nerf, but because the early ones are rubbish, and the normal Assault suit is much, much better. Only the Pro-logi one, give you a "small" advantage. But the Pro Assault suit is considerably all around better. I played both logi and assault in Chromosome and was supposed to go Caldari Logi this build but couldnt let go of the sidearm so I stuck it out with the basic medium frame. Here's what went through my head when I wanted to go Proto Racial Caldari Logi 1) It had 5 Highs and 4 lows (1 slot more than the Gallente and Minmatar) 2) I can shield tank with the racial bonus and skills which would give me over 600+ shields and have enough CPU/PG for other low modules 3) I basically get a free Complex Armor Repair due to the Logi Bonus without using a slot 4) CPU/PG problems? With full Engineering, Electronics and Core Upgrades you get a nice 507 CPU and 91 PG --- still not enough? I've got 4 low slots to put CPU/PG module if need be. 5) 4 low slots --- I can either Armor tank/Speed tank or both and fit shield rechargers in there as well (or was it regulator i forget) 6) My sprint speed if I choose to speed tank can overcome a scouts if I put 2-3 complex kin cats in there. 7) id still have room for equipment which I have 3 of. Now, before you go saying it's only caldari ---- yes it is the best dropsuit for all-around. Gallente and Minmatar doesnt have that much slots as Caldari but it is damn close to its efficiency depending on how you want to build your merc. Now, let's compare it to the Assault Racial Suit (regardless of which race): 1) Assault bonus is 25% recharge rate which is basically the amount of shields you get per tick --- Is it good? Maybe for Caldari with bigger shield tanking but not for ALL suits. Honestly, as a caldari user --- its meh at best for me. Id rather have the Armor repair so I can ditch my complex one for some other module 2) Racial bonuses of all assault --- laughable only Gallente really has some meat into it due to the fact that that most skills which deduct cpu/pg usage were taken out. 3) The rest are already discussed by how logi's are more well-rounded and superior to the Assaults Only good thing about Assaults? is the Sidearm --- Amarr Logi has it though. So, what's the best way to fix this without really nerfing logis? I dont have a clear cut solution but my contribution to this conundrum is this: Switch out the Assault slots with the Logi slots. Assault with more slots would be limited due to their base CPU / PG, while Logis with so much extra CPU/PG can still maintain their Proto weapons but will be forced to actually invest in better ADV/PROTO gear. Logis who want to be combat viable can still be while maintaining their support (equipment) role but will be limited in terms of their tanking (shield/armor) capabilities due to their limited slots. The issue really is about how Logisitics can do a better job than the Assaults AND Scouts. If CCP wants a semi-role specific with the ability to be versatile, they need to balance the suits out that there is some limitation if they want to veer away from their "intended" role. - Zarr Actually.. i was talking more about armor ... considering that the "Amarr Scrambler Rifle " is coming soon, i can't see what the benefit of having lost of shields is. I prefer having a good "shield / armor" balance. You know how much CPU and PG of a complex armor plate costs? I forget the numbers but its less than the complex shield extender. Around 40+ CPU and less than 10 PG. 4 low slots --- Caldari well, even any other race can BOTH shield and armor tank. Sudden influx of scrambler rifles and flux grenades? No problem! 3 complex Armor Plates 1 Complex Armor Rep + logi bonus = +10 HP per second. Shield tank a bit put 2-3 Complex Shield Extenders and then 2 Complex Damage Mods. Who can outlast who in that scenario? Anyway, I knew Caldari Logi was OP which is why I wanted to go that route. People can adapt against shield tanking but the dropsuit allows people to adjust to that as well. Lol, 3 complex plates... -30% of speed, moving slower than a heavy is going to help to survive.
People is only looking at the stats that FIT into their argument ....sadly... |
THE GREY CARDINAL
PSU GHOST SYNDICATE
82
|
Posted - 2013.05.14 11:59:00 -
[13] - Quote
Cosgar wrote:I've been sitting here arguing for 3 days about this logi gate issue and nobody listens, not the players, or even members of the CPM. Screw it! You want to nerf the entire logistics class because of one suit that doesn't have support bonuses like the others. I get spammed with hate mail for getting kills just because I'm a mellow fellow in yellow. Fine I'm done trying to help this community. Not like it matters when an entire game mechanic can be changed based off of an office party and instead of 2 years of beta testing. Go ahead CCP, nerf me! Take my super OP 5% hacking bonus that's only arguably good in one game mode. Take my light weapon with the lack of a sidearm that was traded for more slots and equipment, I don't need it anymore. The assaults are so threatened by my tradeoffs for versatility at the cost of speed and want to keep their crappy 2% hybrid weapon reload speed bonuses when they don't even know what a damn hybrid weapon is, FINE! I've defended tanks, heavies, scouts, heavies again, dropships, HAV, LAV, and this is the thanks I get? Keep the nerf witch hunt going, I don't think Dust 514 is ****ed up enough. I'll be in game if anyone from here wants to talk to me, enjoying the game before you all kill it.
On twitter I'm reading ideas of removing logi slots which is somehow supposed to better realise the role.
I hope CCP uses better judgement and reads the logical solutions given in your posts and Logi Bro's post. |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
45
|
Posted - 2013.05.14 12:15:00 -
[14] - Quote
Panther Alpha wrote:People is only looking at the stats that FIT into their argument ....sadly...
It's an extreme example. The point of it is that the logi suit can adapt to energy based weapons. They put 1 complex plate and speed tank while maintaining the Shield tanking would help meta the scrambler rifle.
I've speed tanked before and if my shields disappear I can just run away and wait for it to come back.
Anyway, main point of it all is that it needs tweaking. |
Jonny Moreau
Militaires-Sans-Frontieres
18
|
Posted - 2013.05.14 12:20:00 -
[15] - Quote
Have you tried being a logi?
1) I'm a giant KITTEN banana, no stealth for me 2) no sidearm, so I have to use a versarile weapon 3) I can't use tacs atm so there are NO versatile weapons for me 4) I get cut down by tacs and will by dcrambler rifles even more with my shield tanked suit I agree they can't get rid of the cpu/pg because of equipment, but maybe dedicated suit/equipment pg/cpu for logis? I need as much health as I can to survive, and since nanites don't work as well as they used to, I find myself fighting on the frontlines even more
And you can't stack plates. I put 3 complex and 1 enhanced on a logi last build and was running as fast as the heavies |
Baldy bonce
Seraphim Initiative. CRONOS.
1
|
Posted - 2013.05.14 12:38:00 -
[16] - Quote
How about'
Remove 1 low slot from proto. Caldari logi. ,remove 1 equip slot from proto. mini logi. and alter pg/cpu ,this then gives Caldari ,Mini and gal logi's 8 mid/lows .Galanti would have 4 equip slots with the bonus to fitting.so now we have gal as the equip kings able to amour tank or maybe some kind of speed fit if willing to loose a portion of tank ,Amarr get side arm and additional hp from higher base stats making them more combat focused, Caldari become the ultimate shield tanker, with enough lows to give a little variety and mini looses 1 equip so as not to step on the toes of the Gal logi and stays as the most mobile of logi's.
or
Just redesign caldari and amarr slot layouts so that they actually represent said factions philosophy's of war ,caldari shield , and amarr armour , rather than trying to make the 2 extremes of the tanking spectrum into omni-tanking set ups and forcing the utilitarian factions Mini and Gal into the extremes.
Would it not be better to have 4 distinct flavors ranging from amour buffer (Amarr) to shield buffer (Caldari) and the other 2 variants in between ?
|
SMiTTYCO
Internal Error. Negative-Feedback
30
|
Posted - 2013.05.14 12:48:00 -
[17] - Quote
Take away the logis ability to use light weapons and you just lost a loyal customer that's has been with you for over a year. Go ahead take a alot off of my caladrai logi suit, I don't care. The ones who cry for nerf and buffs left and right are the ones ruining this game, that is why I have never asked for a nerf, even when swarm launchers were free fire. Adapt and over come apparently doesn't exist. |
BASSMEANT
ZionTCD Unclaimed.
220
|
Posted - 2013.05.14 13:11:00 -
[18] - Quote
dude they took out medium range gun game.
what do you expect?
next...
only 1 team gets guns.
Peace B |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
363
|
Posted - 2013.05.14 13:16:00 -
[19] - Quote
THE GREY CARDINAL wrote:
On twitter I'm reading ideas of removing logi slots which is somehow supposed to better realise the role.
I hope CCP uses better judgement and reads the logical solutions given in your posts and Logi Bro's post.
I swear if they go off of Twitter for their effing ideas im done. Really if they pull their idea off a 140 character service then i hope this entire thing fails.
Dropping slots has been covered as to why its a bad idea. ITs not the damn slots that make logis so appealing, minmatar logis had 4 high 4 low and for 3 equipment you could be faster than assaults and have as much stamina as scouts, why did ppl go with caldari logi then?
Cause you could shield tank it way higher than you could with a minmatar and its 4 high slots and the movement difference wasn't enough of a bonus on the minmatar logi to warrant it.
The lesson is right there a difference of .2-.3m/s movement is not enough incentive if you can achieve higher tank. Guess what thats why CALDARI LOGI is being chosen, because ppl are giving up .2-.3m/s of movement for a much higher level of tank on the suit.
Reducce/Change the racial bonus on the caldari logi and perhaps lower its PG(with 4 lows if the suit becomes to PG intensive as most do, it will require using PG modules, forcing the assault players who use it to give up those slots otherwise used for speed mods, stamina mods, and shield regulators)---> This is why the suit is so menacing. If people knew how ppl are building their suits on the low end they'd get that. |
THE GREY CARDINAL
PSU GHOST SYNDICATE DARKSTAR ARMY
82
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Posted - 2013.05.15 06:56:00 -
[20] - Quote
Keyser Soze VerbalKint wrote:THE GREY CARDINAL wrote:
On twitter I'm reading ideas of removing logi slots which is somehow supposed to better realise the role.
I hope CCP uses better judgement and reads the logical solutions given in your posts and Logi Bro's post.
I swear if they go off of Twitter for their effing ideas im done. Really if they pull their idea off a 140 character service then i hope this entire thing fails. Dropping slots has been covered as to why its a bad idea. ITs not the damn slots that make logis so appealing, minmatar logis had 4 high 4 low and for 3 equipment you could be faster than assaults and have as much stamina as scouts, why did ppl go with caldari logi then? Cause you could shield tank it way higher than you could with a minmatar and its 4 high slots and the movement difference wasn't enough of a bonus on the minmatar logi to warrant it. The lesson is right there a difference of .2-.3m/s movement is not enough incentive if you can achieve higher tank. Guess what thats why CALDARI LOGI is being chosen, because ppl are giving up .2-.3m/s of movement for a much higher level of tank on the suit.
Reducce/Change the racial bonus on the caldari logi and perhaps lower its PG(with 4 lows if the suit becomes to PG intensive as most do, it will require using PG modules, forcing the assault players who use it to give up those slots otherwise used for speed mods, stamina mods, and shield regulators)---> This is why the suit is so menacing. If people knew how ppl are building their suits on the low end they'd get that.
No no no, stop talking sense...We need to nerf ALL logi suits...it's the only wayto be sure.
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Spectral Clone
The Unholy Legion of Darkstar DARKSTAR ARMY
17
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Posted - 2013.05.15 07:00:00 -
[21] - Quote
Nuke it from orbit, only way to be sure. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
449
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Posted - 2013.05.15 07:04:00 -
[22] - Quote
Jack McReady wrote:OP noobsuit
Quote:standard amarr logi suit with scrambler pistol I've lost all faith in humanity |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
449
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Posted - 2013.05.15 07:21:00 -
[23] - Quote
Zarr Du'Kar wrote: 1) It had 5 Highs and 4 lows (1 slot more than the Gallente and Minmatar) 2) I can shield tank with the racial bonus and skills which would give me over 600+ shields and have enough CPU/PG for other low modules 3) I basically get a free Complex Armor Repair due to the Logi Bonus without using a slot 4) CPU/PG problems? With full Engineering, Electronics and Core Upgrades you get a nice 507 CPU and 91 PG --- still not enough? I've got 4 low slots to put CPU/PG module if need be. 5) 4 low slots --- I can either Armor tank/Speed tank or both and fit shield rechargers in there as well (or was it regulator i forget) 6) My sprint speed if I choose to speed tank can overcome a scouts if I put 2-3 complex kin cats in there. 7) id still have room for equipment which I have 3 of. - Zarr
It won't fit, you'd definitely have to use a PG and CPU module, that leaves you with 2 low slots, have fun armor and or speed tanking
That bonus is the only real problem here. |
Skyhound Solbrave
Rough Riders..
68
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Posted - 2013.05.15 07:34:00 -
[24] - Quote
If I lost my light weapon, I'm switching to assault. Sorry fellow bros, I've tried defending our class for long enough. The CPM doesn't want to help us and god knows what CCP is planning. The scrambler rifle is already making its mark so I really hope they end up not doing anything. The SR is just too fun of a weapon for me to pass up |
Llan Heindell
One-Armed Bandits Heretic Initiative
108
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Posted - 2013.05.15 07:37:00 -
[25] - Quote
Cosgar wrote:I've been sitting here arguing for 3 days about this logi gate issue and nobody listens, not the players, or even members of the CPM. Screw it! You want to nerf the entire logistics class because of one suit that doesn't have support bonuses like the others. I get spammed with hate mail for getting kills just because I'm a mellow fellow in yellow. Fine I'm done trying to help this community. Not like it matters when an entire game mechanic can be changed based off of an office party and instead of 2 years of beta testing. Go ahead CCP, nerf me! Take my super OP 5% hacking bonus that's only arguably good in one game mode. Take my light weapon with the lack of a sidearm that was traded for more slots and equipment, I don't need it anymore. The assaults are so threatened by my tradeoffs for versatility at the cost of speed and want to keep their crappy 2% hybrid weapon reload speed bonuses when they don't even know what a damn hybrid weapon is, FINE! I've defended tanks, heavies, scouts, heavies again, dropships, HAV, LAV, and this is the thanks I get? Keep the nerf witch hunt going, I don't think Dust 514 is up enough. I'll be in game if anyone from here wants to talk to me, enjoying the game before you all kill it.
I agree with you Cosgar, and I don't think you should abandon hope, because to be honest, you were one of the few dudes that actually put a though into the Logi situation without the Nerf hammer equiped. Even I as a Logi was feeling I was a little bit too powerful. But then I gave it a though and I'm not OP, people just can't play this game so they need to complain about every **** that can kill them. It's like "You suck, then go to the forums and hate some gear or dropsuit".
I'm not saying that the assaults should not be touched. They are terrible. But after seeing a LOT of caldari bunnies rolling around with Laser rifles and Scrambler rifles (After the update). It feels a little bit odd.
Anyways. Don't give in just yet bro.
Llan Heindell. |
DropKickSuicide
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
103
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Posted - 2013.05.15 07:47:00 -
[26] - Quote
Cosgar wrote:I've been sitting here arguing for 3 days about this logi gate issue and nobody listens, not the players, or even members of the CPM. Screw it! You want to nerf the entire logistics class because of one suit that doesn't have support bonuses like the others. I get spammed with hate mail for getting kills just because I'm a mellow fellow in yellow. Fine I'm done trying to help this community. Not like it matters when an entire game mechanic can be changed based off of an office party and instead of 2 years of beta testing. Go ahead CCP, nerf me! Take my super OP 5% hacking bonus that's only arguably good in one game mode. Take my light weapon with the lack of a sidearm that was traded for more slots and equipment, I don't need it anymore. The assaults are so threatened by my tradeoffs for versatility at the cost of speed and want to keep their crappy 2% hybrid weapon reload speed bonuses when they don't even know what a damn hybrid weapon is, FINE! I've defended tanks, heavies, scouts, heavies again, dropships, HAV, LAV, and this is the thanks I get? Keep the nerf witch hunt going, I don't think Dust 514 is up enough. I'll be in game if anyone from here wants to talk to me, enjoying the game before you all kill it.
Dont give up man, and remember there will always be us Heavys to break your fall and to keep you from being the worst class in game, |
Jack McReady
DUST University Ivy League
206
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Posted - 2013.05.15 07:48:00 -
[27] - Quote
NeoWraith Acedia wrote:Jack McReady wrote:OP noobsuit Quote:standard amarr logi suit with scrambler pistol I've lost all faith in humanity have you actually read what I wrote? |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
449
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Posted - 2013.05.15 07:49:00 -
[28] - Quote
Jack McReady wrote:NeoWraith Acedia wrote:Jack McReady wrote:OP noobsuit Quote:standard amarr logi suit with scrambler pistol I've lost all faith in humanity have you actually read what I wrote? I lost faith in the people calling the Amarr logi a noob suit. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
449
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Posted - 2013.05.15 07:50:00 -
[29] - Quote
DropKickSuicide wrote: Dont give up man, and remember there will always be us Heavys to break your fall and to keep you from being the worst class in game,
As an ex-heavy.... that's not comforting, that's our future |
DropKickSuicide
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
104
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Posted - 2013.05.15 08:48:00 -
[30] - Quote
NeoWraith Acedia wrote:DropKickSuicide wrote: Dont give up man, and remember there will always be us Heavys to break your fall and to keep you from being the worst class in game,
As an ex-heavy.... that's not comforting, that's our future
Oh, sorry... It was comforting to me, Logis are bigger then scouts so I was hoping to use yall as a blanket while We Heavys died in our holes |
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