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crazy space 1
Krullefor Organization Minmatar Republic
1116
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Posted - 2013.05.14 08:47:00 -
[1] - Quote
Decease the pg/CPU of all logis by a large amount.
Add a role bonus , 50% lower pg and cpu requirements for all equipment slots.
This is also how eve online ships are balanced.
Logistics Skill Bonus: 10% bonus to Tracking Link efficiency and 15% reduction in Shield Transport capacitor use per level
Role Bonus: -50% CPU need for Shield Transporters
http://wiki.eveonline.com/en/wiki/Scimitar |
crazy space 1
Krullefor Organization Minmatar Republic
1116
|
Posted - 2013.05.14 08:56:00 -
[2] - Quote
I'm bumping this now that my weird double thread is gone
also more examples
http://wiki.eveonline.com/en/wiki/Anathema
Amarr Frigate Skill Bonus: 5% bonus to rocket damage per level 5% reduction of capacitor recharge time per level
Covert Ops Skill Bonus: -97.5% to -100% reduced CPU need for cloaking device 10% increase to scan strength of probes per level -10% bonus to survey probe flight time per level |
XXfootnoteXX
DUST University Ivy League
264
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Posted - 2013.05.14 09:00:00 -
[3] - Quote
I rather see Assaults get a big boost than nerfing the logi suits. Logi Bro had a good thread going on it.
Right now the boosts are crap for assault. |
Cat Merc
BetaMax. CRONOS.
1086
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Posted - 2013.05.14 09:00:00 -
[4] - Quote
awwww Can't hijack this thread :< |
Calroon DeVil
Internal Error. Negative-Feedback
18
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Posted - 2013.05.14 09:00:00 -
[5] - Quote
You'd think they learned something during the past 10 years, wouldn't you? Well, here we are in for a big surprise. |
crazy space 1
Krullefor Organization Minmatar Republic
1118
|
Posted - 2013.05.14 09:04:00 -
[6] - Quote
XXfootnoteXX wrote:I rather see Assaults get a big boost than nerfing the logi suits. Logi Bro had a good thread going on it.
Right now the boosts are crap for assault.
It's not a nerf, it just allows them to fit the same amount as an assualt without allowing people to leave off the equipment to take advantage of some huge pg and cpu that is only justified by how much the suit needs to fit with equipment on.
As long as people leave off equipment the suit is not balanced. So you bring it's cpu and powergrid down to the same level as the assault, but give fitting bonuses to equipment fitting. Then it's still it's awesome suit but it's not broken.
Can an assault fit 5 complex shield mods?
Also read the thread, I didn't say it has to replace any current bonus. It's a role bonus, this is a common balance toll from eve online. This suggestion is not my idea, it's CCPs. |
crazy space 1
Krullefor Organization Minmatar Republic
1118
|
Posted - 2013.05.14 09:05:00 -
[7] - Quote
Cat Merc wrote:awwww Can't hijack this thread :< hugs |
crazy space 1
Krullefor Organization Minmatar Republic
1122
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Posted - 2013.05.14 10:09:00 -
[8] - Quote
updated thread |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
911
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Posted - 2013.05.14 10:12:00 -
[9] - Quote
How is the entire logi class the problem again. Let's see some explanations, charts and numbers. Start with the Amarr and end with Caldari. Let me know if you realize something once you get to Caldari. |
The Robot Devil
BetaMax. CRONOS.
223
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Posted - 2013.05.14 10:18:00 -
[10] - Quote
All the logi suits should be balance against each other and the against other suits. Whatever nerf/buff needs to fix whatever suit. I don't care if one or all of them are considered op, all I care about is balance. |
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Amorale Lyadstafer
Zumari Force Projection Caldari State
5
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Posted - 2013.05.14 10:20:00 -
[11] - Quote
The only smart solution out here |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
911
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Posted - 2013.05.14 10:23:00 -
[12] - Quote
The Robot Devil wrote:All the logi suits should be balance against each other and the against other suits. Whatever nerf/buff needs to fix whatever suit. I don't care if one or all of them are considered op, all I care about is balance. Again, why is the entire logistics class considered OP. Does my 5% hacking bonus make you feel that threatened in flaccid? |
crazy space 1
Krullefor Organization Minmatar Republic
1125
|
Posted - 2013.05.14 10:23:00 -
[13] - Quote
XXfootnoteXX wrote:I rather see Assaults get a big boost than nerfing the logi suits. Logi Bro had a good thread going on it.
Right now the boosts are crap for assault. btw 100% agreed
Bonuses on assault are crap
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crazy space 1
Krullefor Organization Minmatar Republic
1125
|
Posted - 2013.05.14 10:25:00 -
[14] - Quote
Cosgar wrote:The Robot Devil wrote:All the logi suits should be balance against each other and the against other suits. Whatever nerf/buff needs to fix whatever suit. I don't care if one or all of them are considered op, all I care about is balance. Again, why is the entire logistics class considered OP. Does my 5% hacking bonus make you feel that threatened in flaccid?
Who said anything about taking away your hacking bonus????????
Logi suits get extra pg/cpu to fit 3/4 pieces o equipment at once. Equipment has a very high pg/cpu cost.
On top of this logis get more highs and lows
So if you don't equip anything in your equipment slots, it allows you to create fits you were not meant too, it's really SIMPLE |
iceyburnz
Crux Special Tasks Group Gallente Federation
444
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Posted - 2013.05.14 10:29:00 -
[15] - Quote
Logis at the moment are not support troops. Essentially they've created a modern front line soldier in the Logi.
It can tank better than assault, it has more equipment slots.
Once Light weapons slot? Whoop.
Give them one sidearm slot instead.
Removing the light weapon slot.
Thats would sort out the run and gun logis and the sniper logis. They are supposed to be repping stuff and helping team mates, not lone gunning about the battlefield with a mega tank dispensing nanohive like pez. |
CODE Breaker93
L.O.T.I.S. RISE of LEGION
65
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Posted - 2013.05.14 10:29:00 -
[16] - Quote
Here's a idea that would make logi's more useful as support opposed to assault. Put a active bonus to the rep tool i.e. 5% damage reduction or 4% weapon damage to the person being rep'd. ???? Just a thought. |
crazy space 1
Krullefor Organization Minmatar Republic
1126
|
Posted - 2013.05.14 11:12:00 -
[17] - Quote
CODE Breaker93 wrote:Here's a idea that would make logi's more useful as support opposed to assault. Put a active bonus to the rep tool i.e. 5% damage reduction or 4% weapon damage to the person being rep'd. ???? Just a thought.
That's just a good idea for more equipment. Remote boosters for weapon damage and such.
If equipment is to be balanced it needs to cost less for a logi to equip 4 pieces or the suit has too much pg and cpu when the equipment slots are left unused. |
The Robot Devil
BetaMax. CRONOS.
223
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Posted - 2013.05.14 12:16:00 -
[18] - Quote
Cosgar wrote:The Robot Devil wrote:All the logi suits should be balance against each other and the against other suits. Whatever nerf/buff needs to fix whatever suit. I don't care if one or all of them are considered op, all I care about is balance. Again, why is the entire logistics class considered OP. Does my 5% hacking bonus make you feel that threatened in flaccid?
Threatened in flaccid? My hanging skin does not feel threatened and I am not dehydrated so the answer to this odd question is no. Actually it is the opposite of your question. My views are rigid to the point of close mindedness.
Again, the problems with logi suits is the excessive CPU and PG not the bonuses that the suit is given. Logistics suits are made to support not to assault and the fact that are being used as assault suits highlights the fact that they are over powered in CPU/PG and should be adjusted to be more in line with other suits. |
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