Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
79
|
Posted - 2013.05.14 01:58:00 -
[1] - Quote
I think it would be fair for players to be able to RE SPEC their skill trees.
This way players can test weapons and drop suits and if they change their mind or did a mistake they can always redo it.
Wanna hear a win - win situation?
CCP, give us a respec option for the valu of 2000 AUR (1$) This way players can test stuff and have a respec plus you earn some extra cash for something pretty small.
Even some players that were planning in NEVER spending money in dust514 might consider at least spending 2$ for 4000 aur just to do some respecs....
What you guys think? |
Rachoi
HavoK Core RISE of LEGION
49
|
Posted - 2013.05.14 01:59:00 -
[2] - Quote
ah... sort of agreed.
it should cost SOMETHING, but there should also be a timed cooldown on it, only able to respec every few months or so.
if the respec didnt, then think of the horrible abuse that could come of it |
Stephen Rao
Verboten XXI
10
|
Posted - 2013.05.14 02:00:00 -
[3] - Quote
KING CHECKMATE wrote:I think it would be fair for players to be able to RE SPEC their skill trees.
This way players can test weapons and drop suits and if they change their mind or did a mistake they can always redo it.
Wanna hear a win - win situation?
CCP, give us a respec option for the valu of 2000 AUR (1$) This way players can test stuff and have a respec plus you earn some extra cash for something pretty small.
Even some players that were planning in NEVER spending money in dust514 might consider at least spending 2$ for 4000 aur just to do some respecs....
What you guys think? Or, players with 10+mil SP could just spend $2 to go from Proto Tanker to Proto Assaulter whenever they want. The new Skill Progression has been made so that players have to spend a lot more time and SP to specialize in roles. With this they'd just have to spend some AUR to switch roles (the real hardcore players are already spending more than that in Boosters every week).
Sorry, but I can't get on board with this. There is an optional re-spec coming up soon if you'd like to take advantage of it. Don't get used to it though. |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
272
|
Posted - 2013.05.14 02:01:00 -
[4] - Quote
I think when a player graduates from the upcoming Academy battle mode they should get a respec option as a reward. This encourages them to experiment and allows one to determine their preferred role without gimping specialization. Once you play in the big leagues no more resets. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
79
|
Posted - 2013.05.14 02:12:00 -
[5] - Quote
Full Metal Kitten wrote:I think when a player graduates from the upcoming Academy battle mode they should get a respec option as a reward. This encourages them to experiment and allows one to determine their preferred role without gimping specialization. Once you play in the big leagues no more resets.
Well might be bro. But every time they release new weapons? or every time they nerf something or buff something else? I mean people will want to try and experiment. Specially because not everybody can play every day and some of us actually have a limited SP earnings a week that we must wisely use...
With the slow ISK/SP progression Dust has now and the expensive skill tree, the least they can do to encourage players and give the respec so at least we can have fun with the SP we have LOL.
And don't forget NEW players that they actually don't know what they are spending their ISK and SP on.... |
BuTtHuRtPEepZ
Raging Pack of Homos
0
|
Posted - 2013.05.14 02:16:00 -
[6] - Quote
While i like the idea of respec, it defeats the purpose of "living with your mistakes". However, if CCP DOES intend to implement a respec option, i think the best route would be similar to that in MAG. In mag u get respec points per match (similar to war points). When the respec bar fills, you are allowed to spend the respec points and they reset, but each time they do, the required points for respec again increases by double/triple/etc.
in addition, you should NOT be allowed to respect ALL of your stats, but only category at a time. For instance, assume you have assault rifle and sniper rifle fully speced, you should NOT be able to respect BOTH back into light weapon, but only ONE of them. Sort of like a backtracking. This way, players will be able to experiment with weapons and take back their mistakes, but not ALL of them. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
79
|
Posted - 2013.05.14 02:29:00 -
[7] - Quote
BuTtHuRtPEepZ wrote:While i like the idea of respec, it defeats the purpose of "living with your mistakes". However, if CCP DOES intend to implement a respec option, i think the best route would be similar to that in MAG. In mag u get respec points per match (similar to war points). When the respec bar fills, you are allowed to spend the respec points and they reset, but each time they do, the required points for respec again increases by double/triple/etc.
in addition, you should NOT be allowed to respect ALL of your stats, but only category at a time. For instance, assume you have assault rifle and sniper rifle fully speced, you should NOT be able to respect BOTH back into light weapon, but only ONE of them. Sort of like a backtracking. This way, players will be able to experiment with weapons and take back their mistakes, but not ALL of them.
I see where you are coming from. The problem is that sometimes, and i mean at least half of the times, The mistakes are nothing but ''balancing'' CCP does or a change in build and this triggers the need for re-spec..... Say i re spec into SR because they are great. I dont have enough SP to master 2 weapons, only one.In a month CCP turns SR into turds or remove the sight or whatever. I dont want it anymore. IS IT MY FAULT THAT I WANT A RE SPEC? nope. I spent sp on something and at the end, i don't have what i payed for so its only natural i want my SP back.
I remember the re spec option in MAG and i do think is a good idea. I'll put it with the Original post and +1. |
Azri Sarum
DUST University Ivy League
6
|
Posted - 2013.05.14 02:37:00 -
[8] - Quote
I really don't think this has a place in DUST. It violates the basic principals of the skill system. Your choices are supposed to have consequences. They are supposed to define you.
Being able to reset that, even infrequently, removes the consequences of your skill choices.
I do agree though that it can be harsh for new players, especially those unfamiliar with EVE. I would rather the new player experience be targeted directly, rather than use blanket resets to try and address its shortcomings.
A VR training room where weapons and fits can be experimented with might help, with the added bonus it would be beneficial to older players as well. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
79
|
Posted - 2013.05.14 02:43:00 -
[9] - Quote
Azri Sarum wrote:I really don't think this has a place in DUST. It violates the basic principals of the skill system. Your choices are supposed to have consequences. They are supposed to define you.
Being able to reset that, even infrequently, removes the consequences of your skill choices.
I do agree though that it can be harsh for new players, especially those unfamiliar with EVE. I would rather the new player experience be targeted directly, rather than use blanket resets to try and address its shortcomings.
A VR training room where weapons and fits can be experimented with might help, with the added bonus it would be beneficial to older players as well.
read the post above yours. Its not always the fault of the player and its obvious that players will ALWAYS want to test new stuff... |
Mobius Kaethis
Molon Labe.
347
|
Posted - 2013.05.14 02:44:00 -
[10] - Quote
Actually this isn't a bad idea.
Consider the following. We, experienced players have been through x-teen million resets and respecs. We have had the opportunity to play around with things and see what fits. This has given us a distinct advantage when it comes to choosing a specialization. If the reset can only happen once, at a preset sp limit, and even then can only be exercised for a limited time new players would not only have a more even playing field but would have at least some of the same advantages that we have had.
Now please note, I have been one of the largest anti-respec folks on the forum. Having spent hours pummeling those calling for a respec just because they made a skilling mistake I find myself surprised that I am supporting this idea but it is a well thought out one.
Here are the restrictions that I would impose upon this respec. 1) The respec becomes available at around 4 mil sp. This is enough sp that a player has a taste for what dust has to offer and a pretty good idea about what they would like to specialize in but not enough to have truly delved deeply into a single facet of the game. There is still plenty of space for a player to make a mistake post reset and thus set back their development quite a bit. This respec does not free a player from the responsibility to make informed choices about how to use their skill points.
2) If this respec is not used before the the character reaches 4.5 million sp (a few weeks worth of skilling) than the opportunity to reset is rescinded. This will prevent players from holding their respec indefinitely so that they can put millions of sp into the next great thing on day one and be competitive while they wait.
I'm sure that there are issues with this limited respec idea but this seems like a pretty solid idea to me so far in that it can, with my restrictions, encourage new players while discouraging manipulation that could disadvantage older players who have spend months or years grinding for their skills.
Please let the flames and criticism fly. Lets burn this idea down so that we can build it up.
Edit: A VR training room would be a viable alternative that I would support even more by the way. |
|
Rowley Pup
Kang Lo Directorate Gallente Federation
29
|
Posted - 2013.05.14 03:03:00 -
[11] - Quote
I think these skill refunds are spoiling people. The skills you unlock should be a defining characteristic of your play style, and if you want different roles, you have two other character slots to play with. Maybe players will think twice before chasing the FotM once these SP refunds stop. That said, I'm not opposed to free skill resets for new players (something like unlimited respecs until a player graduates from the upcoming Academy battle mode, with a final respec after they graduate); for veteran players, add a short grace period before the skills spent become locked.
The thing is, EVE is very unforgiving, and I believe that DUST should be similarly unforgiving. However, in EVE, if you accidentally train the wrong skill, you often only lose a short amount of time before you realize your error and fix the problem. In DUST, once you spend the points, the SP is gone, so without some sort of buffer to avoid those minor mis-clicks, DUST is technically more punishing than even EVE is in this area. Including something that allows a player to refund all SP spent in the last 15 minutes should be more than enough time to fix an error when you make a mistake (no ISK refunds, if you bought a book). |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
80
|
Posted - 2013.05.14 03:15:00 -
[12] - Quote
Mobius Kaethis wrote:Actually this isn't a bad idea.
Consider the following. We, experienced players have been through x-teen million resets and respecs. We have had the opportunity to play around with things and see what fits. This has given us a distinct advantage when it comes to choosing a specialization. If the reset can only happen once, at a preset sp limit, and even then can only be exercised for a limited time new players would not only have a more even playing field but would have at least some of the same advantages that we have had.
Now please note, I have been one of the largest anti-respec folks on the forum. Having spent hours pummeling those calling for a respec just because they made a skilling mistake I find myself surprised that I am supporting this idea but it is a well thought out one.
Here are the restrictions that I would impose upon this respec. 1) The respec becomes available at around 4 mil sp. This is enough sp that a player has a taste for what dust has to offer and a pretty good idea about what they would like to specialize in but not enough to have truly delved deeply into a single facet of the game. There is still plenty of space for a player to make a mistake post reset and thus set back their development quite a bit. This respec does not free a player from the responsibility to make informed choices about how to use their skill points.
2) If this respec is not used before the the character reaches 4.5 million sp (a few weeks worth of skilling) than the opportunity to reset is rescinded. This will prevent players from holding their respec indefinitely so that they can put millions of sp into the next great thing on day one and be competitive while they wait.
I'm sure that there are issues with this limited respec idea but this seems like a pretty solid idea to me so far in that it can, with my restrictions, encourage new players while discouraging manipulation that could disadvantage older players who have spend months or years grinding for their skills.
Please let the flames and criticism fly. Lets burn this idea down so that we can build it up.
Edit: A VR training room would be a viable alternative that I would support even more by the way.
Those are solid ideas. of course i ws not talking about a free re spec that you could do anytime...
@ Rowley Pup , MAG was pretty unforgiving and still had a re spec option for several reasons.I played Mag since beta by the name of AceOfJokers666 so i know MAG pretty well...
In a game like DUST514 where the weapons and stats change frequently and there is so much to do but so little SP to do them, a re spec option should be available in some form to give the chance to players to be the best they can be. IMO at least. |
Ser Chard
Benevolence Life Insurance
11
|
Posted - 2013.05.14 03:18:00 -
[13] - Quote
Only thing I think would work is some sort of "neural recalibration".
This experimental procedure isolates and re-purposes synapses for the purpose of advanced and targeted learning. Unfortunately, this results in the loss of some previously learned skills and may result in tissue scarring.
There have been reports of mercs that have undergone this procedure with such conviction that they traded in their ability to do simple math, remember names and brush their teeth for improved performance in other areas. Explains why you see so many crackshots with bad breath.
Simply put, it'd be cool if we could "sell" skills back for some of their SP. Maybe 75%? May create some issues but would keep choices feeling heavy and permanent. |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
81
|
Posted - 2013.05.14 03:27:00 -
[14] - Quote
I don't think I agree with this, honestly.
EVE players have to stick with their choices. They only get refunds when a skill is removed from the game. Every choice you make, you live with and put up with. The long and short of it is as well, there are no bad choices.
If you absolutely MUST respec it shuould be like, 3 Million SP max per year for Aurum. The moment you go further from this is the moment you get FOTM builds all over the place. Wanna try and new weapon? Make an alt. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
80
|
Posted - 2013.05.14 03:29:00 -
[15] - Quote
Vallud Eadesso wrote:I don't think I agree with this, honestly.
EVE players have to stick with their choices. They only get refunds when a skill is removed from the game. Every choice you make, you live with and put up with. The long and short of it is as well, there are no bad choices.
If you absolutely MUST respec it shuould be like, 3 Million SP max per year for Aurum. The moment you go further from this is the moment you get FOTM builds all over the place. Wanna try and new weapon? Make an alt.
Im not an EVE player and i'm not playing EVE. This is Dust514 and if there is a chance for it to be better i'd take it.
''Wanna try and new weapon? Make an alt'' The problem is, i dont have 6+ hours per day to play and test a weapon to its full potential. you might have, but i dont. |
PADDEhatpigen
BurgezzE.T.F Orion Empire
11
|
Posted - 2013.05.14 03:55:00 -
[16] - Quote
Skill point reset at any time is ok, the price should be 10 isk per skill point.
when you got 10 mill. SP i bet you dont do it very often...
If its like this i have no problem with players making respecs any time they want.... |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
84
|
Posted - 2013.05.14 04:01:00 -
[17] - Quote
KING CHECKMATE wrote:Vallud Eadesso wrote:I don't think I agree with this, honestly.
EVE players have to stick with their choices. They only get refunds when a skill is removed from the game. Every choice you make, you live with and put up with. The long and short of it is as well, there are no bad choices.
If you absolutely MUST respec it shuould be like, 3 Million SP max per year for Aurum. The moment you go further from this is the moment you get FOTM builds all over the place. Wanna try and new weapon? Make an alt. Im not an EVE player and i'm not playing EVE. This is Dust514 and if there is a chance for it to be better i'd take it. ''Wanna try and new weapon? Make an alt'' The problem is, i dont have 6+ hours per day to play and test a weapon to its full potential. you might have, but i dont.
Perhaps you're not playing EVE but you're playing a game made by CCP who want EVE and Dust to slowly become one game. That means sharing the same rules, and those rules say "Spec wrong? Tough luck." I mean, yeah, i'd LOVE to be able to spend a few ISK to have the last 10 years of my EVE character refunded to me and re-spend all those skill points differently, but I can't. Because that's now how CCP role.
If you don't have the time to make an alt... well too bad. Better spec it on your main then too. All respeccing does is create FotM builds and causes the devs to chase power creep. One gun is SLIGHTLY too powerful (Tactical AR right now, for example) everyone catches on, makes that build and EVERYONE uses that gun. CCP nerf that gun a bit. Turns out now the, I dunno, let's pretend the Mass Driver is now SLIGHTLY more powerful. Everyone resets, specs into Mass Drivers, so CCP have to nerf it and the cycle continues.
No. Either do your research, make an alt or perhaps come up with a good suggestion. Respeccing is NOT a good option. |
Rowley Pup
Kang Lo Directorate Gallente Federation
32
|
Posted - 2013.05.14 04:02:00 -
[18] - Quote
KING CHECKMATE wrote:@ Rowley Pup , MAG was pretty unforgiving and still had a re spec option for several reasons.I played Mag since beta by the name of AceOfJokers666 so i know MAG pretty well...
In a game like DUST514 where the weapons and stats change frequently and there is so much to do but so little SP to do them, a re spec option should be available in some form to give the chance to players to be the best they can be. IMO at least.
I played MAG since the early beta stage as well. MAG was a different beast than what CCP is trying to accomplish with DUST. Ultimately, DUST is more MMO, and CCP has stated multiple times that they want to blur the line between EVE and DUST. I believe that we as a community need to be willing to own our past choices in DUST, and giving up on the idea of full respecs is a part of that.
If we allow CCP to entertain the idea of respecs for AURUM, then we are allowing a particularly sinister element into DUST. CCP may be honest today, but if CCP sees DUST failing to pay them back, then it would be all too easy for CCP to begin to frequesntly overnerf and overbuff, in order to entice players to buy AUR for frequent skill respecs. I am in favor of forgiving players short term mistakes, and I am in favor of allowing newbies to try a variety of builds before locking themselves into a particular role. But I am entirely opposed to a system in which players are rewarded for chasing the FotM. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
80
|
Posted - 2013.05.14 04:09:00 -
[19] - Quote
Vallud Eadesso wrote: Perhaps you're not playing EVE but you're playing a game made by CCP who want EVE and Dust to slowly become one game. That means sharing the same rules, and those rules say "Spec wrong? Tough luck." I mean, yeah, i'd LOVE to be able to spend a few ISK to have the last 10 years of my EVE character refunded to me and re-spend all those skill points differently, but I can't. Because that's now how CCP role.
If you don't have the time to make an alt... well too bad. Better spec it on your main then too. All respeccing does is create FotM builds and causes the devs to chase power creep. One gun is SLIGHTLY too powerful (Tactical AR right now, for example) everyone catches on, makes that build and EVERYONE uses that gun. CCP nerf that gun a bit. Turns out now the, I dunno, let's pretend the Mass Driver is now SLIGHTLY more powerful. Everyone resets, specs into Mass Drivers, so CCP have to nerf it and the cycle continues.
No. Either do your research, make an alt or perhaps come up with a good suggestion. Respeccing is NOT a good option.
''All respeccing does is create FotM builds and causes the devs to chase power creep'' Exactly that. Making Balancing a more important thing.Re spec will only make it obvious.
Eve and Dust will never be 1 game. The will be connected but not one. And the decisions of a SINGLE merc is different than , whatever you EVE players do XD
Then again.It s ok.Its YOUR opinion.you have the right to it.You already made clear you are egoistical player with loads of free time. But thats what it is, only the opinion of 1 player.
So thanks for participating , see you around bye. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
80
|
Posted - 2013.05.14 04:10:00 -
[20] - Quote
Rowley Pup wrote:KING CHECKMATE wrote:@ Rowley Pup , MAG was pretty unforgiving and still had a re spec option for several reasons.I played Mag since beta by the name of AceOfJokers666 so i know MAG pretty well...
In a game like DUST514 where the weapons and stats change frequently and there is so much to do but so little SP to do them, a re spec option should be available in some form to give the chance to players to be the best they can be. IMO at least. I played MAG since the early beta stage as well. MAG was a different beast than what CCP is trying to accomplish with DUST. Ultimately, DUST is more MMO, and CCP has stated multiple times that they want to blur the line between EVE and DUST. I believe that we as a community need to be willing to own our past choices in DUST, and giving up on the idea of full respecs is a part of that. If we allow CCP to entertain the idea of respecs for AURUM, then we are allowing a particularly sinister element into DUST. CCP may be honest today, but if CCP sees DUST failing to pay them back, then it would be all too easy for CCP to begin to frequesntly overnerf and overbuff, in order to entice players to buy AUR for frequent skill respecs. I am in favor of forgiving players short term mistakes, and I am in favor of allowing newbies to try a variety of builds before locking themselves into a particular role. But I am entirely opposed to a system in which players are rewarded for chasing the FotM.
MAy be, but while CCP is changing Dropsuits, adding new weapons, changing weapon stats and adding / removing sights, they should have this option. AT LEAST.
''CCP may be honest today, but if CCP sees DUST failing to pay them back, then it would be all too easy for CCP to begin to frequesntly overnerf and overbuff, in order to entice players to buy AUR for frequent skill respecs.''
This might be true. There are also some options NOT involving AURUM in the original post now. Thanks. |
|
theyseemetrollin
Amarr Templars Amarr Empire
0
|
Posted - 2013.05.14 04:13:00 -
[21] - Quote
just let us pay 200k isk for the initial respec and then double the cost everytime we want to do it again |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
85
|
Posted - 2013.05.14 04:16:00 -
[22] - Quote
theyseemetrollin wrote:just let us pay 200k isk for the initial respec and then double the cost everytime we want to do it again
More like 200Mil and then we're in the ballpark of reasonable for the first time and then exponential gain. 200k ISK is... pocket change. Especially when they link Dust and EVE markets, I mean hell the day that happens i'm sending over about 3 Billion. Minimum. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
80
|
Posted - 2013.05.14 04:24:00 -
[23] - Quote
Vallud Eadesso wrote:theyseemetrollin wrote:just let us pay 200k isk for the initial respec and then double the cost everytime we want to do it again More like 200Mil and then we're in the ballpark of reasonable for the first time and then exponential gain. 200k ISK is... pocket change. Especially when they link Dust and EVE markets, I mean hell the day that happens i'm sending over about 3 Billion. Minimum.
well then they shouldnt Merge Economics in these 2 games. Or have a limit on the transactions.
200Mil is a LOT for a regular player. Hell , i never had more than 70 mil and that's including the full reset we got about a week ago LOL. |
Vallud Eadesso
Subdreddit Test Alliance Please Ignore
86
|
Posted - 2013.05.14 04:30:00 -
[24] - Quote
KING CHECKMATE wrote:Vallud Eadesso wrote:theyseemetrollin wrote:just let us pay 200k isk for the initial respec and then double the cost everytime we want to do it again More like 200Mil and then we're in the ballpark of reasonable for the first time and then exponential gain. 200k ISK is... pocket change. Especially when they link Dust and EVE markets, I mean hell the day that happens i'm sending over about 3 Billion. Minimum. well then they shouldnt Merge Economics in these 2 games. Or have a limit on the transactions. 200Mil is a LOT for a regular player. Hell , i never had more than 70 mil and that's including the full reset we got about a week ago LOL.
200Mil is not a lot, trust me. Recently in EVE they removed a loot item that Drones used to drop (Scrap metals). I heard a little rumor that these loot items will be added to the drones in DUST when that game mode is added in. This will also coincide with our market merge. We can play in the drone mode, gather the scrap and sell the scrap to EVE players who need it oh so badly for manufacturing. They manufacture the scrap into guns and armour that we buy and use in combat and the cycle repeats.
This and contracts will be how we make money, and once you've been playing with that market for a year, trust me, even a billion will be a drop in the ocean to you, even a merc.
You'll remember this thread in a few years, regardless of if they add respeccing or not, and you'll laugh at how you thought 200mil was a lot of money. I still love giving random newbies 10 million ISk in EVE and watching them think it's the most money they'll ever have.
It makes me feel fuzzy. |
KING CHECKMATE
A.N.O.N.Y.M.O.U.S.
80
|
Posted - 2013.05.14 04:42:00 -
[25] - Quote
I will laugh, maybe.
till then, i want my re spec while CCP is changing stuff regulary. |
|
|
|
Pages: 1 :: [one page] |