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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
419
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Posted - 2013.05.13 21:43:00 -
[1] - Quote
Sso I have this thread with some numbers, but it's recently come to my attention that my numbers might be off because I did all calculations under the impression that those skills were additive. At first i thought they were multiplicative, but someone insisted they were not.
So what skills are Multiplicative? And what skills are additive? If any... The same question applies for racial bonuses.
This is mostly about the CPU and PG skills along with the Shield Extension and Caldari Logi bonus https://forums.dust514.com/default.aspx?g=posts&t=75780 |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
420
|
Posted - 2013.05.13 22:09:00 -
[2] - Quote
Cat Merc wrote:The answer is... Neither. You got me into this mess you ass |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
420
|
Posted - 2013.05.13 22:14:00 -
[3] - Quote
Forlorn Destrier wrote:NeoWraith Acedia wrote:Sso I have this thread with some numbers, but it's recently come to my attention that my numbers might be off because I did all calculations under the impression that those skills were additive. At first i thought they were multiplicative, but someone insisted they were not. So what skills are Multiplicative? And what skills are additive? If any... The same question applies for racial bonuses. This is mostly about the CPU and PG skills along with the Shield Extension and Caldari Logi bonus https://forums.dust514.com/default.aspx?g=posts&t=75780 Depends on the skill and the module, if any. For example, if you have the shield skill that gives bonus HP to 5, you get 25% extra shields based on the base of the suit. So if you start with 200, you now have 250. Next, your shied mods are applied. Assuming you have the module effieincy skill at 5, you modules get a 10% bump - let's say you have the extender that normally gives 33 HP, well you now have 36.3 per extender. This is added to the new 250. If you have three of these, your new HP is 358.9 (rounded up to 359). If you have two skills that impact the same stat, they are not compounded. For example, if you have the skill that gives 1% bonus to CPU and PG at level 5, that is a 5% bump. If your base is 100 CPU, then you get another 5 CPU. If you have the skill that bumps CPU only, each level going up 5%, and this skill is at 5, you get an added 25 CPU in addition to the other 5, so your total is now 130. You do not get a bonus of 25% over 105, you get it the bonus added to the base of 100 since both skills affect the same thing. Make sense?
Thank, you, yes, that makes perfect sense. So in the case of the shield extenders on a caldari logi both would be applied separately so it would be (66 x 1.10 x 1.25), and not (66 X 1.35)?
The Caldari Logi bonus effects shield extenders just like the shield extension skill, so that leads me to believe they would not be compounded though. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 22:30:00 -
[4] - Quote
ladwar wrote:in that case it would be (base+(shield extenders x role bonus) ) x shield skill It's multiplication, order doesn't matter
So it would be 90.75, and not 89.1 right? |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 22:31:00 -
[5] - Quote
Rogatien Merc wrote: HP skills have always been limited to modifying base hitpoints before modules are taken into effect. The percentages per level are always added to one another so at level 3 of anything that gives +5% it is for example (.05 + .05 + .05) * ValueToBeModified.
This modifies the mods, not the suits hit points guys.
5% efficacy to shield extender modules per level just like the shield extension skill is 2% to shield extenders. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 22:40:00 -
[6] - Quote
So...89.1 is the right number right?
Well thank you all for clarifying that, and I'm sorry I called Cat Merc an ass. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 22:41:00 -
[7] - Quote
ImMortal SoLDieR X wrote:START TRANSMISSION...................... Why you running here? when I gave you the x factor in another post your math was wrong. Max the caldari logi suit and skills out its 679 you sound intelligent figure it out solve for x lol. 679 .... 679 END TRANSMISSION......................... oh god... |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 22:48:00 -
[8] - Quote
ImMortal SoLDieR X wrote: sounds more like 90.75 rounded to 91 to me. but what do I know Im an id...............
Well duh, look, you clearly use the caldari suit and now what the right answer is, so just come out with it instead of being a little douche |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 23:02:00 -
[9] - Quote
Laheon wrote:ladwar wrote:in that case it would be (base+shield extenders x role bonus ) x shield skill I don't think that's quite the way it's calculated. I think it's (base x multipliers) + shield extenders We're talking about shield extenders, not base shields |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
421
|
Posted - 2013.05.13 23:05:00 -
[10] - Quote
ImMortal SoLDieR X wrote:START TRANSMISSION ................. Ive been telling you since I started posting. You wanna do math I gave you x. Do the math. Normally when ppl figure things out for themselves with a lil help they appreciate it more. Now im a douche!!! First I was an id............... now im a douche . END TRANSMISSION..................... I asked you what math you used, you started talking about other things, then you just kept repeating that number without ever clarifying where you got it from. Is it from from the fitting screen? IDK, you just keep repeating the same crap over and over.
And if your number is right then all you've done is made that suit look even more OP |
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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
422
|
Posted - 2013.05.13 23:12:00 -
[11] - Quote
@hydraSlav's, so the correct number would be 91 per extender right? |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
422
|
Posted - 2013.05.13 23:36:00 -
[12] - Quote
It's been fixed on the other page, and I would like to pass all the blame to Cat Merc, since he is in fact responsible. |
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