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Ops Fox
ZionTCD Unclaimed.
258
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Posted - 2013.05.12 16:47:00 -
[1] - Quote
No one is using them and when they are used up so quickly they don't really help. The original point of a Nano hive was to be either a temporary resupply AoE or a extra pack of ammo for low ammo users. I am aware that the original point of their nerf was to make using high tier nano hives more viable.
I request an increase to std, adv and pro version of the nano hives so they last longer . with a higher increase the higher the meta level. because current levels aren't supporting the battlefield like they should for pubs or corps. however I understand the original intent so rather increasing the amount by a large amount i suggest a 20% increase for std a 30% increase for adv and a 40% increase for pro. |
Wombat in combat
Internal Error. Negative-Feedback
12
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Posted - 2013.05.12 20:43:00 -
[2] - Quote
While I agree the nanohives could use a few more nanite clusters I think your proposed percentages are too high. I feel that the balance between the std/adv/pro is fair, it encourages progression that was somewhat missing in Chromosome.
However the main problem I see with nanohives in Uprising is that they get killed too easily by locus grenades and the blueberries just spam grenades at the first sign of trouble, further eating up the nanohives faster.
I propose increased resistance to locus grenades, 5-10% increase to nanite clusters to all nanohives, and 15 war points for resupplying a team mate instead of 10 war points. |
XV1
Challenger 4
9
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Posted - 2013.05.15 18:52:00 -
[3] - Quote
I request that either the carry capacity increase or I actually get two to work because as it is now one always disappears immediately after throwing it down, even when I have yet to use one. Currently I do not get much use from nanohives and would like to see a small increase on nanite clusters in all of them. |
Draco Cerberus
Hellstorm Inc League of Infamy
40
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Posted - 2013.05.15 19:07:00 -
[4] - Quote
Nanohives work great, proto hives especially, but flux grenades still kill them quick. I have yet to have a nanohive disappear "too soon" unless someone is spamming grenades at my hive or shooting them. Maybe that's the problem.
Dedicated LogiBro. |
Sponglyboy Squaredoo
Not Guilty EoN.
53
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Posted - 2013.05.15 20:43:00 -
[5] - Quote
I agree that nanohives need to last longer.
SInce I'm a heavy, I kill nanohives really quickly and its gotten to the point where even adv hives can't get the job done.
This needs improving. |
Herper Derp
DUST University Ivy League
94
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Posted - 2013.05.15 20:59:00 -
[6] - Quote
The problem with hives that don't supply as much is compounded by the apparent decrease in the number of supply depots around. I'm finding that I'm running out of ammo without the ability to restock leaving me effectively helpless in the face of opposition.
If the hives aren't altered, at least give us back some of the depots that were removed. |
XV1
Challenger 4
9
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Posted - 2013.05.16 01:07:00 -
[7] - Quote
Herper Derp wrote:The problem with hives that don't supply as much is compounded by the apparent decrease in the number of supply depots around. I'm finding that I'm running out of ammo without the ability to restock leaving me effectively helpless in the face of opposition.
If the hives aren't altered, at least give us back some of the depots that were removed.
Agreed. |
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