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slypie11
Planetary Response Organisation
271
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Posted - 2013.05.12 16:07:00 -
[1] - Quote
Lord Gisbourne wrote:Arbor Viridanus wrote:And what makes you think it won't be ported to PS4? Final Fantasy XI (the MMO) ran on PS2, PC, and Xbox 360 simultaneously, there's no reason they couldn't do something similar with Dust 514. Quote:console players will just go to the next COD or BF when its released, i just can't see the console casual gamers putting the effort or time into this game in the long run. I don't think casual console gamers will put in effort or time into this game upon seeing the fitting screen. This isn't a casual game. It doesn't appeal to that crowd, and it never will. Quote:The fact they dont want there actual fan base to play the game disgusts me, as an eve player who loves the lore of the eve universe i wanted this game on PC, eve is a smallish fan base already so they should have respected their loyal customers and made them an epic next gen mmofps and if it did utilize current PC tech it would look and feel amazing and be far far bigger on scale if even not open world like Planetside 2. Putting Dust 514 on PC would have been a terrible business decision. It would have split their fanbase in two, since PC gamers interested in the EVE universe either already play EVE or can't run it. Putting it on consoles, however, grows the fanbase, since console gamers otherwise never could have played a game set in the EVE universe. As for why it's not also on PC, it's a well-known fact that aiming with a mouse is FAR easier than with a controller. Making it for PS3 and PC and putting them both on the same server (which they'd HAVE to do) would kill off the PS3 fanbase, since no one likes playing against people with an "unfair" advantage (PC mouse users). The current situation (PS3 [or consoles] only) is the best situation in the long run for both EVE Online and Dust 514. Quote:I know I've complained a lot about the poor gfx quality but i think tbh what really annoys me about the game on console is the controls, like when you watch the you tube vids you see people strafing and missing 90% of their shots because trying to aim with controller or analogue emulated mouse is terrible, if the game on ps3 had raw mouse input and 1080 id be perfectly happy. These are valid complaints, though. FF11 was ported yet but i played it on the xbox 360 and then PC, but i dont think the gfx were updated much from PS2 to XBOX so if they did bring this out for PS4 i think it would still be using 720 ress and the same textures. They would not really be splitting their pc eve playerbase would they? i play eve yet try to play dust, its just making it unfair to people who love eve but cant afford a PS3, they love the eve universe just as much as me but dont have the chance to play it and thats not right on CCP's part. 1. CCP has announced that graphics will be much better on the PS4.
2. Porting it to the PC would make it unfair for console players who love the EVE universe but can't afford a PC. Your argument is invalid. PC users already have EVE. Give it to the people who don't |
slypie11
Planetary Response Organisation
271
|
Posted - 2013.05.12 16:17:00 -
[2] - Quote
Lord Gisbourne wrote:Ops Fox wrote:Lord Gisbourne wrote:I don't think this game will live long on consoles, not only is it on ps3 which will soon be replaced by the ps4 (why make a next gen game on a last gen 10 year old system that looks and plays crap?) console players will just go to the next COD or BF when its released, i just can't see the console casual gamers putting the effort or time into this game in the long run.
The fact they dont want there actual fan base to play the game disgusts me, as an eve player who loves the lore of the eve universe i wanted this game on PC, eve is a smallish fan base already so they should have respected their loyal customers and made them an epic next gen mmofps and if it did utilize current PC tech it would look and feel amazing and be far far bigger on scale if even not open world like Planetside 2.
I know I've complained a lot about the poor gfx quality but i think tbh what really annoys me about the game on console is the controls, like when you watch the you tube vids you see people strafing and missing 90% of their shots because trying to aim with controller or analogue emulated mouse is terrible, if the game on ps3 had raw mouse input and 1080 id be perfectly happy. 1. Dust will be moved to the ps4 when it comes out. this game will be continuously updated like eve. 2. they are looking for new customers not those already loyal to eve. I personally prefer my ps3 and its controller to the more uncomfortable computer set up. And what about the poor aiming on controllers? constantly moving left and right and strafing to try and aim just over the enemy and the close combat is urgh to say the least, i suppose after 14 years of pc gaming ive grown used to the super high precision of a mouse. Deal with it bro, no insta turning here. I play console shooters and I love the feel of a controller. the terrible CQC is CCP's fault, since they messed with turn scaling, but other then that, get used to it or stick with the PC. |
slypie11
Planetary Response Organisation
271
|
Posted - 2013.05.12 16:20:00 -
[3] - Quote
Lord Gisbourne wrote:Quote:1. CCP has announced that graphics will be much better on the PS4.
2. Porting it to the PC would make it unfair for console players who love the EVE universe but can't afford a PC. Your argument is invalid. PC users already have EVE. Give it to the people who don't Console gamers without a PC have not played eve for 10 years and grown into the lore and community tho have they, so it snot really invalid my point holds true. the console gamers have no idea what eve even was before dust, and most prob still dont... but the eve players do. I don't know if this holds true for other people, but even though I have been a console player for as long as I can remember, I have always loved EVE and its concept and lore. I read the books, watched the youtube videos, and kept up with all the happenings on the website. So when CCP announced there would be an expansion of EVE coming to the PS3 without all the spreadsheets and BS, I was ecstatic. So next time you stereotype us console players, do some god damn research |
slypie11
Planetary Response Organisation
271
|
Posted - 2013.05.12 16:21:00 -
[4] - Quote
Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote:Ops Fox wrote:Lord Gisbourne wrote:I don't think this game will live long on consoles, not only is it on ps3 which will soon be replaced by the ps4 (why make a next gen game on a last gen 10 year old system that looks and plays crap?) console players will just go to the next COD or BF when its released, i just can't see the console casual gamers putting the effort or time into this game in the long run.
The fact they dont want there actual fan base to play the game disgusts me, as an eve player who loves the lore of the eve universe i wanted this game on PC, eve is a smallish fan base already so they should have respected their loyal customers and made them an epic next gen mmofps and if it did utilize current PC tech it would look and feel amazing and be far far bigger on scale if even not open world like Planetside 2.
I know I've complained a lot about the poor gfx quality but i think tbh what really annoys me about the game on console is the controls, like when you watch the you tube vids you see people strafing and missing 90% of their shots because trying to aim with controller or analogue emulated mouse is terrible, if the game on ps3 had raw mouse input and 1080 id be perfectly happy. 1. Dust will be moved to the ps4 when it comes out. this game will be continuously updated like eve. 2. they are looking for new customers not those already loyal to eve. I personally prefer my ps3 and its controller to the more uncomfortable computer set up. And what about the poor aiming on controllers? constantly moving left and right and strafing to try and aim just over the enemy and the close combat is urgh to say the least, i suppose after 14 years of pc gaming ive grown used to the super high precision of a mouse. Deal with it bro, no insta turning here. I play console shooters and I love the feel of a controller. the terrible CQC is CCP's fault, since they messed with turn scaling, but other then that, get used to it or stick with the PC. Insta turning is more real life realistic so i will always prefer mouse for a shooter, you know how long it takes a soldier in real life to do a 180 spin? far far less that in dust and far more accurate, stand up now and see how fast you can turn then aim as a point... Yes, but in real life, you die when you get shot. |
slypie11
Planetary Response Organisation
271
|
Posted - 2013.05.12 16:54:00 -
[5] - Quote
Lord Gisbourne wrote:Quote:Yes, but in real life, you die when you get shot. In real life we dont have thick Amarr body Armour made from futuristic alloys with personal shield generators :) And thick Amaar body armor and personal shield generators are heavy, not to mention and weapons, equipment, and modules. |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 17:11:00 -
[6] - Quote
Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote:Quote:Yes, but in real life, you die when you get shot. In real life we dont have thick Amarr body Armour made from futuristic alloys with personal shield generators :) And thick Amaar body armor and personal shield generators are heavy, not to mention and weapons, equipment, and modules. The suits would most deff be powered like space marine Armour, guns not much more than real life weapons, they just look more fancy - the minigun. They would still be precision accurate and be able to pull turns faster. How is space marine armor powered? |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 17:26:00 -
[7] - Quote
Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote: In real life we dont have thick Amarr body Armour made from futuristic alloys with personal shield generators :)
And thick Amaar body armor and personal shield generators are heavy, not to mention and weapons, equipment, and modules. The suits would most deff be powered like space marine Armour, guns not much more than real life weapons, they just look more fancy - the minigun. They would still be precision accurate and be able to pull turns faster. How is space marine armor powered? Power Armour is worn primarily by the Space Marines, Sisters of Battle, Adeptus Custodes and the Chaos Space Marines. It is a completely enclosed suit of armour, made of thick ceramite plates. The armour would be heavy and cumbersome to wear but for the electrically motivated fibre bundles within the armour that replicate the wearer's movement and enhance his/her strength. Ah, yes, warhammer 40k, the dumbest excuse for a sci-fi story in this century. The way I see it, our merc suits would have an exoskeleton allowing us to lift heavy object, especially the heavies, but stuff is still damn heavy. |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 19:24:00 -
[8] - Quote
Lord Gisbourne wrote:Warhammer 40k is over 25 years old and one of my country's best sci-fi universes ever created, warhammer 40k is an enormous universe full of races, wars, technology and lore. i wouldn't be so fast to judge and call it stupid. There are orcs. In space. And there are giant ceramic robot dudes. In space. And there are things that make absolutely no sense whatsoever. In space. Sounds pretty stupid to me.
Lord Gisbourne wrote:Also i dont think there equipment would be that much more restricting than what we have in real life today, these are clones who are employed by trillionair corporations and empires of who are extremely wealthy individuals using the most advanced suites made and if you look at the Armour sets they are not that restrictive, all the joints and needed space is there, only the heavy suit would be the restricting one and that would have to be self powered like the walkers in the books so that would slow them down a bit but unlike a controller they will still be able to stop and aim precisely where they want. 1. at the moment we are not employed by trillionaire corps, and if we are, they definitely aren't paying for our suits. And armor sets are incredibly restrictive. |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 19:26:00 -
[9] - Quote
Lord Gisbourne wrote:Cinnamon267 wrote:Why do we need another one of these threads? Oh, God.
Grafiks, grafiks, grafiks. Is it me, or is that all I'm reading? I admire that you are a console only gamer and are able to withstand them and think they are good gfx, but to us pc gamers who had better gfx than these in 2001 its another story. you are lucky to be untainted by the advancement of technology within the realm of PC but ive crossed the line and once you go GTX 670 16 gig of ram and an I7 @ 4.5 ghz on a 144hz 3d monitor... you never go back! What about the PS4 coming by the end of this year don't you understand |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 20:11:00 -
[10] - Quote
Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote:Warhammer 40k is over 25 years old and one of my country's best sci-fi universes ever created, warhammer 40k is an enormous universe full of races, wars, technology and lore. i wouldn't be so fast to judge and call it stupid. There are orcs. In space. And there are giant ceramic robot dudes. In space. And there are things that make absolutely no sense whatsoever. In space. Sounds pretty stupid to me. Lord Gisbourne wrote:Also i dont think there equipment would be that much more restricting than what we have in real life today, these are clones who are employed by trillionair corporations and empires of who are extremely wealthy individuals using the most advanced suites made and if you look at the Armour sets they are not that restrictive, all the joints and needed space is there, only the heavy suit would be the restricting one and that would have to be self powered like the walkers in the books so that would slow them down a bit but unlike a controller they will still be able to stop and aim precisely where they want. 1. at the moment we are not employed by trillionaire corps, and if we are, they definitely aren't paying for our suits. And armor sets are incredibly restrictive. heh well of course they are, we are just fighting most battle snow for pretend corps or something, we go battle, come out with far more money than our suits cost, 1 battle if enough money to but like dozens of suites... mercs fight for money, they wont spend more than they make in a battle or they wouldent risk their lives, also the cloning costs are very expensive. You can easily make far less money than you spend. The average payout for an ambush match is 200,000 isk. Someone running full proto that dies twice easily exceeds that amount. Corporations are not paying for our suits. |
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slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 20:15:00 -
[11] - Quote
Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote:Warhammer 40k is over 25 years old and one of my country's best sci-fi universes ever created, warhammer 40k is an enormous universe full of races, wars, technology and lore. i wouldn't be so fast to judge and call it stupid. There are orcs. In space. And there are giant ceramic robot dudes. In space. And there are things that make absolutely no sense whatsoever. In space. Sounds pretty stupid to me. Lord Gisbourne wrote:Also i dont think there equipment would be that much more restricting than what we have in real life today, these are clones who are employed by trillionair corporations and empires of who are extremely wealthy individuals using the most advanced suites made and if you look at the Armour sets they are not that restrictive, all the joints and needed space is there, only the heavy suit would be the restricting one and that would have to be self powered like the walkers in the books so that would slow them down a bit but unlike a controller they will still be able to stop and aim precisely where they want. 1. at the moment we are not employed by trillionaire corps, and if we are, they definitely aren't paying for our suits. And armor sets are incredibly restrictive. Orcs so what? its an alien like the other races and mankind do does not like them... i cant believe you said that lol most sci fi even st ar wars and trar trek have things that make little or no sense, welcome to sci-fi. eve online has an Amarr torturer use giant pink evil teddy bears to scare a guy to near death, makes sense? well then lol Orcs are the creation of fantasy lores, such as lord of the rings or the elder scrolls, so to put them in a so called sci-fi story is a lol. While star wars and star trek do have some things that make no sense, like how ships can pull off fancy maneuvers in space, warhammer 40k makes no sense in and of its self. Orcs in space, weird dark elves and space marines in giant suits and the red angels and the sisterhood of battle and the emperor and chainsaw swords etc etc etc. Its convoluted nature rivals metal gear. |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 20:17:00 -
[12] - Quote
Lord Gisbourne wrote:slypie11 wrote:Lord Gisbourne wrote:slypie11 wrote: There are orcs. In space. And there are giant ceramic robot dudes. In space. And there are things that make absolutely no sense whatsoever. In space. Sounds pretty stupid to me. Lord Gisbourne wrote:Also i dont think there equipment would be that much more restricting than what we have in real life today, these are clones who are employed by trillionair corporations and empires of who are extremely wealthy individuals using the most advanced suites made and if you look at the Armour sets they are not that restrictive, all the joints and needed space is there, only the heavy suit would be the restricting one and that would have to be self powered like the walkers in the books so that would slow them down a bit but unlike a controller they will still be able to stop and aim precisely where they want. 1. at the moment we are not employed by trillionaire corps, and if we are, they definitely aren't paying for our suits. And armor sets are incredibly restrictive. heh well of course they are, we are just fighting most battle snow for pretend corps or something, we go battle, come out with far more money than our suits cost, 1 battle if enough money to but like dozens of suites... mercs fight for money, they wont spend more than they make in a battle or they wouldent risk their lives, also the cloning costs are very expensive. You can easily make far less money than you spend. The average payout for an ambush match is 200,000 isk. Someone running full proto that dies twice easily exceeds that amount. Corporations are not paying for our suits. sigh... so we are soldiers of fortune who fight for no fortune but to get into debt? no the whole point of a merc is to fight and serve a faction to make money, i died 3 times last game and got more kilsl than i died, i spent 20k on kit, yes i make more than i lose. Sigh... you have no idea what I just said in context of what you said. You said that corps pay for your suits. I said no they don't, you are making things up. |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 20:22:00 -
[13] - Quote
Lord Gisbourne wrote:Hecarim Van Hohen wrote:Am I the only one here who enjoys playing with both consoles and pc?
May I add that you 'elitist' type of gamers are a disgrace to every gamer out there.... In what way am i a disgrace? are you that arrogant? Because im a PC gamer who has a standard set of quality dont judge me you scum console gamer, you sir are the disgrace to gamers here... are you form the third world seeking to destroy the 1st world because they are better than you? what the hell are you talking about, you live in England you expect clean water, if i get dirty water and complain im a disgrace to the world population drinking dirty water? hmm ok then. jeese, the trolling one receives from console gamers its tops the LoL forums. Actually, yes. If you are a PC gamer, then why are you playing consoles? And if you are playing consoles, than you should know that there are games for the console and only for the console that you can't play on your PC. That is the developer's decision, not yours, and if you want to be selfish and have the best of both worlds, than you're going to have to deal without your perfect aim and instant 180 degree turns. I mean you sound like a spoiled child. "mommy, when I play with my friend's toy, it's not as good as mine. Give me his toy and then make it better, and do it now so he can't have any fun with it." |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.12 20:22:00 -
[14] - Quote
Lord Gisbourne wrote:Erm thats what EVE is about? factions fighting against each other with players belonging to corporations and fighting as mercs for profit? what are you trying to say? whether NPC or Players the lore of dust is just that so... who are you talking to |
slypie11
Planetary Response Organisation
274
|
Posted - 2013.05.13 01:25:00 -
[15] - Quote
Lord Gisbourne wrote:KING CHECKMATE wrote:Lord Gisbourne wrote:KING CHECKMATE wrote:Lord Gisbourne wrote:I always wanted this game for PC and was annoyed when i saw it was a PS3 game, GFX and controller sucks and mouse is broken for balance.
Please port the game to PC so i can play with full HD 1080 resolution and a proper RAW input mouse, thanks. NO Why would you be against giving the game better gfx, better control's, bigger maps, more features? Because DUST is for PS3, simple as that. And i dont have the money for a Gaming PC. And i dont want to fight against people using Mouses with computer speed in a FPS, its cheap. the PS4 will prob cost -ú300-400, for that money you can buy a gaming pc that will be far better than a PS4. i was just playing dist and the fps was around 20 a lot of the time, thats very sub par and hurts gameplay. No, you hurt gameplay |
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