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Zeylon Rho
Subdreddit Test Alliance Please Ignore
318
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Posted - 2013.05.21 18:36:00 -
[1] - Quote
Supposedly the Minny Combat Rifle is basically like a "Burst" Rifle, and the Rail rifle is a bit like a Breach. I figure they could just remove the TAR altogether, and make the longer range slow-fire rifle a Rail thing. In the short term anyway, it let's them do some internal testing on that sort of damage setup and screw around with the balance suggestions people have been giving. Ideally balance doesn't go back and forth weekly. With more test time, you can unveil the "finished" version with the Caldari weapon type. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
354
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Posted - 2013.05.24 14:17:00 -
[2] - Quote
It's been about two weeks since this thread was started, I assume they've absorbed the impact of the TAR now (really just playing a few battles would probably do that as well). So, will we get feedback on our feedback? |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
358
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Posted - 2013.05.24 22:43:00 -
[3] - Quote
137H4RGIC wrote:@ OP:
As a steady Heavy, I think it's rediculously stupid that a Tac Duvolle can burn through 75% of my health in 1-2 seconds because people are getting modded controllers to fire the gun as fast as possible. Even when they are in my range, they're still a challenge. Most TAR users, I kill straight away, but I do think that when an enemy team is comprised of only TARs, there's something wrong with the mechanics of the weapon.
True. |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
360
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Posted - 2013.05.25 05:46:00 -
[4] - Quote
Seriously... two weeks later.. has the CPM brought this to CCP? Do we know what's going to happen? Is there any point in continuing to talk about it? |
Zeylon Rho
Subdreddit Test Alliance Please Ignore
380
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Posted - 2013.05.26 13:45:00 -
[5] - Quote
ARs in general are too good, and have too long of a range for "blaster" type weapons. The TAR in particular seems to outrange everything but Sniper Rifles, and it's supposedly representing "Blasters" which are one of the shortest range weapons in EVE.
Really, skilling into a single weapon type shouldn't give you a weapon that can dominate short-range, mid-range, and long-range for the price of one skill. It's beyond broken, and makes the other weapon types eccentricities for people that feel like crippling themselves. |
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