|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:00:00 -
[1] - Quote
Mavado V Noriega wrote:CALDARI logi is the ONLY one that needs adjusting stop generalizing and thinking the ENTIRE logi set of suits needs looking into when its only 1 BE SPECIFIC or **** will get nerfed unnecessarily This
https://forums.dust514.com/default.aspx?g=posts&t=75780&p=1 Logis need all those slots just to tie with assault suits, yes TIE, not be better. the only one who needs to be looked at is the Caldari logis, everyone here needs to stop talking out there ass.
You want to nerf their slots? Give them the same base speed and health of an assault suit. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:02:00 -
[2] - Quote
Prius Vecht wrote:Tolen Rosas wrote:How many slots would it give the proto caldari logi if it was one less than the assault in both high and low? Caldari Logi would be 3 high slots and 2 low slots. It would have 3 equipment slots as well. No sane person without an agenda would have a problem with this. Only someone with an agenda would propose that. All it needs is the bonus adjusted/changed. Equipment for the side arm is a fair trade. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:04:00 -
[3] - Quote
Reiki Jubo wrote:Thor Odinson42 wrote:Why not just make the Assault suits a little faster with a bit smaller signature radius?
I'd rather bring the other suits up. I'm in the Caldari logi suit and I like the way it plays. I hate when tards in unbalanced suits say 'no!!! buff everything else!" like the way it plays? well of course you do. Heavies three builds ago loved the balance of the game too. Because it was in their favor. I hate when tards try to nerf an entire class just because one suit is slighty OP
Oooh, that one has 73.5 more HP than the assault suit, nerf the entire class!
Dumbass... |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:13:00 -
[4] - Quote
Reiki Jubo wrote:Wrong. Especially since the Gallente can do the same thing with armor and speed. Because then we run into the same problem in a year when all the good low modules and armor mods that dont slow you down make it into the game.
If it goes for more speed, then it still has less health. If it goes for more armor, then it has less speed. If It goes for both then they practically tie. The situation is exactly the same for all suits, except the Amarr logi, who will always have less HP than it's assault counterpart.
Look at the actual numbers instead of just pull stuff from your ass.
https://forums.dust514.com/default.aspx?g=posts&t=75780&p=1 Numbers show the Caldari needs to get looked at, everything else is perfectly fine. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:15:00 -
[5] - Quote
DustMercsBlog wrote:Im a logi and I agree that all the slots arent necessary since no one else has equipment slots. One less slot than the assault proto wouldnt bother me.
but given its role and light protection, shouldnt the Logi be the second fastest suit in the game? No, because it traded base speed so it could get more slots.
That's what you all fail to see, that all those slots only help it tie with assault suits. https://forums.dust514.com/default.aspx?g=posts&t=75780&p=1 Numbers. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:19:00 -
[6] - Quote
Kushmir Nadian wrote:
But I agree with the less slots part. Now that no one else can stack equip the Logi has its jack-of-all-trades/support role back.
Again, they need those slots just to tie with the assault suits. if you want to change the slots, then increase the base stats. That way the only difference will be side arm vs equipment.
And all those slots actually make them more expensive, even though they don't actually make them better. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:22:00 -
[7] - Quote
Reiki Jubo wrote:NeoWraith Acedia wrote:DustMercsBlog wrote:Im a logi and I agree that all the slots arent necessary since no one else has equipment slots. One less slot than the assault proto wouldnt bother me.
but given its role and light protection, shouldnt the Logi be the second fastest suit in the game? No, because it traded base speed so it could get more slots. That's what you all fail to see, that all those slots only help it tie with assault suits. https://forums.dust514.com/default.aspx?g=posts&t=75780&p=1Numbers. thats just the thing. it should not tie with assault as they have different roles. equip slots are the difference. They are both medium suits, they should in fact tie. Logis and Assaults are both slayers, only difference is assault suits can adapt in the middle of combat(sidearms) while logis are part time babysitters(equipment).
Why should they not tie? That's just more assault BS. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
315
|
Posted - 2013.05.11 17:28:00 -
[8] - Quote
Kushmir Nadian wrote: I don't think they need to tie with assault suits, because then what reason do I have to go assault?
Movement speed, so better at strafing and therefore gunfights. Sprint speed and stamina, so they're better at getting to point B from point A. A side arm, so they can cover their own weaknesses (laser users with SMGs).
Equipment is nice, but it's certainly not enough to make any class OP.
They just need to tone down the Caldari suit.
Right now they're balanced, when I say "tie", i mean of equal worth to team, not just direct combat. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
317
|
Posted - 2013.05.11 19:55:00 -
[9] - Quote
Reiki Jubo wrote: the sidearm point goes out the window because not all logis lack them.
of course youd like to keep your advantage because that what people who use OP classes do, but its not good for the game to have logis as the ultimate warrior. The Amarr is the only one that has a side arm, and he's also the only one who can never come close to matching the assault variant in health.
Your second comment is funny though, because you sound like a butthurt assault user, y'know, what has always been the best class in the game. QQ more. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
317
|
Posted - 2013.05.11 20:00:00 -
[10] - Quote
Leeroy SnakeBite wrote:The logi suits should not have the ability to equip any damage mods the logi's purpose is to keep a supply line of ammo and drop uplinks on the field along with healing , there should be mod that increases the armour repair . To many logi's exploiting the fact they now carry more slots and do not use a logi as intended , instead now they neglect the above and go for pure kills this is not what a logi is about if this is the style of play you require then you should be assault or heavy K, damage mods suck, no one uses them, shields are better. |
|
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
320
|
Posted - 2013.05.11 20:57:00 -
[11] - Quote
Skyhound Solbrave wrote:Why does the entire class need to be nerfed? S'hhh, assault players, don't try to reason with them... |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
326
|
Posted - 2013.05.11 23:34:00 -
[12] - Quote
Ughh... stacking damage modules after 3(maybe 4) is stupid. Stacking penalties, did you forget those?
A damage bonus is all assaults need. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
326
|
Posted - 2013.05.12 00:10:00 -
[13] - Quote
Something like that, but since they're multiplicative, it does have some effect, after the 3rd one it stops being noticeable. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
326
|
Posted - 2013.05.12 00:12:00 -
[14] - Quote
Prius Vecht wrote:Phoenix Arakyd wrote:replace tanking bonuses with support skill bonuses. dont support this. you cant limit what people put in their slots. you hurt the customization side of the game when you do that. dont know why its so difficult to understand. Logis are now the only classes with multiple equip slots, this is their niche. for them to have more or even the same slots as assault makes them a better option and renders the assault useless. no one's nerfing anything. the class is being tuned correctly, if you were running it correctly there's no issue. if not you knew it couldnt last forever. Dude... wtf are you even talking about? The only problem here is the caldari logi's racial bonus. Logis aren't better than assaults, they need those slots just to match the assaults base stats. Sidearm or equipment, that's the only real difference aside from movement speed. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
327
|
Posted - 2013.05.12 00:51:00 -
[15] - Quote
Skyhound Solbrave wrote:Den-tredje Baron wrote:Skyhound Solbrave wrote: You are avoiding the question. Why does the entire class need to be nerfed?
To stop logis doing a better job at killing than assaults and heavies. <----- . The Caldari logi is the only one even remotely close to being equal to an assault. The Minmatar and Gallente suits are wet paper against anything other than a scout and us Amarr Logis still have less HP than any assault. Sounds like the entire class isn't the problem. Is it an AR? -->Yes? --> Perfect, fine as is Is it an AR? --> No? --> Problem, nerf it now. Is it an assault suit? --> Yes? --> perfect, fine as is. Is it an assault suit? --> No? --> Problem, nerf it now.
We get one OP suit, and they take the chance to nerf the entire class. Just assault users doing what they do best...QQing. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
327
|
Posted - 2013.05.12 01:03:00 -
[16] - Quote
Den-tredje Baron wrote: Amarr logis need a slight buff. Slower than all the other and got fewer modules than all the others. Maybe add another low slot ??
That's what I thought at first, but then that would make it better than the Amarr Assault suit. I think it's good as is, and that's the suit I use. Yeah, we have low health, but our recovery rate is amazing at level 5. |
|
|
|