Laurent Cazaderon
Villore Sec Ops Gallente Federation
1373
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Posted - 2013.05.13 13:39:00 -
[1] - Quote
At the moment, saying Logi arent the best suit to play assault is being very very very blind..
It was obvious before Fanfest with the bonuses from SIsi. Obvious at FanFest when playing it. Obvious in Uprising now on a daily basis.
I see here and there that logi have to be Tanky I'm sorry but in my book, support units needs to be protected by frontline players so they can keep offering support and not be mow down. Otherwise, why would logistic suit have less base hp than assault and heavies ?
The question here is not about breaking Logi or buffing assault or else. It's about re-defining roles in general.
What is a logi and what should it be able to do ?
1) Carry lots of equipments ? Yes 2) Having a lot of PG\CPU to support those equipment ? Yes 3) Having less potential EHP than any other medium\large suit ? Yes 4) Being slower than an assault oriented suit ? Yes 5) Being the number one choice for any DPS player ? NO NO AND NO
So now, where does the problem come from with logis being so versatile ? Problem comes from number 2) and the fact that logistics have more Hi\Low Slots than any other suit. But what are those slots good for in a support role ? None as far as i know.
And any EVE player will tell you one more slot is pure happiness. No matter the base stats, proto logis having 8 hi\lo when assault have "only" 7 and definitely not enough PG\CPU to fit those decently (except if you have the amarr, with its 6 slots and MASSIVE CPU and PG) is just insane, and stupid.
If you take Cald\Gall assault compared to their logi version, you in fact have 2 more slots on the logi suits because you WILL use a PG or CPU extender on your assault suit. One could even say 3 with the built in armor rep that an assault will probably have to fit as well.
Some will say "buff assault". I would say a huge NO to that. For the sole reason that NO medium infantry should ever be able to reach 1000 HP. I've heard (and seen) logi running SHOTGUNS with 700 EHP and sprinting around 8.5/9 m/s. Armor Logis tapping almost 1K.
There's a point where you just need to open your eyes and admit that yeah, something is wrong. And at the moment, logis are very wrong. Actually, it isnt new as VK1 logistic was already a better assault than any assault suit in Chromosome (i should dig up those old messages of mine...)
So how to balance them ?
=> Sidearm only ? Dull idea. Very wrong. => Lowering PG\CPU ? Why ? Logistic pretty much implies having lots of ressources. => Changing the bonuses ? The +1 natural repair rate per level is actually a pretty good fit for logis. They repair people but nobody repairs them. They deserve that kind of love => Racial Bonuses ? Those given by LogiBro in its thread makes a lot more sense.
=> Less Hi\Lo slots ? That's what i believe in the most. If a proto assault has 7 mod slots and 1 eqpt. How can a logistic get 8 mod slots and 4 equipments ? Doesnt 5 makes more sense ?
In terms of slots that would make :
Assault : 7 Hi\Lo, 1 Light W , 1 side arm, 1 grenade, 1 eqpt = 11 slots Logi : 5 Hi\Lo, 1 Light W, 4 eqpt, 1 grenade = 11/12 slots
That logi with 5 hi\low will still have plenty of room to tank and its massive CPU\PG will be used for eqpt. |