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Aesiron Kor-Azor
Amarr Templars Amarr Empire
65
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Posted - 2013.05.10 22:16:00 -
[1] - Quote
Nguruthos IX wrote:Forge guns are the most versatile weapon in the game. Amazing range. pinpoint accuracy Enough damage to 1 shot any proto suit (just got hit 3.3k with 25% dmg reduction) 2 shot any dropship (Those can float around 1.5 million a piece and cost >7-12 million SP investment) Wreck tanks and lavs like a joke. Enough splash damage to 2 shot any drop-suit and rack you up some sweet, easy assists!
So for virtually no isk, and no SP you can dominate ground game and prevent any air activity. Blast ground vehicles into tears and snipe proto suits like it's nobody's business
Unless you're fine using the zero SP, 2000 ISK militia forge guns which are 90% as effective
In four days you'll have one last respec, and one last chance to bail these useless and over priced vehicles for the best weapon in the game. Just jam it on a militia suit and you'll never even lose isk per match but you'll cost the enemy team millions and millions.
I heard the definition of OP is when something becomes so good that it ruins diversity in the game. The only reason forge guns haven't ruined diversity enough yet is that not enough players know about them. So here's your PSA. Be the mercenary of Tomorrow, Today. Buy forge guns!
- 1 shot per clip. - long reload time. - low ammo capacity. - slow movement. - restricted to heavy dropsuits.
The Forge Gun is NOT versatile. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
65
|
Posted - 2013.05.10 22:26:00 -
[2] - Quote
IAmDuncanIdaho II wrote:Aesiron Kor-Azor wrote:Nguruthos IX wrote:Forge guns are the most versatile weapon in the game. Amazing range. pinpoint accuracy Enough damage to 1 shot any proto suit (just got hit 3.3k with 25% dmg reduction) 2 shot any dropship (Those can float around 1.5 million a piece and cost >7-12 million SP investment) Wreck tanks and lavs like a joke. Enough splash damage to 2 shot any drop-suit and rack you up some sweet, easy assists!
So for virtually no isk, and no SP you can dominate ground game and prevent any air activity. Blast ground vehicles into tears and snipe proto suits like it's nobody's business
Unless you're fine using the zero SP, 2000 ISK militia forge guns which are 90% as effective
In four days you'll have one last respec, and one last chance to bail these useless and over priced vehicles for the best weapon in the game. Just jam it on a militia suit and you'll never even lose isk per match but you'll cost the enemy team millions and millions.
I heard the definition of OP is when something becomes so good that it ruins diversity in the game. The only reason forge guns haven't ruined diversity enough yet is that not enough players know about them. So here's your PSA. Be the mercenary of Tomorrow, Today. Buy forge guns!
- 1 shot per clip. - long reload time. - low ammo capacity. - slow movement. - restricted to heavy dropsuits. The Forge Gun is NOT versatile. Umm... - 2-3 shots per clip - reload time - sure you're not thinking of HMG? It's fine. I bet I've killed you. - I run out of AR ammo faster, generally (maybe coz I'm a crap shot but hey, I don't see the issue) - slow movement / restricted to heavies - this is the same issue, not two separate ones, and the price you pay for using it. Doesn't stop me killing you. Aiming is fast enough.
- wrong, by 'clip' I mean magazine. You ALWAYS reload. - I am sure I am thinking of the forge gun, reload is too slow to be effective. - Nah, it is like 6 shots against 240... - Restricted to heavies (DOESN'T EQUAL) slower movement. One is that they are suited to only one role, and the other is that you will move much more slowly across the battle...
I can't tell if you're drunk or something, there's no way to argue that the forge gun is more useful up front against infantry... |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
65
|
Posted - 2013.05.10 22:36:00 -
[3] - Quote
Nguruthos IX wrote:Aesiron Kor-Azor wrote:IAmDuncanIdaho II wrote:Aesiron Kor-Azor wrote:Nguruthos IX wrote:Forge guns are the most versatile weapon in the game. Amazing range. pinpoint accuracy Enough damage to 1 shot any proto suit (just got hit 3.3k with 25% dmg reduction) 2 shot any dropship (Those can float around 1.5 million a piece and cost >7-12 million SP investment) Wreck tanks and lavs like a joke. Enough splash damage to 2 shot any drop-suit and rack you up some sweet, easy assists!
So for virtually no isk, and no SP you can dominate ground game and prevent any air activity. Blast ground vehicles into tears and snipe proto suits like it's nobody's business
Unless you're fine using the zero SP, 2000 ISK militia forge guns which are 90% as effective
In four days you'll have one last respec, and one last chance to bail these useless and over priced vehicles for the best weapon in the game. Just jam it on a militia suit and you'll never even lose isk per match but you'll cost the enemy team millions and millions.
I heard the definition of OP is when something becomes so good that it ruins diversity in the game. The only reason forge guns haven't ruined diversity enough yet is that not enough players know about them. So here's your PSA. Be the mercenary of Tomorrow, Today. Buy forge guns!
- 1 shot per clip. - long reload time. - low ammo capacity. - slow movement. - restricted to heavy dropsuits. The Forge Gun is NOT versatile. Umm... - 2-3 shots per clip - reload time - sure you're not thinking of HMG? It's fine. I bet I've killed you. - I run out of AR ammo faster, generally (maybe coz I'm a crap shot but hey, I don't see the issue) - slow movement / restricted to heavies - this is the same issue, not two separate ones, and the price you pay for using it. Doesn't stop me killing you. Aiming is fast enough. - wrong, by 'clip' I mean magazine. You ALWAYS reload. - I am sure I am thinking of the forge gun, reload is too slow to be effective. - Nah, it is like 6 shots against 240... - Restricted to heavies (DOESN'T EQUAL) slower movement. One is that they are suited to only one role, and the other is that you will move much more slowly across the battle... I can't tell if you're drunk or something, there's no way to argue that the forge gun is more useful up front against infantry... My militia forge gun says otherwise.
Kay, have fun helping your team to a minimal extent, and retaining a sub 1 K/D ratio. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
65
|
Posted - 2013.05.10 22:41:00 -
[4] - Quote
Nguruthos IX wrote:Aesiron Kor-Azor wrote: Kay, have fun helping your team to a minimal extent, and retaining a sub 1 K/D ratio.
You mean the only time I can go 10-0 with no SP or isk investment? If you're telling me you hit sub 1 k/d ratio even with the worst forge gun and dropsuit you can buy (Which I have) then there is something seriously wrong with how you're playing.
I am not telling you anything or implying whatever your mind is trying to conceive.
All I am saying is that using forge guns is equivalent to 'deliberately choking yourself and your team' - it is like quickscoping, you may perform fine but you're limiting your potential and thus ruining your team's opportunity to win. I'd rather you ran around with an assault rifle to be honest, I hate it when my team mates pretend to be cool by using those ANTI-TANK designed weapons on infantry. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
65
|
Posted - 2013.05.11 08:32:00 -
[5] - Quote
Nguruthos IX wrote:Aesiron Kor-Azor wrote:Nguruthos IX wrote:Aesiron Kor-Azor wrote: Kay, have fun helping your team to a minimal extent, and retaining a sub 1 K/D ratio.
You mean the only time I can go 10-0 with no SP or isk investment? If you're telling me you hit sub 1 k/d ratio even with the worst forge gun and dropsuit you can buy (Which I have) then there is something seriously wrong with how you're playing. I am not telling you anything or implying whatever your mind is trying to conceive. All I am saying is that using forge guns is equivalent to 'deliberately choking yourself and your team' - it is like quickscoping, you may perform fine but you're limiting your potential and thus ruining your team's opportunity to win. I'd rather you ran around with an assault rifle to be honest, I hate it when my team mates pretend to be cool by using those ANTI-TANK designed weapons on infantry. How is being able to 1 shot a protosuit from a mile away, when otherwise they guy would completely destroy me in any fitting bad for the team?
Because you could get triple the amount of kills while being able to defend yourself while using any other gun. |
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