Sylwester Dziewiecki
BetaMax. CRONOS.
60
|
Posted - 2013.05.11 00:19:00 -
[1] - Quote
Kekklian Noobatronic wrote:Right. Title says it all. But, I suppose I'll elaborate.
We're in a match, this dude keeps driving his Prototype Falchion tank into battle.. When **** starts to get hot (Read: We force him to use his Shield Booster), he simply drives a short distance away, triggers all the hardeners, pops out, and recalls the vehicle. In under 10 seconds, *Poof*, no more worry about losing his tank
Then, true to form, he recalls it a few moments later from their red line.
Is this seriously how this feature was meant to be used? Especially with the incoming buff in tank hit points, that only extends peoples window to perform this.
Can we get some kind of 'Cancel' feature on this, where enemy damage cancels the recall action? Hell, it's faster than hacking a point, you can probably squeeze it in between Swarm launcher reloads even with that feature.
CCP? Problem starts when you have passager that don't want to leave his seat - there is no option to recall that vehicle. So someone can get in, go afk, farm a lot of WP in the meantime, getting a sandwich. But I agree that CCP need to implement some kind of session-timer, aggression countdown that prevent Pilot from recalling his vehicle. Beside that we should be able to kick out AFK farmer or recall our HAV with passenger inside or recall it from inside to prevent vehicle stilling. Skill to speed up recalling is good idea to.
SGT NOVA STAR wrote:WOW! first of all, i don't think most of you EVER recalled a vehicle before. if your taking damage, it resets the recall hack. second, if i spawn with an SMG and the situation doesn't call for CQC, i RECALL that fitting at a supply depot. also, if im about to die in my dropsuit, i run to a supply depot and get my ass out of trouble. theres no difference between dropsuit/supply depot and vehicle/recall.
GOOD DAY Good point, and you can be killed while recalling vehicle.. |
Sylwester Dziewiecki
BetaMax. CRONOS.
85
|
Posted - 2013.06.01 13:37:00 -
[2] - Quote
Kekklian Noobatronic wrote:Right. Title says it all. But, I suppose I'll elaborate.
We're in a match, this dude keeps driving his Prototype Falchion tank into battle.. When **** starts to get hot (Read: We force him to use his Shield Booster), he simply drives a short distance away, triggers all the hardeners, pops out, and recalls the vehicle. In under 10 seconds, *Poof*, no more worry about losing his tank
Then, true to form, he recalls it a few moments later from their red line.
Is this seriously how this feature was meant to be used? Especially with the incoming buff in tank hit points, that only extends peoples window to perform this.
Can we get some kind of 'Cancel' feature on this, where enemy damage cancels the recall action? Hell, it's faster than hacking a point, you can probably squeeze it in between Swarm launcher reloads even with that feature.
CCP? CCP implement some kind of cooldown - so you can not call vehicle after recall immediately. It's 30sec period of time that prevent you from calling new vehicle. It is easy to bypass this game mechanic by calling new vehicle while recalling current one. I think that the only way to prevent this action from happening is to implement mechanic that allow to have just 1 vehicle per 1 player - in that case if someone jump out of vehicle, and try to call new one his request for new vehicle would be denied until he recall his current vehicle. |