BattleCry1791 wrote:I know a lot of players aren't happy with a lot of things in the new build. For us old MAG guys this is about as close to the old 1.3 fiasco as we'd like to get.
Here's a few things I haven't seen posted about, that I think need addressed
1) Stamina
A lot of hub bub about the speed, and the general clunkiness of the game...but the one thing that I'm unhappy about regarding the movement is the stamina.
I don't have an issue with the slower speeds. It promotes more of a team game play with the range nerf and tighter gun fights. What I do have a problem with is the stamina.
The maps are still FREAKING HUGE. However, the stamina does not seem to have been increased at all, even though we move like molasses.
Stamina needs to be increased ASAP. to at least TWICE what it was for all suits with the possible exception of the heavy (as I haven't played that one).
And don't start on the "use a stim mod!" garbage. The stim mod is to increase over an above everyone else. I think that the overall stamina is too short per burst.
AKA, "please CCP make it easier for me to cross the big scary maps faster so I don't have to use cover or tactics of any kind. Tactics make my brain hurt too much, and I'd rather not have to think about them."
Quote:2) Slow swap outs
The grenades and gun swaps are killing me. Literally. These should be waaaaaaaaaaaaaaaay quicker. with an exponent. of like infinity.
"Please CCP, make the game just like Call of Duty where I can insta-switch weapons as an alternative to reloading, which essentially cancels out the drawback of reloading in the first place and makes it easier to spam more rounds on my target because I can't aim."
Quote:3) Scout suits ain't fast enough
I'm not really a scout user per se...I use a dragonfly on my tanker so I run around in that often and that thing simply is not fast enough to flank guys.
And looking at the specs on the suits...the scout simply does not have enough speed to accomplish...well being a scout.
If the Gallente Scout is moving at less than 9, then there's a problem. I understand making it naturally slower than the Minmatar scout because it has so many low spots and it can use the stim mods to increase stamina/speed. I totally don't care. Make the scouts faster and if someone wants to hot rod the Gallente Scout, then so be it. It only has one Hi power lot for a reason.
"Please CCP, make it unpossible for anyone to be able to hit me so I can ninjaknife them, just like in COD, so that even a shotgun to an armour-tanked light won't have enough effect to stop it."
Seriously. If you wanna play COD, go play COD. That's what all this sounds like to me. Any changes they make in these regards will be changed across the board, for your opponents too. That is, they'll be crossing the map just as quickly, they'll be swapping weapons just as quickly, and they'll be ninjknifing just as fast, which means it will all balance out again, and you'll have the same problems you had before.