fred orpaul
The Tritan Industries RISE of LEGION
281
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Posted - 2013.05.14 03:08:00 -
[1] - Quote
MlDDLE MANGEMENT wrote:+1 OP.
This has gotten way out of control, this game can barely resemble a shooter, let alone something that someone could consider a AAA experience like the devs desire to create. Too many players who have never played an FPS before or are so despearte to liken everything in the game to EVE have lost sight of what the game is, a PVP game and one predicated around the FPS genre.
If things as sacred as accuracy of a shot out of the barrel is something up for debate and something ppl are okay applying dice rolls to then there really is no hope for this game. Its really time for the nonsense to stop. Dust =\= EVE, stop trying to force everything into this game like its a prefabbed formula. Take the best of FPS mechanics and core gameplay and add in the fun of New Eden.
AHAHAHAHAHA tell me what shooters have you played, tell me all of them, I ******* god damn guarantee I have played more shooters then you and know a **** load more what makes a good shooter. Yet here I ******* stand asking for Actual roles on the battle field asking that things be more eve like why?? Because I've played every other kind of shooter imaginable and this is the first one in years that hasn't been absolute boring crap or the tenth iteration of the same ******* game(sorry UT I love you but the only reason to play you any more is the mod community). Dust has actual potential but not by dumbing it down to the point that every fight is the same as the last, which is where its been heading and exactly where the eve community is trying to keep it from. As to using a RNG to determine where a bullet is going you realize that any game worth a damn has some mixture of kick/dispersion on its weapons and uses RNGs to figure out where the bullets are going with in that accuracy.
Now that said dust is having problems with becoming a AAA quality shooter but that has more to do with not knowing what type of shooter it is(that and having a vision that is hard to squeeze onto the PS3). The biggest problem I see is that the devs instinctively know that the game can't be a twitch shooter to work as intended, but don't want to, are not able, or just don't know to, go the path of quake and UT. Frankley I'm a little concerned dust has gone into release and has not settled into what kind of shooter it wants to be, and while this is not always a bad thing , dust straddles a unique piece of hell, that has so far proven to make for a very uncomfortable gameplay, and is a nightmare to balance. Still I'm hoping that dust will find its place. |