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Thread Statistics | Show CCP posts - 1 post(s) |
Ulysses Knapse
Bojo's School of the Trades
360
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Posted - 2013.05.10 21:04:00 -
[1] - Quote
Keyser Soze VerbalKint wrote:Okay since we are sharing common development ideas here are some for EVE PVP
1.No autopilot 2. All weapon systems have to be manually aimed and maintained 3.Flying the ship around in space makes the weapons system fire in random directions until you max out a skill that only does it slightly less 4. All equipment in EVE should be sold by NPC 5. Get rid of mid slots 6. Limit the size of a fleet to 16 to 32 max.
After all this is how its done in Dust. 1. Human bodies don't have auto-pilot. 2. Human bodies don't have automated tracking computers. 3. Human bodies don't have weapon mount stabilization. 4. Now, come on, that's just a stupid point. EVE started out like that, but it evolved. Dust will do the same. 5. You mean high-slots, which are basically replaced by Weapon, Equipment and Turret slots. 6. Not FPS-related at all. If Dust 514 had open-world gameplay, such a restriction would be seen as ridiculous in it.
Now, I know you were trying to make a point, but you forget here that capsuleers aren't trying to turn Dust 514 into a spaceship game, they just want it to feel closer to the EVE universe. The whole Standard / Advanced/ Prototype thing is noticeably flawed when compared to the EVE system of Tech I /Tech II /Tech III, lore is very important to us, and a lot of the concepts in EVE could work very well in Dust if applied correctly. |
Ulysses Knapse
Bojo's School of the Trades
362
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Posted - 2013.05.10 22:28:00 -
[2] - Quote
Keyser Soze VerbalKint wrote:Gameplay>>Lore. Good lore is better than bad gameplay. |
Ulysses Knapse
Bojo's School of the Trades
364
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Posted - 2013.05.10 22:42:00 -
[3] - Quote
Keyser Soze VerbalKint wrote:Ulysses Knapse wrote:Keyser Soze VerbalKint wrote:Gameplay>>Lore. Good lore is better than bad gameplay. gameplay matters more after all thats what we are playing, a game. The metaphysical and everything comes after that because if the game isnt fun to play than the lore never gets advanced. Still doesn't change the facts. Good lore is better than bad gameplay. |
Ulysses Knapse
Bojo's School of the Trades
366
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Posted - 2013.05.10 23:10:00 -
[4] - Quote
EVE does many things right that Dust does not.
Tech levels, for example.
Dust has a linear progression system.
Standard is decent. Advanced is good. Prototype is great.
They are all basically the same, except the higher you go, the more versatile it becomes.
Now take EVE's system.
Tech I is the standard-level, and can successfully perform a variety of roles. Navy is basically souped up Tech I, but isn't really all that more versatile. Tech II is excellent, but is specialized and thus not as versatile. This is an important part of its design! |
Ulysses Knapse
Bojo's School of the Trades
366
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Posted - 2013.05.11 00:50:00 -
[5] - Quote
Keyser Soze VerbalKint wrote:Negris Albedo wrote: I'd rather read a great book about a game than play an awful game. Wouldn't you?
No i wouldnt. You just admitted you would want to play an awful game. Therefore, why should I take you seriously? |
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