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Citpaan Hacos
BetaMax. CRONOS.
41
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Posted - 2013.05.10 02:48:00 -
[1] - Quote
After a bit of thought, I'm good with the skill change and advanced/proto removal (only for suits though, it MUST stay for gear). The skill system you propose would make having multiple suits of each class workable like EVE ships, and increases the value of the skills, which are kind of underwhelming as it. Current advanced and proto could maybe come back with the player market in the form of faction army and pirate gear from limited rewards. Nubs earn it, sell it to vets for a windfall, and we use it for those special occasions for that edge.
I really need to recommend you stop defending the idea of sidearm only logi, Wolf. It isn't a good one, let it die man. A reason isn't needed as an excuse, just advocate straight up for more variety of sidearms (and heavy weapons), but don't just give something up as a pressure to get them.
If you're really hung up on a sidearm logi with appropriate bonuses, push for it to be a Type-II, or Type-III even, and let the meta decide what's more awesome. |
Citpaan Hacos
BetaMax. CRONOS.
41
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Posted - 2013.05.10 05:17:00 -
[2] - Quote
XXfootnoteXX wrote:I don't mean to sound snarky when I ask that, I am just wondering what your end goal for this thread/idea is? Simply to see if people like it, or to try and get CCp to act on it?
You're aware IWS is a member of the CPM, right? |
Citpaan Hacos
BetaMax. CRONOS.
41
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Posted - 2013.05.10 11:44:00 -
[3] - Quote
XXfootnoteXX wrote:Yes, I am wondering if this is something he is actually trying to get CCP to do or if this is just an idea he is kicking around. If it is something he is trying to push, how much does he actually think they would change to their core system?
What's happening is, he put this together (maybe with a bit of help, idk), and he'd like to present it to CCP formally. BUT, before he does that, he's asking us what WE think of the whole thing, BEFORE he does it. (So that maybe, he doesn't accidentally do something like suggest removing light weapons from logis)
As for what CCP will and won't do is irrelevant. The CPMs job is to work as a playerbase advocate, and an additional, more manageable interface between players and the devs. (Important, I say additional, not only.) And most of the proposal isn't that crazy. The really big thing is dropping the tiers, and for the suits, it really isn't a half bad idea. |
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