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Panther Alpha
WarRavens Orion Empire
162
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Posted - 2013.05.09 12:37:00 -
[1] - Quote
Is not all good. That yellow makes you prime target for everyone...
Just the other day, i was in a group of 10 people, 10!!.... and everyone in the other team aimed at me, and ignored everyone else. That Yellow is a death sentence... i talk you. |
Panther Alpha
WarRavens Orion Empire
162
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Posted - 2013.05.09 13:03:00 -
[2] - Quote
Start writing names Logibro's ....
Lets start a " Black List " of people that will not to get healing or revives ... |
Panther Alpha
WarRavens Orion Empire
163
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Posted - 2013.05.09 13:55:00 -
[3] - Quote
Heathen Bastard wrote:Panther Alpha wrote:Start writing names Logibro's .... Lets start a " Black List " of people that will not to get healing or revives ... I'll start my yellow list then, so I know who to plop remote explosives on to cost them those fancy suits. and please, tell me all about how you rez soooooo many mercs. I've gotten 2 revives in the last 3 days. both were from squad members who had trouble locating my corpse even with the marker. I see "triage unit nearby" every ****ing time I go down, and when I signal, then they simply run away from me. I've been killed by more logis than I've killed because they had the health of a heavy, the same damage as an assault, and could self supply so that they needed(and provided) no support. that is not the role of the logistics unit, the role of the logistics unit is to provide support to the team, not be a one man army that invalidates 80% of tactics used against them. sneak up on them? too bad, their shields see them tanking your shots, turning and gunning you down. Flux grenade? they stack armor and gun you down. find one with no shields? oh damn, he's armor-stacked. wait, he has to resupply! oh wait, he can carry enough gear to plop down a nanohive whenever he might need. maybe even a hive that heals him(along with his self-rep) and gives him ammo! Good job ccp. you made the game look pretty, and broke the gameplay. Logi514, the game where you use a tactical rifle, some basically free av nades to pop tanks like nothing(without even having to put skill points in!) and if anyone complains about it, you threaten to not do the one job your role was designed for, that you no longer do anyways!
The assault dropsuit have much better shields.
I was an assault in the previous build, and my K/D ratio have drop from 1.80 to 1.00 now that i decided to be a Logi... explain that one.
I sacrifice my K/D ratio, to try to help my Corp in the Planetary Conquest. |
Panther Alpha
WarRavens Orion Empire
163
|
Posted - 2013.05.09 14:05:00 -
[4] - Quote
Medic 1879 wrote:I would still like some kind of comparison with possible eHP between assault proto and logi proto.
Not 100% sure, i'll check later ... But is much, much higher. |
Panther Alpha
WarRavens Orion Empire
163
|
Posted - 2013.05.09 14:17:00 -
[5] - Quote
Heathen Bastard wrote:Panther Alpha wrote:
The assault dropsuit have much better shields.
I was an assault in the previous build, and my K/D ratio have drop from 1.80 to 1.00 now that i decided to be a Logi... explain that one.
I sacrifice my K/D ratio, to try to help my Corp in the Planetary Conquest.
you keep getting caught with your pants down(injector/rep tool out) in a firefight. doesn't change the FACT that caldari logi's have bar none the highest non-vehicular, non-installation shields. assault's shields come back faster to allow them to get into the fight after they get shot. logi's are so high that they don't have to worry about getting shot in the first place. In fact, that could be your problem as well, you get used to having kitten-tons of shields, so you just try to power through and when they go down, you panic and die. or, you're so busy looking to assist a team mate that you're simply not being as aggressive as you were with an assault. I went minmatar scout. my KD has risen, and those kills are with kittening knives and nades.(more knives than nades at this point) what's your excuse?
Really ? that is just "explanation" ?
My K/D ratio have drop because i constantly checking my team mates for healing & revives, been a Logi makes you a prime target for the other team, and i only kill know when is "Necessary" for me to do so. |
Panther Alpha
WarRavens Orion Empire
163
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Posted - 2013.05.09 14:39:00 -
[6] - Quote
Rei Shepard wrote:Panther Alpha wrote:Medic 1879 wrote:I would still like some kind of comparison with possible eHP between assault proto and logi proto. Not 100% sure, i'll check later ... But is much, much higher. well the caldari logi can get up to and between 622 - 667 Shield HP, depending on how stacking works, the Dedicated Assault can get up to 563 shield HP +- Dont forget the logies dont need Armor Reps modules so the proto logi has an extra slot the assault has to use to rep himself..and if he wanted could get around 600 hp armor, but he would be a turtle, say 2 armor plates & 2 kintic movement modules to counter the speed, so the caldari logi is sitting at around 1k hp or 1.2k turtle version. Its doubtfull, that an assault with 600 hp can take it down when 1 Vs 1 it.
And how that compares to the Heavy max Hp ?... or is this an attack to the assault dropsuits, and not just the Logi's ? |
Panther Alpha
WarRavens Orion Empire
164
|
Posted - 2013.05.09 15:11:00 -
[7] - Quote
Heathen Bastard wrote:Panther Alpha wrote:
And how that compares to the Heavy max Hp ?... or is this an attack to the assault dropsuits, and not just the Logi's ?
sentinel base w/ passives: 506.25/506.25 slots: 1H4L sentinel maxed: 578.85/1012.25 rounded 579/1012 logistic HP: 671/619 sentinel HP: 579/1012 difference: -92/+393 sentinel heavy has significantly greater armor points. enough to replace a high slot with a rep and maintain higher EHP/ or a pocket logi if they just want to stack armor.
Thanks for taking the time to collect the info. +1 to you sir |
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