|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Chankk Saotome
SyNergy Gaming EoN.
226
|
Posted - 2013.05.09 10:20:00 -
[1] - Quote
DUST in a month if not sooner
Nothing more needs to be said. |
Chankk Saotome
SyNergy Gaming EoN.
226
|
Posted - 2013.05.09 11:06:00 -
[2] - Quote
J-Lewis wrote:IMO Logistics should be restricted to a sidearm instead of a light weapon, so they can focus on being logibros and not Assaults.
That's just my opinion though.
HAHAHA! Yes!
Hell, why not give them a Logi-only weapon CCP? Make it shoot kittening rainbows to tell the enemy your exact position. In the meantime, let us use the Square button in combat while in a logi suit to emit a comical fart animation, lay down on the ground, and curl up in a ball while sucking our thumbs.
You heard it here right from a logibro CCP. Now go do it! |
Chankk Saotome
SyNergy Gaming EoN.
228
|
Posted - 2013.05.09 12:41:00 -
[3] - Quote
You are all missing the point.
Let me math it out for you:
Caldari Logistics: 5% bonus to Shield Extender Modules
Dropsuit Shield Upgrades: 5% bonus to maximum shield per level (Cal start at 180)
A proto at 5 slots can be running (5*66)*1.25, that's 412 shield from modules alone, max upgrade and another 225, that's 637 shield alone.
Dump in a few armor plates and kinetic booster to balance speed loss and you can have your Logi floating near 1000 HP.
Throw a Duvolle on him and he's now more powerful than any assault with the same on the field and still faster than heavies with near relative HP.
Then he's got his own equipment resupply points.
Not sure why you're all complaining about logis with damage mods, CCP just made a bipedal tank who could use a militia smg and kill you in head-on 1v1 should have you significantly more concerned. |
Chankk Saotome
SyNergy Gaming EoN.
232
|
Posted - 2013.05.09 16:32:00 -
[4] - Quote
RKKR wrote:Just a question: Are you guys just annoyed by the Caldari logi suit or also the other races? If so do you think there is a solution that only affects the Caldari one or does the Assault specialization suck so hard maybe?
Are the more anti-shield focussed weapons going to change this?
Too Eskel Bondfrees solution: What's the point of the Amarr logi then?
The issue isn't even the Cal slots (though I still think 5/4/3 is kind of ridiculous. Give them the reverse of Gall and 5/3/3 or something)
The issue is the +5% bonus to Shield Extender Modules which is a straight % boost on those pushing the Complex from 66 shield to 82.5 per module at lvl5 Cal Logi, of which they can load up five, as stated. |
Chankk Saotome
SyNergy Gaming EoN.
238
|
Posted - 2013.05.10 09:03:00 -
[5] - Quote
You put the banana... in the pajama.... BOOM! Bananas in Pajamas!
Okay, I'm just being silly... I'm bored. DUST was already losing steam and honestly knowing that this new update, rather than leading to higher stations of spec variation and thus order is instead a massive reactionary wave heading toward universal entropy, is just pushing me further from it. I don't mind some imbalance, I like challenges, but with things like this you just predict a huge swing toward everyone copying the same build and design leading to bland, boring encounters and uneventful, unchanging gameplay match after match after match after match after match...
THAT's what's making me feel turned off, and it is, or at the very least soon will be, a serious enough issue that CCP should probably be concerned with such an outcome as well. |
|
|
|