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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Skittles McDuckett
SVER True Blood Unclaimed.
19
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Posted - 2013.05.09 12:47:00 -
[1] - Quote
CCP Blam! wrote:Hi all, thanks for your feedback. YouGÇÖre right to point out that the PG and CPU numbers needed some changes there, even after you compare their less robust slot layout and lower HP numbers to the Standard HAVs. On their own base fits, they fair decently against other HAVs but when players with enough skill points start swapping out these modules for more premium modules the fit starts to become a bit more imposing than what we had intended. As a result, IGÇÖve reduced the PG/CPU numbers so that each racial flavour of AUR HAV is a bit lower than their Standard tier equivalents, and swapped out modules in these fits to suit.
The changes are as follows:
Kaalakiota Tactical HAV PG: 1905 -> 1800 CPU: 320 -> 320
Creodron Breach HAV PG: 3880 -> 2584 CPU: 222 -> 214 Low slot module change: Militia Heavy Armor Repairer -> Militia Armor Repairer
Gunnlogi (Gallente Standard HAV) PG: 1805 CPU: 330
Madrugar (Caldari Standard HAV) PG:2905 CPU: 210
After this passes our local QA, weGÇÖll be sure to pass the update to you very soon.
To tack onto this, IGÇÖd like to assure you that weGÇÖll also be looking at increasing the vehiclesGÇÖ overall sustainability in combat so that you can start seeing longer, more engaging encounters on the battlefield.
Best Regards, -CCP Blam!
NO, NO, NO, NO!!!!!!!!!!!!!!!!! WTF, I paid actual cash for a vehicle with an insane amount of PG. It is completely unacceptable for you guys to go back after the fact and reduce the PG by ~33%. I would have never bought those tanks with the amount of PG that you guys are planning. Why would I pay $10 for 20 shield tanks and 20 armor tanks that are inferior to the gunlogi and madrugar? For the same amount of money, I could have bought 66 AUR tanks. You need to think this over..... |
Skittles McDuckett
SVER True Blood Unclaimed.
19
|
Posted - 2013.05.09 13:33:00 -
[2] - Quote
KalOfTheRathi wrote:Nstomper wrote:NOT slap26 wrote: -- snip ad for game he is probably not very good at either -- -- snip of reasons why QQ are flowing yet he wants SP returned. Which is odd considering -- This game is going to die and at this point I don't give a damn Youve been saying that for days now that you are going to leave how about instead of ranting try to get a devs attention about ccp whatever his name was about your concern , can i have your stuff? I thought he was going to quit. Didn't he say earlier that he was going to quit? Or leave. Leaving works too. Why aren't you quitting, Kitten? We all know Angry Birds waits for all, Kitten or not. He really wants your stuff.
I might have to quit on my tank alt. I would have specced into something else if I knew they had messed up the vehicle engineering description.... I know that tankers are on even ground, but they took a massive nerf as far as how many premium modules we can equip... and AV didn't get nerfed.... The gap has widened even more, it just isn't profitable to be a tanker anymore. |
Skittles McDuckett
SVER True Blood Unclaimed.
19
|
Posted - 2013.05.09 14:17:00 -
[3] - Quote
Beld Errmon wrote:CCP Blam! wrote:Hi all, thanks for your feedback. YouGÇÖre right to point out that the PG and CPU numbers needed some changes there, even after you compare their less robust slot layout and lower HP numbers to the Standard HAVs. On their own base fits, they fair decently against other HAVs but when players with enough skill points start swapping out these modules for more premium modules the fit starts to become a bit more imposing than what we had intended. As a result, IGÇÖve reduced the PG/CPU numbers so that each racial flavour of AUR HAV is a bit lower than their Standard tier equivalents, and swapped out modules in these fits to suit.
The changes are as follows:
Kaalakiota Tactical HAV PG: 1905 -> 1800 CPU: 320 -> 320
Creodron Breach HAV PG: 3880 -> 2584 CPU: 222 -> 214 Low slot module change: Militia Heavy Armor Repairer -> Militia Armor Repairer
Gunnlogi (Gallente Standard HAV) PG: 1805 CPU: 330
Madrugar (Caldari Standard HAV) PG:2905 CPU: 210
After this passes our local QA, weGÇÖll be sure to pass the update to you very soon.
To tack onto this, IGÇÖd like to assure you that weGÇÖll also be looking at increasing the vehiclesGÇÖ overall sustainability in combat so that you can start seeing longer, more engaging encounters on the battlefield.
Best Regards, -CCP Blam! Who the F let you near our tanks? you've done more damage to this game in 3 posts than most other devs can manage in a single build you should be fired on the spot, refund tanker SP your stealth nerf was completely unacceptable you are supposed to put that kinda stupidity in patch notes so we don't spend stupid amounts of SP on white elephants, you are lucky dust has no players and HAVs can't orbit a statue in jita.
^^THIS * 1,000,000 |
Skittles McDuckett
SVER True Blood Unclaimed.
22
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Posted - 2013.05.09 19:50:00 -
[4] - Quote
Charlotte O'Dell wrote:This game is broken beyond repair. I represent 0.00025% of this game. Let's say that 1/4 players aren't assault so 1/4 players areuunhappy. That's 25% of the population who may not come back. Also, probably half of the population is getting pub stomped in every match. So 75% of players find this game unsat? Made up numbers, sure, but I like made up numbers.
Did you know that 72% of all statistics are made up on the spot? |
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