Garrett Blacknova
Codex Troopers
2857
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Posted - 2013.05.09 13:52:00 -
[1] - Quote
CCP Blam! wrote:Hi all, thanks for your feedback. YouGÇÖre right to point out that the PG and CPU numbers needed some changes there, even after you compare their less robust slot layout and lower HP numbers to the Standard HAVs. On their own base fits, they fair decently against other HAVs but when players with enough skill points start swapping out these modules for more premium modules the fit starts to become a bit more imposing than what we had intended. As a result, IGÇÖve reduced the PG/CPU numbers so that each racial flavour of AUR HAV is a bit lower than their Standard tier equivalents, and swapped out modules in these fits to suit.
The changes are as follows:
Kaalakiota Tactical HAV PG: 1905 -> 1800 CPU: 320 -> 320
Creodron Breach HAV PG: 3880 -> 2584 CPU: 222 -> 214 Low slot module change: Militia Heavy Armor Repairer -> Militia Armor Repairer
Gunnlogi (Gallente Standard HAV) PG: 1805 CPU: 330
Madrugar (Caldari Standard HAV) PG:2905 CPU: 210
After this passes our local QA, weGÇÖll be sure to pass the update to you very soon.
To tack onto this, IGÇÖd like to assure you that weGÇÖll also be looking at increasing the vehiclesGÇÖ overall sustainability in combat so that you can start seeing longer, more engaging encounters on the battlefield.
Best Regards, -CCP Blam! A few things:
1. Are we getting back a skill to improve our PG so we can actually FIT things onto our tanks?
2. No, really. Why do we not get any PG at all on our tanks any more? Like, none. Seriously. Even with skills maxed. Is the Vehicle Engineering skill being fixed by getting the functionality in the current description? Or is it true that the change to the way the skills works was intentional? If it was intentional, how long will we be waiting until that decision is reversed, or the PG cost of LITERALLY EVERYTHING ON ALL VEHICLES is reduced? Or the PG on LITERALLY EVERY VEHICLE IN THE GAME is buffed by at least 20%?
3. The description of the pack in which these tanks are included says they're Militia HAVs, why are they being balanced against the Standard versions (and still coming out favourably)? There are Aurum Standard tanks which are supposed to be balanced against the Madrugar and Gunnlogi. These ones should be balanced against the Sica and Soma. Or is that description also incorrect? |